Covenants, Fotm, Class discrimination=Community mentality problem

You can’t prove that it’s something good that’s the problem. People mostly argue on feelings when they think it’s good in this case.

There is no logical justification to making those abilities/powers locked behind covenants.

Customers have the right to be unhappy with a product and there’s nothing wrong with that, many threads have been done calmy and logicly explaining why it’s a bad idea.

if you apply to a group. and BobTheMinMaxer also did. Bob will make it to the group and you won’t.

It is how it is. Bob will get to play, and you won’t even get a chance to prove yourself.

Any other belief of how it actually works are purely delusional.

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Wrong. If you’re higher ilvl than Bob you’ll get taken over Bob. As long as you have an actual raid guild, raid with said guild, and acquire loot… you’ll be higher level than random PUGs for the most part. Most PUGs don’t even understand what other classes can do, I absolutely 100% deny the logic that Venthyr will be required. Ilvl and raider io will be far more relevant to selection of group members.

This can be applied for everything in life and its not competition . Its a social issue of being accepted.

I will take a dh 5-10 ilvl lower than a warlock in M+ all day.

Absolutely correct. Just like if you apply for a job and a more qualified applicant also applied, you will be rejected regardless if you qualified for the job or not.

So you would agree. Min max is important. period. goes far beyond week 1.

Nice dodge I guess? I also mentioned raider io. If a warlock has cleared more difficult and has a higher ilvl and you choose the DH… well you do you of course.

I’d take a 500 lower score dh too and probably an aotc dh over a 3/12 mythic warlock.

You are “paying to play” not “getting paid to play”

So nope, not in a game especially when it does not matter any more . There are ways get around your social problem of acceptance .

Fotm and class discrimination, sure. Tbf though, I don’t see that a whole lot. Covenants though are not that issue. Covenants are a whole different problem. Aesthetics should never be tied to gameplay in a throwaway, expect only system. And I shouldn’t have to change my aesthetics and questlines for changing something on the level of a talent. Covenant abilities should be talents, and no legendaries should be locked behind covenants.

Your class’s visuals are tied to the gameplay of that class. Your tier sets and Challenge Mode sets are tied to the gameplay of your class even though CMs themselves were a throwaway system in the long run.

It’s not a talent.

They aren’t. You aren’t getting it.

Covenants are an advanced class system. Blizzard will never admit it, because “advanced class” brings with it a much higher level of expectation than they know they’d be able to deliver on, but that’s what it is in essence. Your class evolved. New exclusive abilities for your class, new talent trees, new exclusive legendaries.


Start understanding what Covenants actually are before you start talking about them. You don’t get them, and so your comments really don’t make sense in the context of what they actually are.

Speaking of that what covenant is looking best for ret paladin? I don’t want to handicap myself by making a bad choice.

Yea, maybe keep reading:

Aside from how they are currently trying to implement it, how are they not talents? That’s entirely what they are. Talents that are going to take a ridiculous amount of time to switch.

No, no they aren’t. They’re a borrowed power system like legion legendaries/artifact, but much, much worse. Right now, this iteration of them, is worse than azerite gear, and people quit the game over that as it is.

I understand them enough to know they’ll be an expac killer worse than azerite gear in their current iteration.

You just contradicted yourself. You either are for covenant flexibility, or pro RPG

You’re confused. I told you no, and then I gave you clarifying information. You don’t say no to me, I say no to you, you say “Okay I understand” or “I don’t understand”, but you don’t say no to me, okay? Lol.

Ok, I understand that the current iteration of covenants are terrible and will drop the population of the game drastically should they be implemented as they are.

Not at all. I can still play with whatever arbitrary rp narrative I want to play if covenants are flexible.

Them being flexible doesn’t force me into or out of any rp choices I want to make.

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Fyi, I wouldn’t feed the trolls if I were you.

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That’s not how that works. That’s not how any of that works.

People that want to min max can do that, but they don’t to complain about getting a covenant that doesn’t look ‘cool’. The game has literally no RPG elements left that matter, and Blizzard takes their head out of their behind for once, makes some decisions matter (more should) and here we have a “Pro-RPG” person asking for choices to be meaningless again.

You are not pro-rpg. Period.

I’m all about RPG.

The difference you may not understand is that people can play a game from an RP angle without needing to force that style of play onto everyone else.

The guilds and communities I play with are all about rp - the rp we choose and make of the game.

Imposing our version of fun onto min/maxers is selfish and diminishes their enjoyment of the game, which doesn’t feel good on our end. Those same players having fun in wow through a manner that is different than our RP style doesn’t take away from our value and enjoyment of the game.