Covenants, Fotm, Class discrimination=Community mentality problem

Troll da juju,

Da voodo mon! Trolls are awesome

Op,sure the wow community has problems with elitism been let that for as long as i played this game but that is something that is accepted by all mmorpg’s ,fps games .It’s doesn’t mean it is ignored it is accepted by those at that level.To change that you’ll have to change society outside the game in that community which most are not embedded in psychology.

Sorry, but saying that someone else changing their covenants willy-nilly stops you from being immersed in whatever choice you make is ridiculous.

It’s the same argument people use to say that non-traditional marriages devalues their traditional marriage.

The only thing ruining your immersion is your need to impose it on other players.

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Funny, I haven’t really seen a lot people who oppose the current Covenant system mention sims at all, meanwhile many of those that are for the current system consistently bring it up.

I know that when I mention disliking Covenants, it has nothing to do with sims and everything to do with player power being tied to aesthetics. In a game where transmog is as popular as it is, one would think that people would be more open to not tying player power to cool visuals. I know I wouldn’t want to go back to the pre-Cata days of wearing a mismatched clown suit because my current gear is from various sources.

Heck even your character that you are posting on has transmogged gear so you yourself apparently value the ability to look cool while benefiting from better bonuses and stats. That is pretty much the same concept for why I dislike the current Covenant system.

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:roll_eyes:

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I looked at the armor sets a while back, and that’s how I will be choosing my covenants. I rarely even do LFR anymore, so I’m not trying to min/max like that anymore. The most competitive I get is random BGs, lol. I’m a fan of the concept, and you CAN change if you made a horrible mistake. I like it’s not an on-the-go swap. I like the idea of, at very least, a few people in your groups being different.

If you play casually and still have the option to stick with your first choice - then why does it matter to you if others can swap things around if that ends up being how they enjoy the game?

It seems an odd common denominator that the people that enjoy the covenant restrictions enjoy forcing other people to play the game a certain way, and enjoy it especially if it causes negativity on those other players.

what dungeons and affixes were you doing this on?

There may not be a singular cause, but I’d point at streamers/youtubers as being one of the biggest factors in the unfettered spread of the “FotM or bust” mindset. Cutting edge guilds have always operated that way, but that remained more or less contained because the players who paid attention to what the cutting edge guilds were doing were either cutting edge themselves or weren’t deluding themselves into thinking they were cutting edge.

When streamtubers entered the picture, that all changed. The streamtubers want to seem like they know what they’re talking about, so they follow the lead of cutting edge players, and then their monkey-see-monkey-do followers do the same because it makes them feel like they know what they’re doing too. Suddenly, a huge chunk of players who used to just do their own thing are chasing FotM, and from their the mindset radiated through the community, leaving the handful of remaining players who dance to their own tune in group content out in the cold.

What I wouldn’t give to rewind this whole mess…

I notice you have conveniently missed a 5th option: you may enjoy playing more than one spec.

I like playing all 3 specs on my paladin when I get the chance.

Problem is some covenant abilities are good for one role, but terrible for others.

So I’m either going to have to pick only one role for doing fun content (ie difficult content) by selecting the best covenant for that role, or I am going to have to pick a covenant that is mediocre for all 3.

This doesn’t even begin to cover different content types. (M+, raids, pvp).

I will never understand control freaks like you insisting people should play within the extraordinarily narrow confines of what you deem acceptable

But then this is Ralph we are talking about. The most anti-fun poster on these forums.

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I think it’s because they find it cool that other people are different from them, and it would ruin their experience if everyone used the same Covenant ability, and they were trying to be different for the sake of being very casual about it.

My overall thoughts right now is that I don’t enjoy the fact that if something is optimal for PvP, it will most likely not be optimal for PvE. As someone who does both forms of content (some semi-competitive arena and heroic raiding every once in a while), the feeling of having to choose which area of the game to be stronger in isn’t really a healthy decision, at least to me.

Decisions should be impactful, but just because I like Arena more than M+ dungeons shouldn’t mean that I have to make a choice that hinders my performance in that section of content. It’s not like switching sets of gear with different stat priorities, it’s a whole system based on you choosing which form of content you want to be the most optimal in. Seems kinda odd.

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Option 6 - You enjoy player agency and like to have control of your character across not only the multiple specs/roles (which you mentioned) but also across all the various kinds of content.

Option 7 - You value diversity and the ability to change things up for sheer fun across an expansion.

Option 8 - You would like to be of most valuable to your group/raid/arena team after considering your composition and trying to plan around any strengths/weaknesses.

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The saddest thing about this is that you want people to have less fun with a system that wouldn’t impact you in any way whatsoever.
Who hurt you?

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I don’t agree with most of what you post but I do agree with you here. In light of everything that’s going on with the Streaming/“Pro-Gamer” scene right now I think now would be a good time for Blizzard to double down and say “For too long we’ve been trying to cater to a playstyle which isn’t healthy, for either the long term development of the game or the mentality of our players. Our company was founded on the principals of fun, quality games where the casual hobbyist could in time do just as well as a hardcore fan. While some of our games were developed with a competitive nature in mind, the MMORPG genre in general, and WoW specifically were created in the spirit that the journey is more important than the destination.”

Yeah…this is pretty much what my brain is thinking. It would be cool to mix and match Covenant abilities with your arena team to plan specific go’s and what not. Or maybe you want to see how pure defensive ability choices go. Seems better than just saying “yeah our Covenant abilities don’t synergize so I’ll have to find another monk”.

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In general it seemed odd that we would pick (and be locked into) our covenants so early compared to the actual end-game/challenging content.

But the more I think about it - it just seems wrong to restrict them from being swapped around with how diverse the game is; compositions, specs, roles, content-types…I can see why “punishing” is used so often when the covenants are being talked about.

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Well said sir!

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Yes, and especially for people who do multiple types of content. If we dive into each type of content it has so much depth, like you said with comps, roles, etc.

Arena teams can test different covenant ability combos freely
M+ teams can test different combos freely

So then what Blizzard is telling us, essentially, is that, “we want to promote player agency and the choice of what content to do, but if you enjoy doing multiple types of content then you need to choose which you want to be the most optimal in”.

I understand that choices should be impactful and matter. For example, in the old days I used to get all my resil PvP gear first before I geared for PvE, simply because I like PvP more. But slowly I would obtain my PvE gear and then be able to freely change sets depending on the content I’m doing.

If this system was compared at all to gear progression, it would be Blizzard saying “hey you can gear for PvP now through PvP to be really strong in BGs and arena, but then you can only get a different weapon and trinkets for PvE and besides that you’ll have to wear all of your PvP gear”. Just makes no sense to me.

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You seem aggressive. I was simply stating my feelings on the subject. I am not arguing one way or another, just that I like the idea. If it changed tomorrow, I wouldn’t be the slightest bothered. Again, I just gave an opinion, not an arguement.

Agree all around.

That’s why a lot of people are starting to roll multiple characters of the same class - which just seems ridiculous. But I guess it would be a way to inflate things on Blizzards end? Just makes many people feel disrespected imo.

I also think that choices are more impactful if the covenants were flexible. Because being able to change things up after planning and working as a team will have a great impact on your group/raid/teams success - and it would mean that there isn’t “one right choice”, since the choices being made would change for all the various combinations.

Consequences still exist - but on a content level. Which makes sense in a game this large and with so many ways and options to play it.