Covenant restrictions = Content Restrictions

The lack of content is felt harder because the devs locked out players from joining other covenants and doing their stories just so they can lock them out of abilities and building upgrades. The game incentivizes you to double down on a covenant like Blizzard doubles down on covenant restrictions.

The end result is a fragmented game narrative where we only really understand whats going on in our covenant and 3/4 of the rest of the story is locked behind
-2 week coolddown clock
-Alts and their grind if you do not want to change your covenant
-Loss of building upgrades and covenant abilities

I always wanted the Covenants to invite you to grind them after you reach max renown on one. I thought that system would make more sense and allow players to continue progressing in the game all year round and give us a reason to log in.

For example once you get to renown 40 as night fae you would then get an invite to choose another covenant and start helping them with their buildings and battles while getting access to their power trees and abilities. This would allow the game to have 160 levels of renown for players that wanted to grind it on a single character (360 after patch 9.1).

I thought that was the best compromise because it would allow players to get all the covenants on one character if they wanted to grind it but did not force others to do so if they wanted to hold onto one covenant. It would work well for alts and mains.

The story in this game is just getting more compartmentalized each day and its reducing the value of the sub. I refuse to grind 4 alts of each class or roll 4 alts in general to get the story and experience all the abilities for a single class.

There is value in progressing with a main and only needing to have one character to experience the full game. In the past the game divided the story to alliance vs horde campaigns. Now its alliance/horde campaigns with a subset of 4 covenants. So we effectively get 25% of the story at best unless we want to throw everything away that we had.

The Blizz Dev team says this is a meaningful choice. I dont feel like this is meaningful. I feel like this is unjust and untimely punishment. During a pandemic when they cannot get a patch out consistently they need more content in game to be released yet they have decided now is the time to lock the story down and force players to either reroll alts, suffer the pain of swapping covenants or just play a different game.

Many of us decided to walk away and just let the game go and just experience a full story in other games.

Its interesting how Nier Replicant by Yoko Taro has a similar situation but very different results. That game has multiple endings so the player has to play through certain parts of the story again but the perspective changes and the end results to the story also changes giving new purpose to the players actions. The reason why we fight changes and motivates us further.

Blizzard used to ask why do we fight. In the past that question was meant to encourage players to keep on fighting because azeroth and the universe needed us. In Shadowlands it feels like this question is taken to the other extreme. Why bother fighting if you will lose all your buildings, progress, and get penalized for swapping? Just dont fight and understand this is a meaningful choice that you made on your own.

I call that a bad bargain and instead of enjoying everything Shadowlands Story & abilities has to give I am only enjoying 1/4 of it.

I dont expect Blizzard or its white knights to change their minds. They really wont. So I dont know why I even bothered posting this as the white knights will still come here and eat me alive to defend all of this. But maybe I just want them to understand that where the other most popular mmo in the world is giving players what they want and letting them have all the things under one character (the class being a subset of the actual player) instead of wow where the player is now a subset of a class and a subset of a covenant with no real player identity. In the same time wow is pushing players away from having their specs and covenants under one class and telling us to be happy. I am not happy. If you are happy good for you I like that you are having fun. I just wish we all felt like that.

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Thanks for posting. It’s definitely worth it.

They said they wouldn’t make essences account-wide in BfA, then changed their course. They’ve made lot of changes because of community feedback, even if it took a long time to make it happen.

The more people that can express how punishing the system feels AND how it doesn’t provide anything for the RP players - the better.

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“Working as intended”

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I don’t know why you bothered either when you’ve already dismissed any opposing opinions as “white knight attacks”.

I wish you would acknowledge how impossible that is. You’re holding up FFXIV’s class swapping mechanic as a grand example of how SE treats their customers better but just because that’s what you want doesn’t make it something every MMO should do. Personally I think it’s kind of dumb and takes away from the identity of the character if you can just be any class.

As for experiencing the story, as you already said they’ve had it split between Alliance and Horde for basically the entire game (some expansions more than others) without it being a detriment. I like having alts, and I like being able to experience different things on them.

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I am having fun, but I wish everyone else felt that way too.

“Pulling the ripcord” wouldn’t take anything away from my enjoyment of the game as a role-player/casual.

The restrictions don’t actually give players who like being loyal to one covenant anything special that we couldn’t get from our own volition. That’s why I’ve always disliked the system. It’s NEEDLESSLY punishing to players.

A better approach would have been to offer rewards to players that stayed loyal to a single covenant rather than punishing players that enjoy switching between them.

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and then, they took it to an extreme with Legion Class Halls. In order to get those stories, you needed a minimum of 12 characters from 100 to 110. At least you can play the stories on low level alts, now.

There’s only a few souls on these forums who still defend Covenants and they’re widely considered clowns.

This is the most important thing.

Blizzard never change things
Until they do. And it’s almost always “due to player feedback
”

As always #PullTheRipcord

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Covenant restrictions are trash and they absolutely don’t match up with the story we’re being told. What, the Jailer is now wandering around outside the Maw attacking Ardenwaeld but the Night Fae still won’t allow me to use their powers to help save them?

Stuff it, I Don’t want to help them - Let them all die out.

In a single player game covenants would be something that incentivised a replay to see other parts of the story. The problem is with a MMORPG is the story is constantly changing(and goes ahead regardless if you’ve played the other sides) so people not doing the other paths are missing out huge chunks of story and it’s just really detached and confusing.

If this was a single player RPG I’d have the choice to let the Night Fae defend for themselves and I’d get a line in the ending credits of something along the lines of.

Stuck in their ways, the Night Fae refused to share their powers and in the end it cost them. Ardenwaeld was completely annihilated and all the inhabitants enslaved and their souls sent to the maw.

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I was going to salt you before eating you alive
 but it seems you come pretty salty to begin with.

PS:Im just kidding with you. I could not care less about covenants or how they are changed. Just saw a good salt opportunity.

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This is what I always think when people try to defend the restrictions with some “RPG” argument.

It makes complete sense from a replayability perspective in a single-player RPG, or even a MMORPG with a single type of content and no specs per character/class.

But in an MMORPG with multiple specs/roles per character and various types of content, the restrictions are punishing.

I have a younger sadistic brother that actually likes the restrictions because they’re punishing to other players.

I love the RP aspects of games - but I just don’t buy this covenant setup. I get nothing tangible of value and tons of other players get punished for just wanting to play the game more. Meanwhile my troll of a brother is glee filled. :confused:

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We will be allowed to swap freely in later patches

Ill wait until that patch to resub
 if it ever happens. I honestly lost faith in this company. But it is clear to me that if I want to have fun in wow its easier to just come back for the last patch. The way this xpac is going i just dont have faith anymore. The best I can do is mention what I want while my sub is running. By now I think they know it already and just have me on ignore. They just disagree with me that I need it to enjoy the game. Thats their decision and I think they are standing by it even if it breaks the community.

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But why?

Restrict the power set if you will but let us do the story, level up renown, and get cosmetics.

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Because they need some content for later patches

To be devil’s advocate here OP, but isn’t the same mindset that being stuck to one class is considered ‘content restriction’?

WoW doesn’t have the same class system as say FF14 which doesn’t restrict the classes you can do, granted.

But if the Covenant choice is a content restriction, then so is your class

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“Hey guys, I like to play Kyrian warrior!”

crickets for arena queues after the first week
“Go venthyr.”

I stopped doing them.

Anybody who thinks this doesn’t effect the mid-tier player is just willingly blind at this point.

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Or the infamous “this feature didn’t turn out as well as we expected”.

But it’s always a considerable time after Blizzard said it was working perfectly and “we’re really happy with how it turned out”.

It’s a very familiar pattern, at this point.

In any case, I posted vociferously about this during Shadowlands beta. While others were largely concerned with the covenant powers, my biggest beef was always how they were shutting us off from 75% of the story. And from the extra features like Ember Court/etc.

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No. To give you a good example, I am totally shut off from the story of what happens to Vol’jin and Rezan in Shadowlands.

Because I’m not Night Fae.

That’s dumb.

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It’s the same, yes. It just doesn’t fit the narrative so it’s not brought up.