Covenant Legendary Tuning

In Chains of Domination, players are going to earn new Legendary items that will augment Covenant class abilities for the first time. As with the previous Legendaries, our goal with these items is to expand the number of choices players have when crafting and equipping Legendary items.

Based on our testing and community feedback, we’ve concluded that several of these new Legendaries could use some adjustments to make them more balanced choices. We’re preparing the following changes in a hotfix that we’ll test on the PTR soon.

Death Knight

  • Kyrian - Final Sentence: Damage per stack increased to 3% to 15% (was 2% to 10%), and duration increased to 18 seconds (was 10 seconds).
  • Night Fae - Rampant Transference: Strength gain increased to 2% per stack (was 1% per stack).
  • Venthyr - Insatiable Hunger: Base damage increased by 12%.

Demon Hunter

  • Night Fae - Blazing Slaughter: Now grants 4% agility per target struck (was 3%).
  • Venthyr - Agony Gaze: Extends the duration of Sinful Brand by 0.75 seconds (was 0.5 seconds).


  • Kyrian - Kindred Affinity: Bonus stats now give 8% (was 5%), and Mastery Rating given is now 150 (was 100).
  • Night Fae - Celestial Spirits: Convoke the Spirits’ duration reduced by 25% (was a 50% reduction).


  • Night Fae - Fragments of the Elder Antlers: Proc chance increased to 100% when fewer than 5 targets are hit.
  • Venthyr - Pouch of Razor Fragments: Bleed increased to 60% (was 35%), and radius increased to 12 yards (was 8 yards).


  • Kyrian - Harmonic Echo: Echo damage increased to 30% (was 25%).
  • Night Fae - Heart of the Fae: Buff duration increased to 15 seconds (was 10 seconds).
  • Venthyr - Sinful Delight: Cooldown reduction increased to 4 seconds (was 3 seconds).


  • Necrolord - Bountiful Brew: Procs per minute increased to 1.5 (was 1.25).
  • Venthyr - Sinister Teachings: Cooldown reduction increased to 5 seconds (was 3 seconds).


  • Kyrian – Divine Resonance: Reduced the duration of Divine Resonance to 15 seconds (was 30 seconds).


  • Kyrian - Spheres’ Harmony: Cooldown reduction increased to 3 seconds (was 2 seconds) and cap increased to 80 seconds (was 60 seconds).
  • Venthyr - Shadow Word: Manipulation: Gain 5% Critical Strike for each second remaining for 10 seconds (was 3%).


  • Night Fae - Toxic Onslaught: Buff duration increased to 12 seconds (was 8 seconds).
  • Venthyr - Obedience: Versatility granted reduced to 0.5% per stack of Flagellation (was 1% per stack).


  • Kyrian - Raging Vesper Vortex: Damage increased by 50%.
  • Night Fae - Seeds of Rampant Growth: Crit bonus increased to 4% (was 3%).
    • For Enhancement Shamans: Feral Spirits cooldown reduction increased to 9 seconds (was 7 seconds).
  • Necrolord - Splintered Elements: Increased Haste bonus to 8% (was 5%).


  • Venthyr - Contained Perpetual Explosion: Impending Catastrophe’s damage increase has been increased to 125% (was 75%).


  • Venthyr - Sinful Surge: Condemn now extends the duration of Recklessness by 1.5 seconds (was 2 seconds).

Incoming complaints about being “forced” to re-make legendaries because a list tells them these are better now.


Also the complaints about other legendaries not getting the updates needed


So when is pvp getting fixed?


Monk - Kyrian - Call to Arms legendary is removing Xuens bonus damage pool from Empowered Tiger Lightning. How did this one not deserve a buff? :slightly_frowning_face: Does anyone actually want to play Invokers, the generic class legendary, for 2 years.


Sylvanas did nothing wrong


can you tell me please what am I supposed to do with all the Soul Ash since we only can make 1 legendary?

1 Like

Mail it to your alts

1 Like

Unironically, I was hoping to see the necrolord hunter one here lol. Worst covenant in all content for hunter and the legendary doesn’t change much.

Ah well, still glad to see them doing this.


Crap I just made the new BIs balance legendary for Astral power!


sinful brand is still worthless


Please just make it a 90sec cap and call it a day.

You aren’t going to get Venthyr Brewmasters until Fallen Order actually helps with tanking (like the other 3 covenant abilities do).

Kyrian - gives mastery, therefore dodge
Necrolord - reduces cooldowns on brews
Night Fae - increases stagger and heals the party
Venthyr - applies a debuff we are already applying

This was brought up over and over and over and over again during alpha and beta, and you never addressed it. Making a horrible covenant legedary slightly less horrible isn’t going to move any Monks over to Venthyr.


Oh jam! It’s my lucky day (yes I’m serious, nothing good ever happens to Shaman)

Seriously? You nerf surges again a week reset out instead of any point during PTR so we could grind renown before? You’ve ruined the uptime for Venthyr Fury Reck and its ST. The one point of being venthyr.

God you guys suck.


Why nerf warrior legendary before it even comes out? We already lose value when we get chosen for mechanics during condemn range. Unfair change in my opinion.


Will the number of spells remain the same?

  • nerf venthyr rogue legendary because it was a huge outlier in sims
  • kyrian ret legendary is untouched



This change is utter crap. Literally the only Cov for ST/Raid prog and they drop it even further. What is the point.

1 Like

Please tune other Legendaries as well!

After playing with Butcher’s Bone Fragments more, I have a few thoughts:

-Remove the stack timer! Stacks should behave similar to DK cold heart.
-Full BBF power should occur at 3-4 stacks! This is a must.
-A bleed should be added to butchery either directly or indirectly.

I think there is a bug where BBF stacks miss in the new raid.

1 Like