Covenant Abilities should be a new talent row

Picking whatever is generically the best isn’t meaningful. There is far more decision making involved in understanding the content you’re trying to do and tailoring your toolkit towards that.

It’s why the current spec and talent system makes you make far more decisions about your class than the old system from pre-MoP where you were like “X/Y/Z is the best talent set up, so I run that because it’s annoying to change it”.

Yeah, that’s kinda why people want the abilities to be talents and not tied to the covenants.

Have you played World of Warcraft before?

Can you name one system that works this way in the whole time the game’s been around, where you have player abilities tied to a decision that can’t be changed, even with a cost, relatively quickly?

This is clearly different than what they’ve done in the past. And I don’t think it’s an improvement. You can mock all you like, I think this is a bad system and I will say so.

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I understand what Blizzard is trying to do, but I don’t think it will work. I think they need to remove the abilities from Covenant choice, either by complete removal, locking them out of dungeons / raid / PvP, or make it so that every covenant can pick every ability (but there is a slight theme twist for each covenant, in terms aesthetics, not power).

I like how you cherry picked only this part out and not the entire quote to make your point seem more…valid or something. Completely leaving out soulbinds and conduits.

But i’ll bite.

Most classes will vary in covenant based on what they deem “the best choice.”
There is FAR more decision making involved in making a big one off decision than switching between covenant “talents” based on what type of gameplay you’re doing.
“Oh, i’m going M+ so guess I have to switch to Venthyr. Damn, sucks I wont have my cool Kyrian ability anymore.”

Now that you can switch freely there is no reason to not pick the “best talent” for any given scenario. Which dilutes adaptability making the game more generic and cookie cutter imo. Why do you think awakening is so loved in M+ right now? Because it CHANGED the way people played the game.

How are you currently forced into a covenant?
Care to elaborate?
Because the way I currently view the system I have a ton of options to choose from.

The way you’re proposing the system means I have one option to choose from. AKA the covenant signature abilities. Thus obviously the most useful utility wise would be a must pick. Thus taking away all my current player choice.
Again…critical thinking.

Just because something never existed before doesn’t mean it can’t exist now…

I don’t have much else to say to you Donkles.

You can easily reroll in an RPG if you mess something up because progression is paced a certain way in single player RPGs (on top of having save points to reload). MMO progression is paced differently.

Single player RPGs also give you the freedom to do things in suboptimal ways (like suboptimal/challenge party comps) with absolutely 0 grief because it isn’t affecting others. That changes with an MMO because your choices of build and set up affect not just you, but everyone who plays with you. This is why single-player RPGs don’t have much of a meta (at most you have builds for speedruns, and even that varies), but MMOs (or any multiplayer game) do.

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Not everyone rerolls an entire game because they picked a wrong choice…
An MMO is not different. Its only seems different because you have created some fallacy about what is right and what is wrong.

Just doing my part for the numbers, this is absolutely what should be done.

Why don’t you think it’ll work?
Because…the top 1% is saying it wont work?
Or…why?

You would rather all these abilities not be in anything end game because it might make their decision making more tedious? I don’t agree with that logic myself.

Hmm maybe if we do all the covenant quest-lines and have each of them unlock on our bottom talent row that would be cool.

Alts would get it when they reach max level.

Gotta say the game has become full of such miserable pricks.

Pay attention to the OP and everyone on the mythic side of this. Including the limit guy. THIS is the evolutionary environment the content has selected for. Miserable players who hate the game.

Your idea sucks. Sorry it does. And as much as you just want to fight by making this thread, the tauren shaman is right. You don’t want an RPG. You’re anal retentive over the solution to a fundamental aspect of the RPG genre that will NEVER go away.

Maybe you’re just a stone cold genius that outgrew RPGs and its time for you to move on to an unsolvable game like go or chess or something.

My opinion? Blizzard needs to cut the ceiling out from mythic raiding and make it easier. Not actually address unsolvable anal retentive issues from the roots of the genre because they built the ceiling on mythic raiding too high and made the fights too hard that they select for people like the OP.

There’s a reason other people are selecting out of mythic raiding and you’re so miserable btw.

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Because I think that it will ruin the WoW community even further, and there will be even more toxicity in the game (like there wasn’t enough already). There will be best covenant for abilities with the current cov abilities, and everyone who is not the best covenant will be excluded from things.

It was just one of my proposed changes. I think it would be better to go the route of making all the abilites available for each covenant, but with aesthetical differences.

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If the game was designed around world first raiders where you need to put 14 hours and have multiple alts then everybody would leave including you . They get paid and also pay others by playing the game , we don’t.

You don’t need any sort of gaming experience to say a choice needs to be permanent otherwise its not a choice just like Azerite armor respec it. even then ppl complain about it :rofl:

Are you aware that WoW never had this kind of “impactful” decision before in its entire existence? We know what is an RPG. People can play these games however they want. Some care about the lore, some care about their appearance, some care about their character’s power. Just let everyone work toward any of these things, without pointless restrictions.

This is just cringe. Talks about people being miserable when this whole paragraph screams miserable lol.

Mythic raiding is fantastic. It doesn’t affect you in any way, and it offers a high ceiling for those who wish to complete it.

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So being locked to one spell is more choice than having the freedom to pick the spell you want for any situation?

Does that not make sense to anyone else?

It makes perfect sense to me.

Imagine not understanding that…

You can explain your position instead of lashing out to anyone that has an opposing point of view!

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I’ve already explained it. Not my problem you use hyperbole statements to try and validate your arguments constantly.

Can you point to your explanation pretty please? This thread has a lot of answers!

Feel free to go look at my post history. I mean, we conversed a few times…

This thread is abundant with short term memory loss and lack of critical thinking and adaptability. :rofl:
Probably why I keep coming back.