Congrats for sucking the fun out of the game

The statement that flight would be removed came with WoD which caused a huge backlash from the customer base. It is my belief that they had switched world engines and had not really developed the skills necessary for flight for that particular engine, and instead focused on the “Next Big Thing” which was jumping and rat maze puzzles to get to “Treasures”.

When the uproar became obvious when people started unsubbing, they had to reverse course, but the flight infrastructure had not been developed, and they realized that they would need to shift resources to implement flight. I believe in order to save face and not say that they had to redesign the world for flight due to a bad decision, they created “Pathfinder” in order to string along the suckers until they were actually able to implement flight properly. They had the ability all along, with Goblin gliders and the wormhole generators, but for the general population, they really did not want them to have real flight.

In WoD, the reputation grind was based in part on the Sabrestalkers Rep, which was a simple rep grind killing Elite mobs. The result were some of the funnest times grinding rep for hours with PUG rep groups and I was able to finish it in a few days. That mechanism brought people together for mindless slaughter of strong mobs, and I enjoyed it. Unfortunately, Blizzard thought it went too fast, so then they gated to reputation gained only through a limited set of dailies. I personally hate this time gating. If I want to Binge in WoW for a whole weekend, I see no reason why I should not be able to.

So with the “Success” of pathfinder, they were able to defer allocating resources to flight, and continue to focus on a linear path through the “Story” which they think supercedes actually having fun in the game. I like the story, but forcefeeding it to me by providing a conveyor belt through identical pathways is not conducive for replayability. Even with flight, doing the same thing with Alt’s is monotonous, even with flight. To add insult to injury, World Quests are nothing more than re-purposed story quests which we have already done before for the most part. It’s boring as Hell, and the grind for Azerite is totally unrewarding to me. It’s an arbitrary afterthought and time sink.

Playing Classic during the stress test really drove it home for me why I have been playing WoW since the first stress test 15 years ago. There is definite danger and skill and teamwork are essential in Classic. Tradeskill’s and talents are meaningful, and honing your weapon and defensive skills paid off in immediate and tangible ways. People throwing buffs at strangers broke the ice, as it really made a difference in gameplay.

Contrast this to the current beginner experience which is trivial and wholly unrewarding. level 15 in 2 hours, but it’s a generally boring experience.

I think the idea that Blizzard knows better than the playerbase is wrong minded and the backlash will become to much.

But Blizzard is smart. They have released Classic and they will see how many people discover the original game and find that it is intricate, takes skill to become proficient, and cultivates community instead of pulling every single mob in the dungeon and burning them down with AOE in a pug. This will keep the cash flow and a skeleton Dev team funded if and when they have a new expansion, but in it’s current state, retail wow is in shambles for all of the changes and overpruning of classes. Retail is still beautiful and fun in a simplistic way, but give me the challenge of Classic anyday.

5 Likes

no flying for me and I wont even be around to see the end of this expac. ive played the game a certain way for ten years and the way I play has been pruned and ruined to the point ive accepted if bfa IS wow, I just don’t like the game anymore. its linear asf. I have to do all these chores ive never had to do and I could still enjoy the game. I try that now and I cant keep up with the folks that don’t mind the mindless grinds. I don’t pay or log in to be bored. but in bfa the game is soo fricking linear I have to. its depressing cause it aint fun no more. I give up. everything is rng and I have the worst luck so obviously the game sucks for me cause this game not only is linear as a hallway its so rng only luck farmers can get anywhere. I hate bfa in general. I like the way the game was. not how it is now. that’s all the feed back I can give.

  1. you ruined it for me.
  2. i hate bfa wow
  3. I liked wow before legion, legion is when things started to get rough.
  4. the end
    note im a tbc baby…
    theres nothing really left for me to say. if bfa was my first wow experience, im convinced I wouldn’t have played this game longer than a month before peacing it. I can point this game in a better direction than Ion but ill never get that chance. so im out. :v:
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Honestly i don’t want to believe the time metric but i’m starting to more and more. Now you have to do the whole benthic thing if you’re a non-raider/m+ if you want better than normal gear. Now in order to level your companion you have to go out of your way to do special quests, they don’t just level up doing world quests (like in legion). And on top of all this, your gear is reset effectively every 6 months. I’m finding it very hard to justify continued time investment in this game as its designers seem to keep drawing things out. I did the 6 month sub because I heard 8.2 was really good but i’m feeling disappointed. Kind of regretting it.

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still costed me over 30k gold then because I had 7-9 toons.

It feels more and more like they are more concerned with how long you are engaged in the game rather than how fun.

All these rep gates and time gates…

“Can’t have too much fun too fast! No no no! Must be at the speed we dictate! Now go do some WQ! They are fun and engaging! Not to mention they are pretty much all your world content. Enjoy!”

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Okay bye!!!

Seriously. You brought this back from the dead for that?

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Nope, in sheer hours bfa has the longest pathfinder grind yet

On top of feeling forced into content lots of players would rather avoid because it bites them to tears

Been playing since release and still don’t have pathfinder 1

It’s an unbelievable slog

Ehh, yeah no. You had choices back then. And there was multiple builds that were competitive. No one forced you into “elitist” min/max speccing nor did you need to.

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I dont hate bfa overall, i strongly dislike the gear, levelling that necklace is lame and tedious…but the content is fun.

Id rather they stopped making all prior expansion irelevant with every new xpac.

I wish every class had one support and one dps role rather than one useful spec and two subpar specs.

I wish i could farm tokens for gear and collectables along with rng drops.

I wish they stopped bloating the levelling experience. 1 to 60 was fine, just keep 60 max level and have xpact content, all of it, as gear/rep farm, world bosses, and whatever the latest xpacs story and conet, not sure why thats such a hard concept for blizz…no one wants to level another 10.

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The mechanical disaster of BFA is summarized thus:

  • Too much emphasis on scripted, same old same old World Quests and E-sports design.

Why:

  • I firmly believe at this point E-sports are destroying WoW.
  • The E-sport mentality grooms players into a meta to perform the same all the time depending on the affix combo. It’s unoriginal and boring and sucks the fun out of the experience.
  • Meta and exclusivity develop in systems where participants are hard capped.
  • More pressure is put on developers to make encounters more mechanically complicated due to this hunt for more exclusive, more niche splintered communities.
  • With open world content exclusivity drops in favor of numbers of participants.
  • Communities grow and become more accepting when its a numbers game versus an exclusivity game.

Further:

  • Too much focus is on PvE. Not enough peer 2 peer dynamics in the game.
  • Way too much instanced content. The game should have some open world dungeons and even raids.
  • Change the e-sport game to be gearless, with the entire gear hunt being open world.
  • Take a firm stance against instancing content. If it isn’t e-sport, it should be in the open world.
1 Like

Cry more please. The pathfinder grind requires that you “play” the game as intended. That means completing questlines, earning revered/exalted reps. Nothing has changed. You want flying? Earn it like the rest of us and stop acting entitled.

Pathfinder was SO EASY this expansion. Play the game, get the achievement. It wasn’t even a challenge.

They put all their eggs into one basket thinking Classic was going to save the entire Blizzard franchise starting with WoW… but people are already complaining about how difficult the game is and how they are thinking of unsubbbing. I swear… these millennials are quite the breed of self entitled narcists, are they not?

Actually it has changed. Pathfinder wasn’t always a thing until WoD. The only earning you had to do pre pathfinder is get to max level and have a lump of gold.

So stop crying about people hating this stupid no needed change. This isn’t entitlement it’s someone tired of Blizz being a spoiled rotten child that tried to take flying away from us and got their hand slapped hard. So they caved on not removing flying but instead gated it behind this stupid idea we have now. Rep has nothing to do with flying. It never should have.

Pathfinder is nothing but bitter Blizzard striking back at flying every expansion. It’s nothing but spite.

5 Likes

You’re the one crying over something that isn’t going to change. People cried about it during Warlords of Draenor. Then Legion came out and they did it then too. Then Battle For Azeroth and guess what? People still cried. They’re not going to change it just because you hate it. Not everyone shares your view on it either. Some people hate it, and some people like it.

As I said, you’re uselessly complaining about something that isn’t going to change. Good job on that.

And yet here you are responding to the “crying” in a massive thread i started with a ton of likes. So a lot of people disagree with you it seems.

And who is to say it won’t change? You are no dev.

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That is exactly how it came across in WoD. They hated that we responded to their flying bait-and-switch with outrage so they locked it behind a grindy achievement that couldn’t even be completed until the very last zone in the game was unlocked.

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Before Legion only about 30% of accounts had loremaster, if you take revered with all factions into account I’d assume that number is even less.

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It changed once; it can change again. We just need a dev team that’s willing to do the work of designing for flight, rather than trying to gate flying as much as possible because designing for travel along all three dimensions is hard.

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