Confirmed abilities breaking Stealth in PvP

bump this post. refusing to play my feral druid until this is fixed. with season 1 so close it’s wild the devs have been able to make so many changes but missing a bug this major

World of BugCraft!

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Most of these issues have been fixed, but there’s some new ones now. Created a new bug post for the updates: Confirmed Stealth Breaks (New and Updated 9/7)

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Another thing breaking stealth is the Hero passive called Hand of Fate. Flip a coin each time a finishing move consumes 5 combo points. All rogues use 5 combo points in stealth to slice and dice before opener. If the coin lands on tails it will do instant cosmic damage which will pull you out of stealth.

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Singular focus - this hero talent specifically breaks stealth everytime it ticks and keeps you in combat. All you have to do is apply a deathstalker’s mark on one target, then apply a bleed onto another and leave the combat. Your stealth will instantly break and you sometimes gets combat back from this passive.

this talent also has unlimited range for activation, so you can’t avoid that.

It keeps both the rogue and the marked player in random combat forever and breaks stealth for both aswell… please fix this trash !

I do not PvP… i was specifically talking about pve… the talent will bring us out of stealth if it lands on tails before pull because we AD into RtB, which gives us 5 or more CP which gets spent on the SnD… the rng of the coin flip is what is breaking stealth. The hero talent called Hand of Fate…

Still bugged.

Waiting for rogue fixes, blizzard hello ? Do you know we exist ?

Why there are no bugfixes in 11.0.5 patch notes ?

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Please blizzard fix this stupid talent, its the main culprit of breaking stealth and also CC!!

This talent breaks blind, polymorph, gouge, everything, its unbelievable how bugged Deathstalker’s talents are…

How is it we’re coming up on 11.0.5 and these bugs STILL aren’t fixed?! We’re not talking a minor bug. We’re talking bugs that break the chief component of the playstyle of an ENTIRE CLASS!

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Coming up on 11.0.5 is a good reason for stuff not being fixed immediately right now. Has anyone gone on ptr and tested these same issues and reported them on ptr if they still exist?

That might be valid if several bugs that break stealth weren’t introduced literally every single patch. Blizzard actually puts 0 effort into QA and reintroduces the same bugs they have already fixed over and over again lol…

The bug with singular focus is the exact same bug that existed in DF with the assa tier set and then the talent, can’t remember the name off the top of my head. Not even another class breaking stealth but your own abilities.

There have been issues with stealth in one way or another probably every single patch of wow but this constant destealthing and things locking you in combat while actively breaking stealth is just insane.

fixed in 11.0.5 is such a goofy meme response but you actually seem like you’re serious

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