And you are completely blowing smoke by conflating very different issues with one another in the process, who corrects you on the matter doesn’t matter. Wrong is wrong, and you sir, are wrong.
Also while you may consider mouseover macros to be “an exploit” Blizzard clearly does not share the same view, then or now. Considering it is their game, I think their definition of the matter carries far more weight than your own. Cope.
I already qualified it as my opinion. You’d think that would be enough to quell your Forum Lord obsessiveness.
My arguments are already presented, I see no reason to get petty and redundant like you have. I will add that I do not acknowledge Blizzard’s TCB decision-making as any sort of supportive argument since I consider TBC the beginning of WoW’s degeneration, despite how good TBC was.
Yes. Classic is an 8.x client. Just be warned that it’s following Vanilla’s rules, which means some things that retail does for you will not be done for you in Classic. As a very basic example, I was using Clique to heal and found that if I tried to cast while drinking, Classic behaved as Vanilla did, by printing to the screen that I couldn’t do that while sitting down (whereas retail would just stand your character up). So, I had to bind a macro to the mouse button instead:
/stand
/cast [target=mouseover] Holy Light
There are probably a ton of little gotchas in there like this.
Opinions stated, are not protected from refutation. They can be wrong, bad, and outright absurd. And people can call you on it, as much as they like. They are in no way sacrosanct.
I’ll give you half a point on “Mouseover was not intended to be part of vanilla gameplay” as I think you’re technically correct about that. But only insofar as I don’t think the devs had considered the possibility. Once they encountered it, they saw no problem with it, which is why it still exists to this day.
As to “Lowest health” healing, it obviously was something the Devs did not intended, and also something they did not approve of, because they broke that functionality by the time TBC went live.
Lowest health healing was a problem because the addon or macro:
chose your target for you
possibly even chose what spell to cast.
SImple Mouseover macros on the other hand:
Made no choices for the player.
Made it so the player didn’t need to click ___ before
they needed to press ___
So that they could cast ____.
It eliminated Actions rather than choices. Yes, you could argue semantics on how each action “was a choice” the player needed to make, but really the moment they selected the frame to heal Leroy, the choice had been made by the player the only question was how long it would take to execute.
Mouseover macros just cut down on the time delay between a choice being made and an action taken.
Oh, so it’s an exploit because ranged classes can do things that melee players can’t do. So I guess playstyles must be uniform between classes, even ones that have nothing in common with each other?
No, you literally said it yourself. You gave an opinion. I disagreed, and did so with facts and information. You can accept that as much as you like, but you aren’t going to be met with no criticism when your ‘examples’ rely on your own opinion of something that facts do not support.
If it’s true that mouseover macros were possible in vanilla, wouldn’t removing them be a change from “how it was back then” though?
I guess the thing is that knowledge of them will be more widespread now than it was then, so maybe it’ll feel like everyone uses these macros in a way it didn’t back then, but that seems like an inevitable experience/information thing that will impact much more than just mouseovers. Can’t put the knowledge/wowhead cat back in the bag and all.
I tried mouseovers years ago in an addon and it totally messed me up. It’s easier and far more efficient for me personally to keybind my heals and click the UI to target people. The reason being I’ve spent more years playing other games that don’t have addons and some that didn’t even have mouseover functionality. So I’ve gotten used to using my mouse in a certain way that I could never go back. I’d have to relearn my mouse clicking and movement habits, also my keybind reactions. Not to mention I personally see great benefit in locking onto a target but again, I’ve developed that over the course of 10 years so really would only hurt myself trying to go back.
There’s no ultimate best way to go between mouseover and clicking. It’s personal preference what works best.
I think it’s interesting how some people seem to think that mouseover is a massive enormous thing that has a huge effect.
If your mouse is over them, you could target them by clicking. It literally only saves you one click. And for most people, it’s a click with a different hand than you’re pressing your heal keybind with.
Mouseovers are nice, but it’s really just not that big a deal whether or not you use it.
I do. My reply addressed the mistakes in your examples, such as claiming Blizzard didn’t like Mouseover, despite them re-implementing it when they secured the system, and the fact that they put it in the sandbox in the first place. They are not that dumb.
To keep it simple, if someone wants to find out what types of discussions we’ll be having with #nochanges API, including mouseover, here is an example: https://forum.elysium-project.org/topic/45991-clique-luna-unit-frame-i-need-your-help-solved/
I group this type of healing with decursive because it’s pretty much the same. People click raid frames and it auto heals. This is happening on private servers with the 1.12 client which is directly from vanilla. Therefore it will definitely happen in Classic.
Even without clique/luna it’s a huge advantage if I can walk around a bg as a priest mouseover dispelling the opposite team. Not gonna repeat my previous arguments though.
I’ve never used mouseover macros before but plan to use them for classic.
Is it better to heal the player portrait or click on the actual player? Seems like you might accidentally heal the wrong target if you always try to click on the player. Or does it not matter and you just get use to it?
Mouseovers let you hover the mouse pointer over anything that represents the player you want to target. That can be the portrait, the actual character you are seeing in front of you, or raid frames. Personally I heal from raid frames with mouseovers, because I don’t have to move the mouse as far to switch to a new target. You can make raid frames as big or as small as you like, and I keep mine pretty small to cut down big movements.
Sorry, maybe it’s because I didn’t play back in vanilla but I don’t understand what you’re saying here. I feel like the conversation shifted from “how it was in vanilla” to “how it should be ideally.” Though I disagree that mouse-over is un-ideal anyway (mostly for accessibility reasons).