Class/Race Combos That Should Not Happen

Lore wise, you’re correct.

Here is the problem though, you’re pretending that we are not already on a slippery slope that Blizzard put us on a long time ago. That slope being that they retcon their own lore to try and make plots work (Zovall). Even when they do it, quite often instead of trying to explain the changes they said and I quote “A Wizard did it”.

The other thing is this; like I told the other poster, we don’t exist in the lore. We don’t move the story forward or have any Agency for affecting the story in any manner. We are nameless, faceless, adventurers. Hl, we could be Cyber Ninja Cowboys from Space Texas and it wouldn’t matter.

So instead of telling other players that they’re doing it wrong, like Blizzard has been doing for literal years now, removing restrictions and letting the players play the way they want to, is the healthiest choice for the long term survivability of the game and franchise. I’m hoping with every barrier removed, that more players will eventually come back.

That and GamePass. I REALLY want WoW added to GamePass and hope that it brings in a crapton of new players!!

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Yes and so few at all,still we as of whole learn the technique from silvermoon highelves.Dah.
Where did you think kiran -tor came from?

Lore goes heavily counter to that, but I can see it extended to void elves and nightborne. They’ve been there for a while too. Any other race doesn’t have the lifespan to have been taught that long ago.

I dont have a source handy but a few hundred years before warcraft, the trolls were attacking silvermoon and the high elves asked the humans for help.
In return the high elves agreed to teach magic to a hundred or so humans.

Thats where humans got it from

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Thanks. That sounds plausible to me at least. It’s something for me to go off of to verify it myself.

Even though I’m skeptical, I’m not rejecting the idea outright, it’s just the first I’ve heard of it so I was wondering where it came from.

It’s in the book Arathor and the Troll Wars which I think is found in game.

It says that to defeat the Zul’Aman, the high elves agreed to teach 100 humans to be mages if the humans would help them defeat the trolls. This happened 2800 years before WC1’s events.

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I was actually just about to post that I found relevant passage on wowpedia detailing the exchange and it cited the in-game book Arathor and the Troll Wars as the source. You beat me by seconds.

Why you hate Demon Hunters so much LOL Give me my large hairy hooved winged Beasts!!!

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This has always been a bit of a sticky issue, particularly when their talent trees are holy, shadow, AND DICIPLINE which is a bit of both. I have a feeling some of the stuff in books is going to get tossed or “added to.” And the same people who pretend their own “added” lore is perfectly reasonable, will throw a fit like this is out of character for Warcraft story development.

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Desperation can always lead some to turning toward methods they would otherwise have been repulsed by. Also, not all draenei have identical opinions.

Playable races are not monoliths.

I am very much into lore and roleplay. I’ve been a roleplayer for as long as I’ve been playing MMOs. I love the idea that every race will eventually be able to be every class - for lore and roleplay reasons. You’re obviously welcome to your opinion, but recognize that there are equally valid lore and roleplay reasons to like this change.

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I think a lot of people forget that these corrupted draeni were friends and family once. Velen didn’t kick some dirt on his son and walk away when he died. Without Sargeras fueling that corruption, it isn’t unreasonable for them to regain control.

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Class skins, class skins, yes please.

Whenever I see posts like this outlining what we can and can’t do in a fantasy game, while I understand the lore behind the reasoning and understand that the examples and exceptions given are in fact exceptions, this doesn’t at all stop Blizzard from being able to expand on their lore, and in many cases, there are preexisting examples of how they could reasonably and sanely justify these additions, and expand on what they already have.

Especially since we see Blizzard coming out with Evokers, we know now that they have no problem creating new things, so what’s the issue with giving us more of what they already have?

Draenei as warlocks make sense to me, seeing as how they could take up the powers of the Legion to enslave demons as vengeance for what was done to them. Perfectly reasonable, they don’t have to become Eredar. Lightforged Draenei would be more complex on that matter, but I’m more of the mindset of finding possibilities instead of excluding people.

Worgen Paladin are possible in my eyes, yes, because they are cursed, yes, but not in the way undead are, and even Undead show up as paladins.

Void Elf Paladins? There are spell blades, yes, which are not the same thing, but hmmm. I’m at a loss for how to make it possible, but will side with my above reasoning. If it is possible, then it should be available.

Orcs and Mag’har? If they can be priests, I don’t see much issue with them infusing themselves further and putting on some armor. Mag’har especially, as much like the Draenei, they could take up what they were harmed with, and turn it against their enemies.

I kinda go a little more crazy every time someone tells me that undead can’t be paladins when we have a variety of practicing examples, found numerously in the undead Scarlets, who are in fact paladins who do use their abilities, and though it is painful, it is playable. Yes, they would be miserable beings, but do you know any undead who aren’t miserable, or otherwise absurd in nature that they would consider such a strategy? Especially if they might actually have the possibility of demonstrating that they are so zealously devout to the Light that, perhaps, they are not the monsters they are thought to be? There’s a LOT of story there, and it is very valid.

Honestly a paladin Void Elf and a Warlock/Shadow Lightforged Draenei would be the hardest to wrap my mind around, but this doesn’t mean that the player base should shun options and creativity.

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Done.

I don’t really need you to keep telling me that my opinion is in the minority. Believe me I noticed. I’m not trying to change anyone else’s mind, but a lot of people seem to need to rush to change mine. Not you specifically but telling me to recognize that there are reasons to like this change isn’t something you need to do. I see the reasons, even reasons related to lore. I just don’t agree with them or find them compelling.

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It was retconned durning WC2 and the novels

Yo this right here. We’re also the Champion of Azeroth, we are bigger then the restrictive NPCs.

rp realms could maintain the restrictions then

i feel thats a good compromise possibility

You’d be surprised, many players on RP realms are actually happy to help create stories that work within the confines of the lore, but expands them in such a way that players are no longer restricted.

Especially since we have so many in game examples of some of these things being viable.

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Not necessary since we’ve been breaking the rules since day 1 on unplayable classes.

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exactly

if there are A LOT that want restrictions maintained just keep it as is on RP realms

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And that’s when you have the beautiful choice as an RPer to not RP with people who have the class combination that you don’t like.

That’s how we let everyone play anything they want, so everyone is happy, and then the people who wouldn’t be happy can then just play with other people who wouldn’t be happy, instead of telling everyone else that they shouldn’t get what they want.

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