Class/Race Combos That Should Not Happen

Where if you don’t mind me asking.

Okay but seriously has anyone ever been sneaked up on by a deer, a goat, or a cow? Because all three have sincerely happened to me. Sneaky hooves do exist.

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Don’t worry about Thallia they got upset over the idea of options for Worgen. We all just kind of roll our eyes when she posts.

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It was BfA or Legion where I saw a Goblin npc in Tier 1 paladin gear.

The Tauren stealth animation has been in existence since classic, when it was part of several quests.

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Thing is though, we play sane charecters, not insane ones or sanity debuffs or plots won’t make sense…

No, that’s a good point. Also, I guess we shouldn’t assume that Sir Zeliek is the only paladin that died that had a strong connection to the Light.

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Do you have a link to it? I would like to see if it, mostly because I want to see the color of the gear.

Please show me where all of this “screaming, trauma and grief” has been said. Please quote me where I’ve said any of this.

You done making crap up?

Apparently not. :roll_eyes:

Get back to me when you’re done being dramatic and childish.

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We play a large and vast range of characters, there is no one cardboard cutout for who and how the player is.

Some of my commentary comes from RP experience, so I might be a bit colored there, but I have yet to find a ‘sane’ Demon Hunter who thought it would be a good and reasonable idea to look at the mayhem of the Legion and rip their own eyes out, and eat a demon.

Seems calm, seems fair, seems perfectly rational and not like a bunch of scarred, traumatized people putting on leather and getting edgy.

I of course do not mean to be offensive in any regard. We do get insanity debuffs when we play, but I sorta see it like, you have a, “crazy person,” you have a, “zealous person,” and then you have someone staring into the eyes of C’thun and their brain melts out of their ears.

Different types of crazy, all debuffs, or uh, bonuses, depending on how you see it.

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Just to note, it’s not just Druids that require additional assets.

  • Demon Hunters require animations and demon forms for all races other than Blood Elves, Void Elves, Night Elves and Nightborne. The elf allied races have the voice lines and animations specific to demon hunters already, but other races do not.

  • Paladins require racial mounts, and if Blizz intends to “massage” the lore to fit certain races in, potentially new spell effect options specific to some races (e.g. Void Elf Paladins using void colored spell effects). And even if Blizz is just going to plop the default yellow light animations on everyone, there’s been calls for glyphs to change the default color of holy spells for some time already.

  • Shamans require unique racial themed totems.

Obviously Druids require the most work because they have so many forms that have to be themed around their race, but the other three mentioned above are probably next in line for effort required.

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Off topic but I really like your name.

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There’s a plethora of topics I either agree or disagree w Thallia on tbh

But disliking the “all races should be all classes” isn’t negativity, its literally just a stance w validity, it actually feels more negative to attack people w that stance

Like what is all of this?

Because someone wants some class / race combos to remain unique?

Off the top of my head I would say the Elf druid combo is unique to Alliance and Elf Paladin combo is unique to Horde.

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You forgot the part where demon hunters sacrifice something once for power and the fact they constantly fight for control of their bodies.

People who crave power would often make such decisions. How ever to be a paladin though does not align with such a path.

I like how you make this connection, and yeah. The Scourge had a penchant for hunting down paladins specifically and raising them, and most would lose their connection, absolutely.

Under no circumstances do I want to claim that undead paladins wouldn’t be the exception to the rule. They should be rare, and if we’re going by what we’re pointing out, deeply troubled and complex characters.

Point blank, I’d say that the story telling could be really compelling and intense, if told right.

Also, thank you for the compliment!

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It’s not even just uniqueness that is in question here but the entire WoW story does not support some of the combos ppl wants. There is hard set universe rules that will break if they do these things such as voids difficulty or will to heal without extracting a price for forcing it to as an example of how bad an idea to have void paladins. We are also locking ourselves out of possible new classes as well from this.

Oh, not forgotten, I promise! It is a terrible and grave sacrifice, fueled by a mind so desperate to seize power for vengeance to stop the Legion, they would engage in horrible acts even against themselves to assure it. They are in constant pain, mentally and physically, as they fight to pursue their goals.

This is not, however, so unaligned with paladins, I think. If it meant defending what you believed to be true good, as you were an individual who was so devoutly connected to the Light, perhaps it would not be power you sought, but a necessity to serve the Light even in the face of agonizing torture. A soul that would not yield, even as it was twisted and corrupted. If a Demon Hunter could fight constantly for control over their bodies, then perhaps an undead paladin who wished to restore Lordaeron to its former place as a coveted holy land of lush green and dignity would suffer, willingly, to see it through.

This then would not break the lore, but build on the tragedy that is the undead curse, and demonstrate the way good people were and still are suffering to be righteous, perhaps even exiled from their own when the Forsaken served Sylvanas, and many undead defected.

I repeat, too, that these would be the exceptions, rarities, but still possible, still plausible, and thusly, still valid within the reaches of the story.

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I think this perfectly sums up a player character.

We are all exceptions to the rule. If we weren’t, then we wouldn’t do the things we do. (Killing old gods, slaying dragons, dethroning Lich Kings, exploring the afterlife)

Because of this agency, all classes should be opened to every race.

Our characters are not beholden to the culture (unless we want them to be). They’re not a rank-and-file member of that race.

They’re heroes and that’s why all of the combinations should be allowed; the backstory is up to the player who plays that character.

If you have a problem with a certain class/race combo, then don’t play that combo.

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If by, Turalyon/Alleria’s story you mean, “Alleria gets hurt, specifically in her void form, around Turalyon” then sure. She doesn’t explode. Also, she literally hung out in the room with the Sunwell and was fine. A Void Prince tried to come through.

She was in the room with the Sunwell.

Not to mention the twilight vindicaars.

the explosion stuff is just forum people mumbo jumbo. Is it the stated reason for the twisting nether? Yes. Has the Titans understanding of it been called into question already? Yeah.

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Actually it does, as undead paladins see’s themselves as such abominations, they seek to destroy themselves. Sir zeliek was such person, and if he had control of his body would had seen it through.

That is if they have a shred of sanity left from the agonizing pain.

That was one instance of a paladin who proves that undead paladins can exist, and one mind reacting to the experience. If he had control, he would destroy himself, yes.

As would many others, I’m sure.

But this does not account for the possibility of the multitude of mindsets who would endure the pain and the existence, seeking to serve the greater good at all costs, even to themselves.

That, and well, I will again point to Lightforging as another option to do it without the pain factor. I’m only arguing from the suffering stance, to justify that undead paladins can and do exist, if through atrocious means. The game now affords us a way to create undead paladins through more benevolent means.

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