Classic vs Retail. Retail is a superior game but fails in key areas

Why is it asinine? That’s what the company who makes it calls the game to differentiate the versions. Not sure what to tell you if your delicate sensibilities are triggered by such a trivial thing. And if that’s a veiled unsub threat, bye Felicia! No skin off my teeth.

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Your argument is a shining example of hyperbole to the point where we might as well just ignore you. You exaggerate positively when describing the thing you’re biased in favor of and then exaggerate negatively when describing the thing you’re biased against. Total shocker there my man. I would never have guessed you’d spin things that way!

Side note, I did that quest in Classic beta. 90% of it is spend autorunning which is what you’re describing as ‘an epic journey’. Woohoo? Clearly you’re into the pvp element of the game, to which I have no problems with. But saying, ‘that pve stuff over there that I don’t care about and don’t do, yeah that’s what’s wrong with retail’ is just disingenuous at best.

Can’t burn through the content if there is no content. Big brain game design.

People could burn through the quests and dungeons in MoP and prior and would still have plenty of things to do to occupy their time, be it professions, PVP that isn’t garbage or farming items to turn a profit on.

The idea that the problem is just that players ‘just burn through the content too quickly’ has never held up to examination.

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Why does this orange not look like that 15 year old apple

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It is. 10char

I agree with you except for instance queues. I actually unsubbed from BC because by the time I capped I’d only done a handful of dungeons as other players grouping while leveling was sparse, so by endgame I wasn’t even remotely pre-pre-pre approved to do anything. Instance queuing brought me back for wrath, and I’ve been here more or less since. It’s not my favorite way to play, but the point is I as one player can do them, whereas before, especially while leveling, you were more likely to get a capped character to nuke it for you while you stood around twiddling your thumbs and looting. That was the alternative to the LF system, and it was not satisfactory at all.

LF was not the death of the community, time and people who played when they were of school age grew up and got lives and I’d say compared to 20 years ago playing EQ, the type of gamer who actually, say, thought EQ did nothing wrong has gone the way of the dinosaur. It’s safe to say the base of this game has turned much more casual over the years by the standards of vanilla. You hold people back from content, some look for solutions, others give up, sometimes after doing the former, as in my case. LF saved me, I’m mostly over instances now but it probably put me on a 10 year queue streak where if nothing changed I might have just stayed quit. For what it’s worth.

You make some fair points but what i highlighted is objectively false, obviously.

The mission table is arguably just as valuable for rep gains as the world content itself and can be done from your phone.

And of course there’s islands too.

Anyway, the goal is absolutely to get people to log in more often.
If you can not and you resent that, i sympathize but i stand firm in feeling this is considerably better for the world of warcraft, even if its not better for every individual playing it.

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That’s part of the equation for sure, but I think incidental socialization like is found in classic is more important than some may think because it helps break people out of their cliques and pushes back against a “my guild vs. the unwashed randos" way of thinking that has become so prevalent since the introduction of LFD.

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Even if Blizz calls it that it still doesn’t make anymore sense. WoW: classic is just as much retail as the live version is.

You got me, cupcake. Something as trivial as this is enough to make me indeed contemplate unsubbing. :roll_eyes: When its really comes from that fact I been playing for 10+ years now and my enthusiasm to continue playing has been running on fumes at this point. But nah, I’m sure its what you think it is.

Ah pedantry. Always a solid foundation of an argument.

So this is the proverbial straw that broke the camel’s back, eh cupcake? I mean, if you’re so triggered by a label that they use that has absolutely no substantial impact whatsoever on anything at all, then it’s probably better for your mental health if you actually walk away. Ohnos guys, Blizzard calls their game ‘retail’ instead of ‘live’! World first problems! I’m so sick of it! Lul

Not sure i’m following you. Nazjatar and Mechagon have mission table quests? Islands also don’t help with the aforementioned problem with either of those two.

Right, talking about the 8.0 reps. Sorry if that wasn’t clear!

Gating the content through artificial time gates is not a good approach at all. Ironically people with careers like me find Classic to be much more casual friendly because I’m not forced to play on weeknights.

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Doesn’t Classic have it’s own forums? Go complain about Retail and how much you prefer Classic there.

Retail is going the direction of Star Wars Galaxies. Really awesome game until they made unpopular changes and the game shut down.

BfA made plenty of the big name streamers quit or switch to other platforms, and is not very liked by the community. All of my friends have quit playing.

I went from wanting to play every single day, rolling new alts and just enjoying it, to straight up hating the game. The Legion reworks alienated the playerbase and now they feel worse without the artifact weapons.

Maybe some day they will change it but until then i’m gonna keep my fingers crossed for Wrath servers.

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? People used to do that all the time. You must have a real short memory.

Man the retail community has hit a new low. I really cant believe there are people in this thread defending BFA’s time gated content under the guise of, “but anything else would be unhealthy for the player and gaming world”.

I mean imagine people with thousands of posts on the wow forums telling others what an unhealthy use of their time is…

Im about to go binge on a netflix series, please dont call the cops retailers.

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WQ’s

Emissaries

Then go get it.

PvP servers are for PvP. They left it right there in the name.

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You can farm 75 pearls a day off Lost Algan for pearls.

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People have always burned through content, yes, that doesn’t mean it’s a problem that needs to be fixed.

If people want to go hard enough to finish everything in a day, let them - don’t force the rest of us to play at Blizzard’s pace. I don’t care if people finish every bit of content possible and move on to another game entirely, even.

Blizzard shouldn’t make it their responsibility to stop people from playing the game in an unhealthy manner at the expense of everybody else.

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