Incorrect. Horde players cannot physically go to the raid until you’ve done a significant chunk of the zone story (several days worth) and liberated the Tidestone. I always assumed it was the same for Alliance - is it not?
You can be summoned there, sure. But you can’t leap into Azshara’s whirlpool and get to the raid.
The problem with the current system is that it’s not there for the benefit of the player’s schedule, it’s there for the benefit of Blizzard’s schedule. It’s not putting game play or the player first.
For example, some players cannot play everyday. Back in Vanilla (even up through Mists in some measure), they could say play on the weekend and devote whatever hours they wanted to grind and still make reasonable progress. Now? Miss one day and you miss out on potential reputation to earn. There’s never any way to catch-up or make reasonable progress based on the player’s schedule. Everything is gated to the day or week.
This promotes a mindset that players have to log-in everyday and the world quest system tries to keep the player logged in by creating a sense of urgency about emissaries and quests that disappear in a set number of hours or days. It’s not healthy game design.
Nor are there optional avenues to reputation. It’s either quest or die, whether the player prefers that play style or not.
Wasn’t just Vanilla, either. After similar complaints from players, I remember they flipped to weekly quests and weekly caps in Pandaria, rather than focus on the every-single-day elements.
Guy gets it. Exactly what i alluded to in my “2 week vacation example.” You’re out the potential earning, there’s no catchup or potential to grind harder to catch up, you’re just boned.
is there an achievement i can check if i have it to see if dekkar has finished the questline? i only really do naz to get currency to buy gear for alts. lol
My main concern is just how unhealthy this game design can be on player psychology. It uses a short-term retention method that works for a while but that really damages the long-term health of the game. It’s very easy for players to finally feel burned out at a point and just walk away from the game because they don’t feel any control over their character progression.
I mean…I just logged in an flew there on a Horde character that still hasn’t completed the “get an ally to rank 3” quest, much less any of the story beyond opening the portal back to Zuldazar.
Tewa (my main) has done everything in the zone. I regularly go there to raid Mythic every week, the giant whirlpool is there, I can jump in and go through the drainpipe and end up at Azshara’s palace.
I have 3 alts, all of whom are in Nazjatar, all of whom have unlocked stuff, have the followers, etc. They can go and hover over the pool (in front of the giant Azshara statue) but there is NO whirlpool to jump into and go through the drain to get to the raid entrance. The only way they can get there is if they are summoned.
This is because they have not done the complete Azshara storyline, culminating with liberating the Tidestone.
Well, that can’t possibly be the case, given that I just went into the whirlpool on essentially a fresh 120. They patched the phasing around the Tidestone area a while ago.