I agree with Ironsides here. I might be a staunch advocate of private servers but that’s because I spent an insane amount of time in actual Vanilla. I’m talking from November 29, 2004, until The Dark Portal event; I spent at minimum around 60 hours a week. Sometimes 70 or 80. Our guild was cutting edge and was the only guild on Shadowsomg to beat more than just 1 boss in Naxx, attaining 6/15 before BC launched.
When I started on Nostalrius, I was completely blown away. My real life friends watching me gear my first toon, a Paladin, were equally stunned. It played identical to Vanilla. I died to simple mobs. The dungeons were scripted well, with noticeable flaws.
Since then, Elysium and Light’s Hope have continually addressed those flaws and they play phenomenal.
When the entire idea of legacy servers began, no one was more on-board than private server players. We have gone through so many iterations of servers and lost so many toons, dating far back before Nostalrius with Scriptcraft, Emerald Dream, Feenix, Kronos, and RetroWoW. Every toon lost was a blow. We wanted nothing more than reliability.
As the Nostalrius team and former Vanilla All-Stars like Kungen repeatedly focused the magnifying lens on Blizzard’s inability to retain players, but had this great game available, the hype grew. Everyone knows where it has gone since then.
While we debate the intricacies and the numbers, subjective feelings, factual data from illicit servers, one thing remains; all of us want this foray via Blizzard rebooting Vanilla, branding it Classic, to succeed tenfold. We long for authenticity in a day and age where people take first glance media as concrete fact. We want our toons to last as long as the servers remain. We want fresh servers to open and usher in new eras of WoW players to experience something we have devoured with our hearts and souls.
But none of these feelings and goals will change the fact that the majority of tenured players have mastered the logistical capabilities of their toons and have more or less Doctored in World of Warcraft. Taking these skills and Google’s roadmap, YouTube’s videos, and the forum’s voices, it will be different than anyone remembers. But it can be the same in many regards.
Private servers crushed this and captured the mysticism and wonderful game that Vanilla was. We are all hopeful Blizzard does it justice, because they, above anyone else, have far more tools and resources available to do so.
If we cannot hold them accountable, we are left wishing upon a star. I’m not necessarily worried we won’t get Vanilla. I know we are going to get Classic.
The difference could be as vast as Optimal =/= Viable.