first off, going into TBC and wrath will make many players quit, a lot of people came back for the vanilla mechanics, not flying and LFG then bc and wrath brought us.
TBC introduced flying wich helped kill world pvp, anyone who says different is kind of dumb, it killed a lot of traffic on the ground
no TBC!
WOTLK introduced LFG mechanics and a lot of features that helped kill WoW as well
why would anyone want this? we have 1 chance to start over like old runescape and create a alternate universe with fresh vanilla like content. it would be amazing. we have already expirienced tbc and wotlk. do something new.
TBC and WRATH have already been played to death. eventually we hit a wall where no one wants CATA. so were stuck at WOTLK? you make ZERO sense
ganking turns into big fights on servers i played on, world pvp is more then ganking. if enemy faction raids your city, u can just fly up instead of fighting. your defending a crap game mechanic.
All expansions would end and lead us right back to retail…classic+ is the future like JageX did OSRS…
People say WOTLK was the best expansion because it peaked Subs number, but WOTLK was the turning point which killed the MMO and the RPG elements of WoW:
- Introducing Dungeon Finder
- Heirlooms
- Catch up mechanics ( dungeons ) which nullify completely previous raids
So, WOTLK was the Worst Wow expansion, and the rest followed its line
Wotlk had heroic dungeons that were a joke compared to tbc heroics.
It had a reused old raid instead of a new teir. And on top of this the raid was so easy that one could go in with sunwell gear and clear it the moment you dinged 80.
Crafting professions were so irrelevant they were pretty much nonexistant.
Repgrind was over in a week or 2. (except for frostborn but one daily Q hardly occupies one time long).
Flying made the world feel very small.
Wintergrasp was okay i guess, but faction imbalance sucks.
We had time gating inside raids and limited attempts…
Honestly, the only redeming parts of wotlk was ulduar and the leveling.
This is from the perception of someone who plays the game alot.
Im sure wotlk was great if you were a casual player
People who ask for TBC are uninformed tbh.
When Isle of Quel came out, the welfare was so strong that it made every other piece of content pre-Sunwell basically irrelevant.
Is that what ppl want? A server that lasts like 12 months?
At least on C+ it’s a much easier endeavour and lasts longer. Just retune all the bosses +100-200% and add 4-6 new abilities to each boss in raids and dungeons, backporting assets via modern expacs (Classic runs on Legion client)