Yes, yes there are.
No, no there arenāt.
Blizzard already debunked this themselves when they explained how servers work.
Theyāre actually all pretty dead on retail.
you only see super populated hometowns after everyones 60. people are still in the level process. deviate delightās org isnāt a ghost town by farā¦ but eventually itāll get more populated. albeit the undercity is by far the superior hometown. #forsaken #sylvanasforpresident
What server are you on?!?
Ghost towns? Not a chance!
I sure donāt but then I didnāt think I did in the first place.
I have no idea what the attraction is actually plus this is going to be a dead end game really for a lot of people - do people really want to spend 4 years redoing classic and bc again ?
You retailers just donāt get it.
Itās not about the content grind, itās about WPvP.
Blizzard underestimated us too and had to open up a bunch more servers.
It CRZ was removed, it would actually be a ghost town.
Pop was so dead on retail they had to CRZ cities
Youāre still not getting it.
You keep comparing retail with classic as if they were the same game, but theyāre really not.
One is the never ending wait for new content because you blew through it so fast. The other is WPvP which is always new and never gets old. Two different animals.
Well according to people who defended retail and were believing Classic to be āDoAā when it released and a few months beforeā¦
Wow is wow no matter which one you play.
So Iām getting to the point where I canāt take this contradiction >.<!!!
I think your point was completely lost. You never addresses the point your were commenting on.
Lmao at the angry classic fanboys that canāt hack retail. Sad
Then you must be stuck in a dead layer unfortunately. That happened to me in the second stress test. The realm was high pop but rarely saw anyone. It isnāt fun being on a dead layer.
On my realm, Pagle, SW is always packed with people and so are the questing zones.
I would also like to see the source for this claim.
About a week and a half to two weeks ago they made a blue post stating they were substantially raising the population cap. So what you said is the opposite of what Blizzard said.
Edit: So they increased the realm population a little less than three weeks ago. I was wrong when I originally said one and a half to two weeks ago. But still, hereās Blizzardās post. I havenāt saw anything to state otherwise.
Edit 2: Even though you didnāt back up your statement anywhere in this thread that I see, I will at least back up mine. This is the blue post where they state that they were substantially increasing the realm population on all realms.
Now, if you have a source from Blizzard saying the opposite, I would really like to see that.
Iād be interested in a citation on that. Especially if it explains why they didnāt take the mistake out.
They are slowly reducing the number of layers. Queue times go up with fewer layers. For example, a high pop realm with 5 layers may become a full pop realm with a queue when reduced to 3 layers.
its about the 80/20 wpvp lel
Rob pardo, game lead at the time said in an interview it was the biggest mistake. It wasnāt integrated correctly and was a stand alone addition that really hosed balance for the game.
Arena really ruined WoW.
layers are added and removed dynamically, during the early AM all realms are low pop, even though thereās no layers, because pop is based on max amount of layers possible, not what currently exists, otherwise even the no layered realms would display full until a new layer is created
You mean 80% of the population hasnāt quit yet, as many predicted? Classic is doing about as well as I thought it would.
The naysayers just didnāt WANT it to do well because they wanted to believe that BFA was the much better game. And I think that includes many people at Blizzard who were trying to justify the modern WoW design decisions and their corresponding paychecks in order to cover their own @$$es.