Or… bear with me… We could have the complex, challenging, entertaining fights and not have anything less than mythic-level gearsets trivialized by obtaining them within a week of level cap.
Yeah, you’re right that they took away the carrot in BFA. But what are they supposed to replace it with? Not mounts, not transmog, not pets, not titles or achievements, I don’t care about those things. They’re fun, they aren’t and can’t be the core gameplay loop.
What I want is character progression. But that’s gone. Azerite is a shameless run-in-place treadmill. Secondaries have been gutted so hard that gaining 30 ilvls is barely noticeable, not even getting into how versatility and mastery are garbage stats. There’s been no new abilities to look forward to since you first obtained your artifact weapon almost three years ago. Getting 380-400 ilvl in the current patch is trivial, and if you’re not mythic raiding then you’re done for the patch. So what goal is there to set for yourself? What are you supposed to work towards?
I can see where you’re coming from. There weren’t a lot of mechanics in classic raids. So it’s kind of like the swapped it. The raids were easier, but the gear was more scarce. In retail the boss mechanics are harder but gear is more plentiful.
Nobody has ever stated that everyone is going to hate classic. Quite the opposite. There will always be people that are going to love the classic-mode game play. The question has always been, are there enough people that love to justify building it? For classic, that question has been answered or rendered moot.
The question still remains for retail however. Will making retail more like classic (i.e. harder, slower, more rpg like) bring more people back or drive more people away? Can retail find a middle ground and appease both sides? Does being luke-warm in the middle alienate more people than choosing one stance or the other? Does having classic as “hard-mode” alternative mean that retail can flex to a more casual stance? All these questions remain unanswered.
I often tell people on these boards I don’t raid. Care to know my secret? Vanilla’s end game system was so atrocious it’s actually what made me quit raiding back in early 2006.
Especially as someone who rolled a Paladin originally to tank only to be made as a buff/heal bot.
Yeah no thanks. That bad taste is still there unfortunately.
The new generation that hasn’t experienced vanilla is spoiled/entitled, I don’t think they’re going to like waiting 3 months for a meaningful piece of gear. Let alone everything prior to getting you to 60 and raid ready. The quality of life improvements/enhancements that live has that vanilla didn’t. I hope they don’t allow the majority of addons so they can see what it’s like to navigate by reading the actual quests text and not having a marker on their map.
I’m not saying don’t try it but if you expect to be handed loot/upgrades like this guy then you probably won’t like it.