Shoot I agree with you, I’m not opposed to number changes. I just really want QoL more than anything, which we have to wait for.
My brother in Christ I feel absolutely the same way.
There won’t be, however. I honestly can’t explain the product decisions this company makes. You’d think after all this free pub from the world 1st race, the launch of the expansion, etc., we’d see a “state of the game” update from Ion or someone else but my expectations are so low based on… the 20 year history of this game.
He mentioned all of these in the post you are responding to.
Now that classes have it all… The solution is to balance the game. If every class does the same thing as you explained… Then every class should be plus -5% damage of each other. Why am I doing 20% less damage than an augmentation evoker? Why is my class dealing less dmg than a support class? I’ve been discussing class balance for days on these Forums. And blizzard has taken a vow of silence. Explain decision-making process behind why balance decision are made. We’re talking about fury warrior here, but classes other than fury have low class representation, and low dmg simultaneously.
Agreed! Our button bloat is insane right now and our juggling act is more punishing for dropping a ball than most other classes as well. Our feint coming off GCD soon is wonderful, our SnD becoming passive is also good, but I fear that the changes to Thistle Tea is going to be a huge nerf with it auto triggering requiring us to keep a VERY close eye on our energy to not have it trigger at poor times to maximize our already shoty burst window mechanics.
I would say that we need an entire rework at this point as our class still feels like it’s stuck in 2010. No other class is suffering from resource management like we are and no other class is having to flat out stop hitting all abilities for several moments to pool resources/line windows. Some could make the argument that rogues have always been this way, but my rebuttal is ‘so was every class’ until recently.
Because every class still can’t which is why it’s a nightmare. Rogues can’t tank, Warlocks can’t heal, Mages can’t battle res, etc. Take ret which is a better rogue and every way (minus assassination’s iron wire) plus the ability to battle res, plus the ability to flip class specs to heal/tank, plus can buy invis pots to stealth past things in m+. How is it fair that they do (potentially) only 5% less dps than a rogue when they’re hand over fist better? Why on earth still take a rogue over them?
I know that you’re using hyperbole when saying you’re doing less damage than an aug evoker, let alone 20% less, because if you really are struggling that hard it’s not the class that’s the issue here. But I digress, what I’m saying is that there’s no ‘good way’ for Blizz to balance anymore as they’ve worked themselves into a corner where everyone loses from time to time.
The point is he’s picking and choosing because “his” class is getting nerfed overall. I didn’t see him in the other threads that involved other classes getting nerfed.
Why would I go participate in other class areas I don’t actively play?
I have already stated in here it would be great if people from the other classes could jump in and explain their grievances as well. I play warrior hyper-competitively, so I understand warrior, and I know my feelings about the current design issues.
I don’t know yours, and I don’t have infinite life hours to put into learning your classes nuances and everyone elses to make a 70 paragraph post.
You’re free to post your grievances, I mentioned your class/spec, seems like you just have a weird chip on your shoulder.
Also, just because you missed it, I was in several tuning threads the past several weeks saying why our initial nerf was completely fair/deserved, but that I’d like to understand why when arcane/enh get nerfed, they’re compensated at the same time, and why so many other specs are straight up ignored.
Blizzard better do what dwarf man said or else he’ll cast Demolish.
Which source for rankings are you using? Wow head still shows fury middle of the pack when i googled
Ew Colossus
Shush, I get to pop baddies in the air with Shockwave.
Actually that part is pretty cool NGL, too bad demolish feels like dogwater.
Locking you in place only for the tank to move an enemy cancelling the attack feels… really terrible lol.
I can understand not liking it, Slayer just has more to its flow since the commitment aspect isn’t there.
Fury does need help but someone have to be at the button right.
Wish the devs do play their game. Like in FFXIV yoshi P and its devs do play the game and they tested all the raids and their ulimate raid (mythic) to make sure is doable when it is release and bug free. They also kept an eye on class balance. Blizzard? Just release content and hope for the best to be bugged free and do nerf slowly to overtune content.
leave ret pally out of this. Nerf fury warrior more! How you like that?
Not really playing healer makes the game 100x harder. You have to do damage, heal dps who got hit by avoidable damage or don’t bother to use their CC, and at the same time, keeping you and the tank alive, while dodge avoidable damage and to use CC. Healers is the most difficult to play in this game.
Because the need of the many > need of the few
Bliizard need to remove damage from OF and BS and DR but buff their sustain. Or redesign the class coz right now after you use WW or TC their ST ability also cleave 8 targets now(or 5) so a buff to their ST damage will also buff their AoE damage. Reduce the damamge they do from 8 to 5 target isn’t the way to nerf them.
https://www.warcraftlogs.com/zone/statistics/38#boss=2898
Don’t worry, you’re not the only one who doesn’t believe it.
So the math from the dps dealt by the bottom, and the top.
Look at the log. Any ST encounter will show how poorly we’re performing. In overall we’re slightly lower than middle of the pack.
Sure, just not by 20 percent.
I was advocating for spriest buffs in another post, pretty sure you were there arguing against that as well.
Yeah you’re right, completely agree here.
They made the whole kit centered around pressing blade storm and odyns fury, and then made the adds spawn at 45 second intervals with virtually no health… and then act surprised when fury warrior looked strong.
Hey - stop that. Paladin needs their 7th rework in 4 seasons before Rogues can be looked at.