Losing a quarter of overall damage is going to be rough. Pre patch or not that is deflating to say the least. what is that like a 6k to 8k dps nerf?
I appreciate keeping updated with upcoming changes to spec and realise that tuning is ongoing, but that’s quite a mic-drop moment there. I have heard a couple of grumbles about Enhance in PVP, and perhaps the spec is - overall - due for a bit of a reduction in damage output, but I feel that any PVP issue should be handled separately, if indeed that’s the issue.
I mean we still have covenant powers for some reason in shadowlands areas. Why? Are your dps calculations taking covenant powers into account? I’d prefer these were removed from prepatch, surely that would make tuning passes easier as data would be more representative of the true end product? Or is this based on Beta dps?
Without any reference point, we’re all guessing.
Agree with everyone that the Enh nerf is far excessive. If the concern is that it’s doing to much in M+, nerfs to Crash Lightning or Chain Lightning could fix that. Its overall damage is not 25% above where it should be. There are other classes doing more on pure ST, and none of those are especially broken. As is, a 10% nerf would be excessive (5% seems closer to where it should be). 25% makes the spec functionally unusable, even if Windfury ends up being good for a lot of classes.
Wow…
That’s a huge FU to enhance…
And I guess I’ll stop leveling my monk…lol
Is no one else going to note the fact that we still don’t see a bug fix for the Sentinel CDR bug that’s affecting Prot Paladin??? Everyone is losing their crap over class tuning (in some cases rightfully so), but we see nothing as far as if they’re going to fix the interactions that some of the classes are having problems with.
I was talking about WW, not enhance. Enhance did not need a 25% nerf. At all.
Beta DPS was strong too. In the raid I was topping most fights, M+ not as much but I don’t consider myself to be a good M+ player. Elemental blast could have definitely used a targeted nerf. But we’ll see how a blanket 25% nerf plays out…
Why on earth are there balance changes for a 30 day worth of pre patch…
Please for the love of god revert all this stuff when it releases. We should all remember last time when changes like this happened and a ton “forgot” to revert and took YEARS to change back (cough earthen totem) many pvp specific ones fell in to the drain also.
Forgive me but changes like this don’t make any bit of sense pre patches are always broken. Worry about level 70 that’s what really matters.
Do you plan on sticking with enhancement shaman knowing that its gonna be way worse once the current levels of haste are gone in DF?
If so, do you ever feel pressured to play something different when your spec is struggling to hold its own in group content?
I’m not an enhance shaman, but I empathize. I think if my class got dumpstered like that, I wouldn’t feel pressure to play another class as much as I’d just lose interest in playing at all. That said, I’m fully aware I have this shortcoming, so these days I tend to steer clear of hybrid classes, so I can have 3 potential specs to mess with.
Wow if they don’t revert the beast mastery changes I’m not going to even bother playing dragon flight. Going from a 100% to 50% is going to throw off the rotation completely and they aren’t even offering to give back something. The fact they are nerfing things out of pre patch data is beyond me. Like we already have horrible utility in comparison to other classes so if we don’t do good damage we are essentially useless.
Wow if they don’t revert the beast mastery changes I’m not going to even bother playing dragon flight. Going from a 100% to 50% is going to throw off the rotation completely and they aren’t even offering to give back something. The fact they are nerfing things out of pre patch data is beyond me. Like we already have horrible utility in comparison to other classes so if we don’t do good damage we are essentially useless
Reminds me of back in the day of OG WotLK Prepatch ret got nerfed so hard they sucked until they had a broken set bonus in ICC.
Enhancement
- All damage dealt reduced by 25%.
I will say that Enhance did need like an 8%-15% nerf, for sure. But a 25% without an explanation is just ridiculous and lazy, add more context to it just like you did with WW. Yes the class was doing really well but to just destroy a class just makes me not even want to play lol. Hopefully in the following week there’s some reasoning behind this.
I see blizzard is ok with MW having infinite mana in pvp.
Cool.
They already gutted MM Hunters. Now they’re taking away their one saving grace. 15%? More wild swings where subtlety is warranted. Typical.
They already gutted MM Hunters.
There’s a theory floating around that is just crazy enough to be likely -
That they’re nerfing MM to put it into “maintenance mode” since it’s in such a poor state already. Nuke what damage is left so that people don’t play it while issues are sorted.
But then there’s the BM and enhance nerf and the above looks almost too rational.
I just hate how BM got fun-detected in pre-patch of all things. There’s some nutty interactions with a legendary and covenants inflating its numbers a good chunk, but no, nerf the talent that made it feel fun to play. I’d have preferred a flat DPS cut.
Been playing Enhance shaman since WoD and always get treated like a second option, just wanted to enjoy the amount of dmg we put out before we lose all of the SL factors.
25% nerf is too much. Monk didn’t deserve the nerf it got either.
What did my lava lash, crash lightning, chain lightning, sundering, ghost wolves, flame shock all do to deserve a 25% nerf? cause i understand lightning bolt is hitting really high, and so is chain lightning a bit but it’s still capped at 5 targets… but cmon 25% all damage is f’d all the way up.
Been playing Enhance shaman since WoD and always get treated like a second option, just wanted to enjoy the amount of dmg we put out before we lose all of the SL factors.
25% nerf is too much. Monk didn’t deserve the nerf it got either.
What did my lava lash, crash lightning, chain lightning, sundering, ghost wolves, flame shock all do to deserve a 25% nerf? cause i understand lightning bolt is hitting really high, and so is chain lightning a bit but it’s still capped at 5 targets… but cmon 25% all damage is f’d all the way up
Shaman nerf wasn’t because of prepatch with janky SL stuff. They were strong on Beta too. 25% though? we’ll see.
It’s unfortunate for those affected negatively. But I’m happy with what they’re doing to my spec as a demonology warlock.
- Rupture damage increased by 5%.
- Assassination
- Garrote damage increased by 5%.
- Mutilate damage increased by 5%.
- Deathmark damage increased by 15%.
- Amplifying Poison - Mutilate damage bonus increased to 35% (was 30%).
- Scent of Blood maximum Agility bonus increased to 24% (was 15%)
All welcome changes, now please either buff crimson tempest substantially or fan of knives, or both. AoE, while better than SL, is still woeful
Enhancement
- All damage dealt reduced by 25%.
Ugh, this reminds me why my enhancement shaman is my co-main character instead of my full-time main.
What the hell are you guys thinking? Not even close to being a 25% outlier, revert this pls…
Then set the nerf up for release, why nerf us 25% right now? I already had trouble forming/getting into groups cause of the perception of the spec i play by most of the player base. Now it does 25% LESS OVERALL dmg that’s insane. Like i’m actually done with blizzard and the bs.