Class Tuning Incoming – September 24

We’ve followed recent data and feedback on class performance and are preparing to make adjustments to many classes with scheduled weekly maintenance in each region.

Classes

  • Death Knight
    • Rider of the Apocalypse: Trollbane’s Icy Fury slows targets by 40% (was 70%).
  • Druid
    • Feral
      • Rampant Ferocity now damages enemies within 8 yards of the Druid when using Ferocious Bite, instead of enemies within 8 yards of the target.
      • Developers’ note: This change is intended to give Feral Druids more control over which enemies Rampant Ferocity’s AOE hits and avoid cases where hitting a large boss with Ferocious Bite wouldn’t hit other nearby enemies.
    • Restoration
      • All healing increased by 4%. Does not apply to PvP combat.
  • Hunter
    • Beast Mastery
      • Beast Cleave damage increased to 90% (was 80%).
      • Kill Cleave damage increased to 90% (was 80%).
  • Mage
    • Fire
      • Flamestrike damage increased by 15%.
      • Phoenix Flames damage increased by 20%.
      • Living Bomb damage increased by 10%.
    • Frost
      • Glacial Spike damage increased by 20%. Does not apply to PvP combat.
      • Ray of Frost damage increased by 15%. Does not apply to PvP combat.
  • Priest
    • Shadow
      • All damage increased by 4%.

Player versus Player

  • Death Knight
    • Unholy
      • Doomburst causes Death Coil to burst 2 Festering Wounds (was 3).
  • Demon Hunter
    • Havoc
      • Demon’s Bite damage increased by 10% in PvP combat.
      • Demon Blades damage increased by 10% in PvP combat.
      • Chaos Strike/Annihilation damage increased by 10% in PvP combat.
      • Blade Dance/Death Sweep damage increased by 10% in PvP combat.
  • Druid
    • Feral
      • Sabertooth now increases the damage of Ferocious Bite by 10% (was 15%) and increases the damage of Ferocious Bite per periodic effect by 2% (was 3%) in PvP combat.
      • Taste for Blood now increases the damage of Ferocious Bite by 6% (was 12%) in PvP combat.
      • Rip damage increased by 25% in PvP combat (was 15%).
      • Rake initial damage increased by 25% (was 15%) and its periodic damage increased by 10% (was -6%) in PvP combat.
  • Evoker
    • Devastation
      • Eternity Surge damage reduced by 15% in PvP combat.
  • Mage
    • Frostfire: Frostfire Bolt damage increased by 100% in PvP combat (was 75%).
    • Frostfire: Frostfire Empowerment increases Frostfire Bolt damage by 30% in PvP combat (was 50%).
    • Arcane
      • Arcane Blast damage increased by 45% in PvP combat (was 15%).
      • Arcane Missiles damage increased by 20% in PvP combat.
      • Arcane Barrage damage increased by 15% in PvP combat.
      • Magi’s Spark is now 50% effective in PvP combat.
    • Fire
      • Fireball damage increased by 100% in PvP combat (was 35%).
      • Greater Pyroblast cast time reduced to 4 seconds (was 4.5 seconds) but it now deals 30% of its target’s maximum health in damage (was 35%).
    • Frost
      • Ice Lance damage increased by 25% in PvP combat (was 45%).
      • Frostbolt damage increased by 150% in PvP combat (was 118%).
      • Ray of Frost damage increased by 5% in PvP combat.
      • Ice Barrier absorb amount is now decreased by 40% in PvP combat (was 25%).
  • Monk
    • Mistweaver
      • Enveloping Mist healing increased by 20% in PvP combat.
      • Vivify primary healing increased by 20% in PvP combat.
  • Paladin
    • Holy
      • Mana regeneration reduced by 20% in PvP combat (was 35%).
      • Holy Shock healing increased by 15% in PvP combat.
      • Word of Glory healing increased by 15% in PvP combat.
      • Holy Light healing increased by 20% in PvP combat.
  • Priest
    • Discipline
      • Weal and Woe’s bonus to Power Word: Shield is now 50% effective in PvP combat.
    • Holy
      • Holy Word: Serenity healing increased by 40% in PvP combat.
      • Holy Word: Sanctify healing increased by 40% in PvP combat.
    • Shadow
      • Perfected Form now increases damage dealt during Voidform by 10% in PvP combat (was 20%).
  • Rogue
    • Subtlety
      • Reverberation now increases Echoing Reprimand damage by 50% in PvP combat (was 70%).
4 Likes

Can Rogue get some buffs

11 Likes

lmao more buffs to havoc in pvp :skull:

3 Likes

Just need another 3 rounds of these 4% rdruid buffs and maybe we’ll finally be on the same level as the rest healers
Also ctrl+f pres 0 found LOL

11 Likes

Wheres the pres evoker pvp changes?

7 Likes

Nothing for Prot Pal? Again?

Man…

9 Likes

What about nerfs for warrior tanks?

1 Like

why do u hate paladins?

8 Likes

Holy pal got giga buffed, they will be insane with these changes on top of last weeks.

Nah, they’re fine. Pinkie Promise.

Thanks for nerfing our ST to nerf our burst AOE and leaving us with a 1.8% DPS increase 4 set!

We are fine losing AOE, give us some ST man, jesus christ.

Godcomp was out for 2 whole weeks, gotta focus there 1st, eh?

1 Like

This is good! They looked at the current feedback on the forums and responded accordingly. All of these issues are very pressing and hot right now /s

1 Like

is drac war gonna be avail???

Well our single target is getting better. We’re approaching average.

On the aoe side, living bomb is still something like 75%-100% away from being picked lol. We’re giving up something like 20% single target damage to gain 5% aoe damage. It’s not good enough. The aoe damage you do with the tradeoff isn’t even close to average. You will, and i say this lightly, NEVER choose living bomb over ignite cleave if the difference is only 5% and the st cost is 20%.

3 Likes

Single Target is fine for sure but it’s a struggle bus to keep up on AoE…which is making M+ rough. Rogues only have AoE damage every 2 minutes and even then its all cds to keep up with a fury warrior pressing whirlwind :skull::skull::skull:

Outlaw does 2.5-3m sustained, fury bursts for 5mil every 1.5m then does 1m, do you people even play the game? It’s very close.

i think you forgot the rest of the shadow buffs… right blizz…? right…?

6 Likes

Rest shaman get o healing buff in pvp and priest get crazy damages in heal came play rest shaman in solo let me know how that go

No, were not allowed to be included buffs

But have you seen Outlaw single target?

1 Like