We’ve followed recent data and feedback on class performance and are preparing to make adjustments to many classes with scheduled weekly maintenance in each region.
Classes
- Death Knight
- Rider of the Apocalypse: Trollbane’s Icy Fury slows targets by 40% (was 70%).
- Druid
- Feral
- Rampant Ferocity now damages enemies within 8 yards of the Druid when using Ferocious Bite, instead of enemies within 8 yards of the target.
- Developers’ note: This change is intended to give Feral Druids more control over which enemies Rampant Ferocity’s AOE hits and avoid cases where hitting a large boss with Ferocious Bite wouldn’t hit other nearby enemies.
- Restoration
- All healing increased by 4%. Does not apply to PvP combat.
- Feral
- Hunter
- Beast Mastery
- Beast Cleave damage increased to 90% (was 80%).
- Kill Cleave damage increased to 90% (was 80%).
- Beast Mastery
- Mage
- Fire
- Flamestrike damage increased by 15%.
- Phoenix Flames damage increased by 20%.
- Living Bomb damage increased by 10%.
- Frost
- Glacial Spike damage increased by 20%. Does not apply to PvP combat.
- Ray of Frost damage increased by 15%. Does not apply to PvP combat.
- Fire
- Priest
- Shadow
- All damage increased by 4%.
- Shadow
Player versus Player
- Death Knight
- Unholy
- Doomburst causes Death Coil to burst 2 Festering Wounds (was 3).
- Unholy
- Demon Hunter
- Havoc
- Demon’s Bite damage increased by 10% in PvP combat.
- Demon Blades damage increased by 10% in PvP combat.
- Chaos Strike/Annihilation damage increased by 10% in PvP combat.
- Blade Dance/Death Sweep damage increased by 10% in PvP combat.
- Havoc
- Druid
- Feral
- Sabertooth now increases the damage of Ferocious Bite by 10% (was 15%) and increases the damage of Ferocious Bite per periodic effect by 2% (was 3%) in PvP combat.
- Taste for Blood now increases the damage of Ferocious Bite by 6% (was 12%) in PvP combat.
- Rip damage increased by 25% in PvP combat (was 15%).
- Rake initial damage increased by 25% (was 15%) and its periodic damage increased by 10% (was -6%) in PvP combat.
- Feral
- Evoker
- Devastation
- Eternity Surge damage reduced by 15% in PvP combat.
- Devastation
- Mage
- Frostfire: Frostfire Bolt damage increased by 100% in PvP combat (was 75%).
- Frostfire: Frostfire Empowerment increases Frostfire Bolt damage by 30% in PvP combat (was 50%).
- Arcane
- Arcane Blast damage increased by 45% in PvP combat (was 15%).
- Arcane Missiles damage increased by 20% in PvP combat.
- Arcane Barrage damage increased by 15% in PvP combat.
- Magi’s Spark is now 50% effective in PvP combat.
- Fire
- Fireball damage increased by 100% in PvP combat (was 35%).
- Greater Pyroblast cast time reduced to 4 seconds (was 4.5 seconds) but it now deals 30% of its target’s maximum health in damage (was 35%).
- Frost
- Ice Lance damage increased by 25% in PvP combat (was 45%).
- Frostbolt damage increased by 150% in PvP combat (was 118%).
- Ray of Frost damage increased by 5% in PvP combat.
- Ice Barrier absorb amount is now decreased by 40% in PvP combat (was 25%).
- Monk
- Mistweaver
- Enveloping Mist healing increased by 20% in PvP combat.
- Vivify primary healing increased by 20% in PvP combat.
- Mistweaver
- Paladin
- Holy
- Mana regeneration reduced by 20% in PvP combat (was 35%).
- Holy Shock healing increased by 15% in PvP combat.
- Word of Glory healing increased by 15% in PvP combat.
- Holy Light healing increased by 20% in PvP combat.
- Holy
- Priest
- Discipline
- Weal and Woe’s bonus to Power Word: Shield is now 50% effective in PvP combat.
- Holy
- Holy Word: Serenity healing increased by 40% in PvP combat.
- Holy Word: Sanctify healing increased by 40% in PvP combat.
- Shadow
- Perfected Form now increases damage dealt during Voidform by 10% in PvP combat (was 20%).
- Discipline
- Rogue
- Subtlety
- Reverberation now increases Echoing Reprimand damage by 50% in PvP combat (was 70%).
- Subtlety