yea and it indeed was Not a 10.5% aoe buff and 7% st buff tho
Well, the math disagrees with you. Guess we’re at a crossroads.
The ST buff was necessary, doing it via AOE abilities was just a poor design choice.
The math does not disagree with me, unless you’re using a complete st build with no regard to actual aoe talents or cleave talents. Then the math is in my favor, sorry.
Dude, you’re crazy if you think it’s a 10% buff to aoe.
…yes the ST buff math is done on a complete ST build, that’s how buff %s are determined.
Like…what? I didn’t say it’s a 7% ST and 10.5% AOE buff to ALL builds; it’s pretty obvious I mean 7% in ST builds and 10.5% of AOE in AOE builds.
it is not a 10% buff in aoe, it isn’t even a 5% buff in aoe, sorry dude. Not sure where this math is coming from.
APL writers disagree with you, rets top sim is now 262.4, prior it was 246.3 or something; that works out to approx 7.3%. Just ST.
Fury top sim remains at 249.6. People are upset about this for a reason.
Fury will be fine, they have better cleave.
Sorry you can’t be ST gods besides cleave gods.
Remember Fury is 10th, Ret is 20th now?
Iuno these seem good by blizz’s standards.
Not nerfing meta, but buffing down-bad specs is a win. Even if it’s not done well…still better than the alternative.
Option 1: Lower the highest potential for people who spent months on a class they love. BAD
Option 2: Buff the highest potential for classes that needed it. GOOD
Sure this could get really silly…some things just don’t make sense…like if ST is the issue and they have an ability that LITERALLY ONLY HITS ONE TARGET…Maybe just buff that…OMG WOW BIG BRAINZ -.-
…but yeah I’d take this over the alternative.
Blizz isn’t about solving problems. It’s about fumbling around with non-intuitive changes until people are the least-amount of angry, collectively.
Post from your main, which is a ret paladin, and I’ll talk to you.
This is not about raid for the umpteenth time, this is about overall game balance including M+, and you simply are either incapable of grasping the concept or, and this is the 1 I assume is accurate, you’re just a dishonest person who posts from an alt to cause issues.
Players far better than you (and even me) are laughing at this and how out of touch blizzard is, but I’m sure you know more than them at level 10.
FDK changes when
Agreed; and they should’ve done it in a way that made everyone move up, not 1 spec massively ahead of everyone else which further drops the other specs.
The top 13 rankings should be 1 DPS spec from each class, until that is achieved they are failing.
Apl writers and ret writers actually agree with me, I’m talking about Aoe buffs first of all.
It’s approx a 4% or around that for 5t in aoe talents.
And do you think ret needed an AOE buff, or an ST buff?
Do some napkin math; 7% ST, 4% AOE, you’re getting there my friend.
This was the wrong way to buff the spec.
Also the top ret sim prior was 252k or so.
Yeah for sure. At this point I’ve given up on them having any idea what they’re doing though, so I’m just happy that no one got nerfed.
Case in point: HPal got 4 (maybe 5?) separate nerf patches. They’ve since got 2 buff patches, literally undoing some of the exact things that were nerfed. And it still feels worse than before, balance aside. You can’t be worse at your job.
Blizz balance team is a straight-up dumpster fire…so from my POV I have to either be happy with these notes, or just play a different game. Torchlight has been fun lel.
I mean I’m telling you the way you think these sims were done is just outright wrong, you said 10.5% aoe, but that was wrong. I’m not saying ret wasn’t decent for m+ or good lol, Just saying the numbers are horribly wrong.
I can’t post with my main here, i’m from the EU.
Fury is higher than ret in raid.
Ret gets buffed, fury doesn’t get buffed because it’s higher than ret.
Want to look at M+?
Let’s see top dps for each of the instances.
(DT) Ret - 311,993.0 (29 key) / Fury - 304,936.8 (30 key) - Ret wins dps / Fury wins key lvl
(BRH) Ret - 369,820.8 (30 key) / Fury - 380,962.7 (30 key) - Fury wins dps / Equal key lvl
(Atal) Ret - 260,487.4 (30 key) / Fury - 285,300.5 (30 key) - Fury wins dps / Equal key lvl
(WM) Ret - 298,865.4 (29 key) / Fury - 300,476.8 (29 key) - Fury wins dps / Equal key lvl
(TotT) Ret - 286,159.0 (29 key) / Fury - 289,512.7 (28 key) - Fury wins dps / Ret wins key lvl
(EB) Ret - 376,583.6 (28 key) / Fury - 367,630.8 (28 key) - Ret wins dps / Equal key lvl
(Rise) Ret - 244,666.7 (28 key) / Fury - 232,162.3 (29 key) - Ret wins dps / Fury wins key lvl
(Fall) Ret - 271,078.2 (29 key) / Fury - 251,962.8 (30 key) - Ret wins dps / Fury wins key lvl
Data from:
https://www.warcraftlogs.com/zone/rankings/36#boss=61466&metric=dps&class=Paladin&spec=Retribution
https://www.warcraftlogs.com/zone/rankings/36#boss=61466&metric=dps&class=Warrior&spec=Fury
Results are: 4 ret / 4 fury wins on dps and 1 ret key lvl win, 3 fury key lvl wins and 4 equal keys.
So it seems that fury is doing better than ret on key lvls, on dps it’s equal.
I for one welcome the ret buffs. You can keep crying.
He’s just throwing numbers around, i won’t entertain him anymore, wasted enough time catering to his cries.
Virtually all of them.
Fine nerf plate users some more you didn’t do a good enough job. Reduce armor on plate users by another 90%. Reduce plate wearers health pool by 90% too. Want to nerf lets nerf.
Lets just no play plate classes for awhile.