Would anyone else like to see a limit of one representative of a given class per team in an RBG group? If Blizzard were to bar class stacking would it improve or lessen your RBG experience?
Right now we have (typically) half of an RBG roster taken up by 3 classes (Priest, Druid & Rogue) which leaves 5 spots for 9 other classes and some of these don’t see much play in the first place. RBGs are not very easy to break into and plenty of people would like to play in them as a spec/class they prefer but are at the mercy of meta slaving types.
One of the absolute worst things about the current system is that it is so hard to find a semi competent Rogue/Boomy/Guardian because the types of people that flock to them to get a group is staggering.
Im typically not a fan of Blizzard intervention in these matters, but I have convinced myself this would allow for more participation in a dead bracket and would expedite a new era of fun comps and ideas to try out in RBGs.
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nobody wants that. preventing two friends who happen to play the same thing from playing together is awful design and Blizz has always shyed away from it. they will not do this. Class stacking is at the least bad stage it’s been since cata, only exception being they need to make FCs more of an open position by effectively either making bears worst at it (remove sleeper?) or other classes better at it.
4 Likes
Common ground here. I really wish all tanks were somewhat viable or not used at all.
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IMO what actually needs to happen is get all the people who are using random battlegrounds into rated battlegrounds by making it less daunting and more intuitive to get into. makes no sense to me that barely 5-10% (if that) of people who enjoy doing BGs actually even queue them in the first place. I mean, makes sense, you have many steps to even look for a group, let alone be invited. There should be a “yolo” feature where it puts you into a group with the right amount of players and boom you just go.
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Class stacking restrictions would be too limiting. Spec restrictions could work, teams with triple boomie hurt my soul.
Incidentally, and not what caused this thread, I faced a 10 Druid team last night with 6 boomies lol.
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Why do you think this is? No value in making all classes RBG “viable”?
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All classes are already viable in RBGs. The issue is spec stacking not class stacking. Double disc, as many boomies as you can get, double rogue. I’ve seen double dh too. Limiting teams to 1 spec per comp would allow lower performing specs to have a spot.
Went against the same comp a few weeks ago in a wsg. we actually won cause none of the boomies swapped to guardian. efc was an easy kill
Sadly we had to try to 9 man it because our leader DCed.
Yes, but that hardly matters in modern WoW.
Two birds with one stone.
out of curiosity, around what rating were they?
2200-2400 cr low end to high end on their team.
Would rather they just nerfed boomkins severely enough that no one wants 5 of them on the same team
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If rbgs had soloque it would make sense to restict. But since you gotta form groups with your friends and what not its get a bit more complicated.
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I would have known this was you without seeing your name haha.
A team could stack 10 druids in a RBG match and still be competitive. Restricting Teams with class caps will not encourage more diversity, it will infact limit the group compositions to a template of class/spec that a few teams high on the ladder will find success with. If you are not lucky enough to play 1/10 of those classes then you are SOL in LFG.
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instead of doing this, i’d rather they invest the time to balance out these broken specs which make fotm players flock towards.
reminds me of the day i joined an av, only to see the team was 40 dks from the “same server”. lol
Where on earth did you pull this from
. So not even close to being true.