Changes/nochanges

No need to be sorry. I don’t want to step on your toes, which I clearly have, when it comes to trying to impose impossible standards on other people.

There’s a marked difference between what the community accepts as meta and what is actually required. See “+4 AD 1k+ IO SCORE MINIMUM” and such. I’m not against it, but expecting people to be accepting of a mechanically inferior thing by and large just because the players themselves can be inferior and/or the skill cap is low is being ignorant of player bases.

Even scrubs in elo hell in LoL still complain about people not being meta with picks. It happens in every game for a vast majority of the community, even if that community could succeed without the meta.

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Trying to apply BfA meta to Vanilla is the issue. They’re fundamentally differently designed and balanced games.

Ion said it himself…they don’t want to use present game values with Classic. He used the words about opening Pandora’s Box. Players would do well to follow his advice.

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Once you realize that people do not care, you will be able to move on with your life.

Cookie? Offers one :slight_smile:

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How does it change gameplay? It’s not like this is live where haste effects cooldowns and stuff.

Besides. How does buffing hybrids as is not change gameplay. Your whole point was you wanted them brought to raids. That changes gameplay.

And yet a raid with only hybrids dpsing eould in fact beat every enrage timer in the game.

That by definition means they are viable.

A raid with nothing but the worst dps could beat vanilla.

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Hybrids are brought to raids… 90% of them are brought to heal… but they are still brought.

Absolutely, and feats and challenges like that can only exist when the field isn’t completely evened out by the devs. Part of what made Vanilla so great.

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You’re not telling me anything I don’t already know.

The challenge of playing a massively inferior, near useless spec? You can do that even if the DPS was buffed, it’s called taking your gear off. If you want a challenge in any content, there’s nothing stopping you from imposing restrictions on yourself to accomplish that. Why do you need the developers to impose those restrictions for you?

At some point you’re going to have to come to terms with the fact that Classic is not BfA. Your entire way of thinking is predicated upon an expectation derived from game design of BfA. You need to let that go. Unlearn what you have learned. Once you’re able to differentiate one game from the other, the clouds will part and the sun will shine through.

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Mm and there is a saying that goes: Brains over Brawn.

I’m sure one day, you will be able to comprehend that concept.

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Not really the people who didn’t like certain things during vanilla aren’t suddenly going to start liking them just because of nostalgia.

Then it’s simple. They either accept it for what it is or play something else
The point isn’t to add what you want to classic it’s to make classic.

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You guys are right people can take it or leave it. I’m just bringing it to attention that your gonna have the same issues with 65+% of the players playing 3 classes. shrug world of roguecraft all over again.
I understand not wanting changes. It’s a blatantly obvious problem that was later even admitted by a dev. Is this really gonna benefit classic in any way to leave them as they were and no one really play them?
Your getting classic minus people like me who spent 1+ month of their time leveling a paladin and playing it at endgame.

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Funny. The most popular live private server shows those pops at a combined 47%. The only outliar being warrior at 21% and how much of that is because warriors are the default bank alt?

Yeah, I’m sure those are just all bank alts and has nothing to do with warriors being the only usable tank and plate dps. :roll_eyes:

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I never said that. I said how much was due to bank alts? Also I’ve already addressed how I’d make warriors less appealing. By nerfing threat gen warriors suddenly don’t become the go to dps anymore.

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Most people understand that Warriors are fotm in 1.12 and will be the most played class in Classic as a result.

However your claims of 65% are based off of absolutely nothing and all evidence suggests that it is wrong.

On top of that, data from WotLK shows that Rogues and Warlocks were as bad off population wise as the hybrids are on Northdale(the most popular 1.12 WoW server right now).

Yet, people don’t seem to give a damn about that and claim that buffing hybrids will “have no adverse effects because nothing bad happened in WotLK when they were buffed”.

Dude there gonna be the go-to even with threat fixes. They will just have to throttle. But even throttled they still are gonna do like 50% more dmg.

As far as realm pops i would put money at the end of the first month (when everyone levels their main) your gonna have at LEAST 60% of those 3 classes. There is no point in playing a hybrid unless your healing or pvping. I could be wrong on exact %'s. But it’s been pretty well documented for a decade now on what classes can do at endgame. I could be wrong about this too. But unless your feeling ambitious your be competing for raid spots against pures.

Blizz is gonna do what blizz feels like doing. I just want to bring this topic to light. But either way I hope you guys enjoy classic, I just won’t be there.

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