Changes/nochanges

Folks I’ve been talking to on ND in zone chat seem more casual than elitists. Then again those elite players wouldn’t bother with us “scrubs” asking game questions in chat.
Lots of folks went to ND because of the announce last year to practice and plan. Another huge surge of new players came to ND right after Blizzcon ended.

Lots of zone chat on professions for various classes, stats, talents, hunter pets, etc.

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You are entitled to your OPINION.

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As long as each class has a spec that works in 5-mans and raids then I think we are good to go with #nochanges. Even if you go in blind as a Pally, you can spec as a healer. Don’t want to heal? Reroll :slight_smile:

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You’re wrong. I played pservers because it was the closest thing available to Vanilla, and nothing more. I’m a casual player, and I will be in Classic, too. I’m not cheap/poor at all, I just like Vanilla better.

Can’t quite understand why people want specs to be irrelevant/sub par. I already said I won’t waste my time again. With the info people know now they won’t either. Also private server populations are exactly like I said 65% the big 3.

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great. another elitist raider who is trying to convince the entire player base that vanilla content is purely gasp raiding and high end content.

i wonder if that has anything to do with the constant demands for class balances, raid tuning and the like? 100% bet it is.

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If everything were equal then all classes should be at 12.5% of all characters except for Paladin/Shaman which should be at 6.25% because of faction restrictions.

If we use Northdale stats(it’s the most popular server right now), then Warrior/Rogue/Mage is 50% when they should be at 37.5% based on the number above. The extra players are almost entirely Warriors, which nobody has denied are going to be the most played class in Classic.

Also of note: Hunters and Shamans are around where they should be, and Paladins are slightly above where they should be. The class that has it the worst is Druid.

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I understand why people want X spec or Y spec to be better than it is. I do. I want tauren racials to be as good as orc racials…but they aren’t, and that’s vanilla WoW for you. If racials were balanced and every spec was optimal, then we’re no longer playing Classic WoW. We’re playing some kind of reboot, and the thousands of voices and signatures on petitions have not come to Blizzard calling for an “improved reboot”, they are calling for vanilla WoW.

We have to make choices, and some of those choices are sacrifices. My warrior is probably going to be a tauren even if his racials are suboptimal. My vanilla guild had a feral druid and an elemental shaman as regular raiders and the raid was richer for having them, even as we got into Naxx.

I’m leaning toward starting my own guild in Classic, and while my #1 goal in Classic is to clear Naxx, I want to do it as inclusively as possible. I will have room in my raids for some hybrids, especially if they are busting their tails.

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It would be great if they were all equal, but that never happens. In an effort to try and balance every spec, all specs have been homogenized and the classes have no individuality left after they are done balancing.

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Retail player mindset: Damege meters, healing meters, numbers, me, me, my damege meter, my healing meter…

Classic Player mindset: Work with strengths and weaknesses of classes, make the group strong with varieties of healers, buffs and utility all to make the group more versatile.

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People asked what could be changed? People asked for changes that dont effecr pvp? Here ya go for feral druid:

Split leader if the pack. Bear form makes bears immune to crushing blows, warriors are still “better” since they get block and have the crit reduction from def. For kitty form leader of the pack gives a damage boost instead of crit boost(maybe increase to 5% too would need to be tested) cat form would be a strong but impactful change and since horde and alliance have druids would not affect pvp nd bear form would be huge and have no pvp implications at all since players didnt do crushing blows. If you want to restrict them to one, make it where both cant be taken.

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Something to remember about Feral tanks is that Bears have more armour than Warriors do.

They might lack a shield and crit immunity, but they were still considered better than Paladins who had both those things.

If you give bears immunity to crushing blows, it might very well put them above Warriors.

Crushing blows were bears biggest problems but making them immune would not make them better than warriors. Warriors block, take less crits, have more oh crap buttons, take damage less spikey, can handle magic damage, easier to find gear sets (restance, normal, and fight specific). Also it is easier to tank effectivly as a warrior than a druid and a druid required a healer who knew what to expect with a druid tank. A bad feral could not tank, it took someone who knew what they were doing. A bad warrior while not desirable and annoying could muddle through with some help.

Cant speak to paladins, know nothing about them or if they have simple fixes like what I mentioned above.

Congrats you just made me stack druids instead of rogues. 100 less dps for an innervate, party wide 3% crit aura and battle res? Yeah bye rogue.
Cats which level faster then rogues as is now level significantly faster.

And what utility does a rogue have? The ability to ignore threat. Which is a moot point post 1.11

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In vanilla it’s not. Literally every enrage timer in the game can be beat with only hybrids dpsing. And 100 dps less and I gain battle res, innervate and a party wide buff. Congrats. I stack druids and maybe get a rogue or two be cause I have nothing better.

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Some stuff they don’t. Like druid auras.
And what’s wrong with adding more innervates and battle res?

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But this game isn’t wrath. Get that through your head. Rogues actually had utility in wrath. They didn’t in vanilla. And despite being given utility, between wrath and Cata the rogue pop dropped from 13% to just around 7%.

It’s not about keeping them subpar. It’s about keeping vanilla vanilla.
At one point we had a game so beloved it drew in a net positive of 8 million players. In the mmo genre of all games.
Slowly over time the game was changed because people wanted this or that and it lost what made it magic.

People wanted the old game back. They were heckled and jeered and booed but eventually blizzard decided to give it a go.

And what do we See? People trying to change the game from what it was. Which is completely contrary to the point of bringing classic back.

Why don’t we want balance changes beyond that? Because you guys can’t even agree among yourselves. Some of you would be happy with some light buffs making hybrids less bad. Some want complete overhauls. Some want spec specific tier gear and gear added to raids for every spec under the son.
Some want wrath level balance and others want to go full blown retail.

You can’t even agree among each other and all of you want to change the game others love to suit YOU.
How is that fair?

Furthermore. Blizzard has been trying to balance ever since the start of wrath. What has it got us? Pruning, homogenization and lost what made the game unique.

Easy to say the game will be ruined if specs are buffed to useful when you won’t be playing them. I won’t be either. Or your handout specs. No reason to play classic if your not one of the 4 because the game isnt made for you.

Which means you should be up in arms over threat concerns that break part of your class, rather than trying to continue kneecapping hybrid dps from viability, which doesn’t even accomplish the goal you are trying to accomplish.

Warriors, have more utility than rogues in a threat free environment. They have shouts and can offtank. Beyond that, they even wear a lot of the same gear… and yet they don’t fully replace rogues despite having all this vaunted utility, and honestly even higher dps…

Your rogue will be just fine, if they get hybrids performing up to par (par again being utility + damage = total value)… and your rogue will be in very high demand if they actually revert the broken threat changes designed for naxx, and make them into a Naxx specific zone buff, because your utility will actually work properly.

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