You can get Valor from callings so yes everyone can get it.
We will be able to get 207 pieces with all dungeons completed at +5, which is even easier than getting 1400 in pvp. Even the +10 achievement is probably reachable for a large section of the player base.
Well to balance , what you said, elitist don’t want casuals to be elite in anything that there is threading on their turf and takes away there spot light. So their is that to consider.
You can get Valor from callings so yes everyone can get it.
We will be able to get 207 pieces with all dungeons completed at +5, which is even easier than getting 1400 in pvp. Even the +10 achievement is probably reachable for a large section of the player base.
With the drop rate I doubt it it would be a longggg time.
Really? Because lately the forums have been ranting about Blizzard profits, and how most of that is coming from token sales.
Casuals don’t buy tokens, therefore it’s not the casuals keeping the lights on. But the accumulated player base buying tokens from Blizzard (little bit of everybody).
Talk from Limit and other world first race guilds have talked about how they’ve dumped so much money into tokens this xpac already as to be able to have gold to afford all their goodies to stay competitive in the world first races (fair to say if they’re doing that, so are other world first guilds).
So the real question is, if it truly is token sales keeping the game afloat, which “group” of people are the largest contributing factor to token purchases?
Not true really… if they can get a bunch of people to pay $20 a month with tokens over $15 a month then those who pay $20 are more important. It’s basic business…hic!