A user that pays to bypass content encounters and still earns gear by paying people to clear it for them, and then after, give them the loot outside because no one would let them in to learn the encounter and therefore earn the gear.
People are getting gear that by game design intent are not earning and therefore do not deserve.
You are apparently choosing to not see this truth.
What are you talking about. Economics is part of the game. That’s like saying buying stuff of the auction house for professions is pay to win because the player didn’t go out and farm the mats on his own.
Are they clearing the content?
Nowhere in ToS or anywhere else does it say one must earn and deserve the rewards they get. This is actually just a player mindset, period.
In fact, I’ve seen many players over the years literally be dead for every boss fight in raids and STILL get their gear. They didn’t EARN it did they?
Not everyone has the time to farm gold. This is perfectly fine and it doesn’t affect other players in any way what so ever. The only place where boosts should be banned is pvp.
Minimum wage outside of third world economies is a much better option than spending the same time in-game to earn rewards. The player profits from buying Tokens.
AH prices are so high for the quality end game items because they assume others are spending RL cash on gold to pay for the obscene 100,000+ gold prices for stuff.
All this debate over some losers with no skill or gold. Of course, they would consider paying someone to cheese them through content to get a piece of gear “winning”.
Here you go, Lord Farquad. Here’s your empty “win”!
AH is a horrible metric for anything in an MMO and always has been.
Players have no concept of how an actual market works and routinely inflate the price on things simply because they can, then drive everything to depression era stats and the AH ultimately become useless.
Literally the case in every MMO.
At the end of the day, if I’m enjoying my time playing, that’s literally all that matters.
I don’t care how other people play the game as it has no impact on me at all.
Ah prices are high because of the amount of gold in the game. It has nothing to do with tokens. I don’t buy tokens and have 4 million gold sitting in bags doing eff all. If you have an issue with pricing of AH stuff then you should be blaming WOD garrisons for injecting billions of gold into the economy. The 1500 gold per calling per character per day isn’t helping either.
Gold isn’t a scarce resource you don’t really need tokens at all to get it. If you do calling every day on 5 toons for 10 months you end up with 2 million gold and that’s just callings.
If gold is the resource being used to get “win” then it’s not pay to win because gold is so readily available.