Having faction/race/class distinctions adds complexity, variety and flavor to the game.
There is zero need for this. There are literally hundreds of weapon mogs to choose from already. My hunter has fifty-four bows alone. Fifty-four. Even if I filled every of my characters spots with a hunter, I would still have four bows left over. And this a weapon posters complain as having a low amount.
Stop trying to homogenize the classes. Want to use warglaives, create a demon hunter.
Everyone can use Thunderfury that can equip swords, everyone that can use Staves can use Tarecgosa, Val’anyr for maces etc. Even if their classes couldn’t complete the quest to obtain them.
the weapons also use warglaive animations as seen below:
oh that’s interesting, I had a suspicion the transmoggable azzinoth appearance made them into proper warglaives for DHs only. I guess that explains why they were made the way they are.
I’m wholly in favour of letting the artifact / DH order hall warglaives be specific only to DHs similar to the DK-specific weapons and so on, but there’s so many warglaives that just… don’t fit DHs thematically that would go so well for other classes / races and I really wish they’d open them up more.
They should really just follow the same rules as other legendaries and just be obtainable as 1h swords (with 1h sword animations) for all classes, and then have the DH-only warglaive one for warglaive anims off of BT timewalking.
The three posts she has on the “More AR customizations” is just more or less calling Tahonto a troll, for basically his own established methodology at argumentation at that point. Or simply put, the way he argued his points. (Though this was ironically bathed in the tone of immature and sadly non-satirical “LOL you stupid, you’re wrong” dismissive sort of attitude that is the opposite of civility, along with the expected spam of rofl emojis, indicating it’s all just a joke to them.)
As for the other thread, out of the 10 comments she has, here’s the 3 i’ve managed to obtained.
While these aren’t pro-high elf in nature, the explanations or answers aren’t necessarily anti-high elf either. It’s simply offering an explanation on possibly why void elves can be or at least, look like high elves now. Having 1 character that can master their powers to a point where they are 100% control of it (or keep their appearance, Glen Greymane anybody?), it wouldn’t be out of the realm of possibility that somebody else in that group will eventually learn how to use that power to that degree, or almost to that degree at some point. Plus Legion 7.3.5 was 4 years ago to give some perspective. Lorewise it would reflect that since a good amount of time has passed as well.
That isn’t true. In order for a class to be able to xmog any of the other legendaries, they have to be able to complete the quest to obtain them. I just went on my warrior and he is unable to use Tarecgosa as a t-mog depsite the fact that I obtained it on my account.
What I am proposing follows the current rules for legendary transmogging.
About a weapon that is locked to one class and, due to the huge amount of weapons transmogs, is unnecessary/unneeded to follow the common transmog rules.
Want to transmog your weapon, use any of the hundreds available, there are way more than enough.
Opening up a set of weapons to tranmogging which are a part of a classe’s identity is trying to homogenize the classes.
Again, want to use warglaives, make a demon hunter.
I wouldn’t have a problem with that but in exchange I want access to the class armor sets from before the DH existed. If I want to be a DH wearing bloodfang armor, I should be allowed!
I think you said the same thing in my thread and I cannot fathom why you wouldn’t want more options to Transmog?
Glaives are not a Demon Hunter only weapon - every sentinel, night elf guard, troll shadow Hunter, blood elf guard and Suramar guard begs to differ.
Besides, wouldn’t you want the option to expand weapon types? A warrior suddenly using glaives isn’t homogenizing its class - it’s literally an armed soldier using a bladed weapon.
Restrictions can still be kept for armor types, while exploring plausible and realistic weapon type easing. Allowing more freedom doesn’t take away from you or your choices.
Their usability on other classes is only incidental, and has everything to do with the fact that Demon Hunters didn’t exist as a class at that point. Warglaives weren’t registered as glaives because the weapon classification didn’t exist. It was a byproduct of them being forced into a different weapon category than they actually are as a result of the limited system of the time.
Now the weapon type exists, and they’re only usable by Demon Hunters as a playable class, which makes sense. So, no to the “opened” transmog.
I didn’t say I didn’t want more options to transmog. For instance, I would love to be able to transmog white items like the blue and purple robe mages start out with.
But I don’t want more transmog options at the expense of class identity because:
‘Having faction/race/class distinctions adds complexity, variety and flavor to the game.’
No. I don’t need to argue against it, these are the quintessential DH weapons and everyone knows it. Your arguments are bad faith born from a desire to get what you want regardless of reality.