That said, the first few weeks when everybody is packed into Valley of Trials, when everyone is packed into Elwynn, we think we can use sharding there in a limited, time limited, way to solve the initial launch day load problems , while making sure that in the long run as server communities solidify, there’s a healthy population, and a single world for everyone to live in.
We know you don’t like sharding, but we’re investigating ways to have a smooth launch using sharding just at the start; to
Given the feedback on people disappearing from view, we implemented a different type of sharding that helps make it feel more contiguous, for the first few weeks, before we promise we’ll remove it.
It’s almost like you expected them to be able to nail down guarantees before they even looked at the situation.
Back a ways, when discussing sharding, they never committed to only starting areas (or timeframe). One slightly disturbing past statement was that it would be especially useful there.
At least now we have a definitive commitment of a few weeks for layering. Maybe we can convince Blizzard to reduce that time.
Thank you! I actually saw this interview too, I’m surprised I didn’t pay more attention to how he described working down the layers. Honestly it’s a genius idea. This just goes to show that they will be heavily monitoring populations and activity and will be adjusting layering accordingly. This a promise that it will not exist in Phase 2 (Kazzak) and even during phase 1 they will be reducing layer counts.
Thank you again for sharing, this is the stuff people need to see before posting “solutions” to things that Blizzard already identified and will fix themselves.
What makes you think a server would have 10k players spread out over many layers? That doesn’t make any sense. The whole purpose of layering was to spread people out during the initial rush and not to make a server hold more people than it normally would.
Okey, i’m just kidding If that’s your impression from the videos, that they’ve got this completely under control and are absolutely reliable in pulling it off, then i applaud your immense faith for i personally can’t share it about this particular approach given their recent track record with tech like this.
I think there’s still plenty of questions Blizzard could give us some answers to in regards to layering, and until the door of communication is open for those questions i don’t think there’s any harm in trying to figure out alternative ideas, or explore whether going with the early WoW’s system is overall still the best option for the health of the game as a whole.
I frequently like El’s posts. She makes a lot of sense. Rarely do I find myself in disagreement with her. She also picks her battles, only jumping in when it is a topic she feels competent to offer insight (at least that is my take on it).
Do you frequent the forums? Can you honestly tell me that if Blizzard charged a premium for an alternate server type that people, a lot of people, wouldn’t come completely unglued here?
Nobody wants layering. Also, nobody wants to find themselves on a dead server.
Blizzard is attempting to solve a problem. They have made their decision.