Calia stinks and should be booted out.
My main is a Belf ret paladin. Galath
What Iâm talking about has nothing to do with you or others playing Forsaken.
If youâre Horde/Alliance and you have a problem with the other faction you want to settle, thereâs always the battlegrounds.
What? All this post was for was to point out the weak writing that missed several opportunities to close out the entire Gilneas vs the forsaken story arc in tirisfal.
bro thatâs been over. Ending on the emotional beat of Genn reflecting on his past mistakes and the Worgen finally returning to their home was way more cathartic and satisfying than some big faction battle wouldâve been.
The Forsaken are supposed to be misunderstood outcasts, but honestly theyâre just colonizers in Cata.
thats not what that word means, you canât colonise land you own or owned.
Well technically anywhere you start a colony on is âcolonized.â You could even colonize your own colony but putting another, smaller colony in it.
In all seriousness, colonization isnât always evil. The Polynesian people colonized vast amounts of islands all across the world, and they were totally uninhabited and only thrived from the new populations.
Are you talking about your own fanfiction? You are sitting here talking about how you enjoy yourself and your own head canon?
Your post was far from well thought out. It was horribly conjured from the recesses of a disjointed excuse of a mind.
For all the bad decisions Blizzard may make⌠ignoring people like you who flatter themselves over their headcanon was a good move on Blizzardâs part.
If it were real life Iâm sure there would be cases backed up for years arguing the new legal precedent of whether undeath forfeits your right to property, but in WoW Iâm pretty sure itâs easier to just assume ownership continues in undeath.
The problem is people on both sides have a valid claim to things and want the other side out altogether.
It isnât exactly difficult to work out:
They lived there, they still live there. Itâs their home. Theyâre practically one of the seven kingdoms still since they have most of its old population and at least one member of the royal family.
It would be like saying Gilneas doesnât belong to the local population because most of them have become Worgen. Which is what that one dungeon boss thought.
Having said that, weâre arguing logic here. Racism definitely plays a huge factor in the Lordaeron debate.
If there is anything interesting about the feelings of the living LordaeroniansâŚ.
Maybe they could express what the culture was like prior to the scourging by their Prince, other than the sycophants of the crown.
Everyone seemed to love the king.
I think it would be interesting to explore the divides while they lived, and how those divides carry on.
Like:
âMy family always hated their familyâŚ. and now they are undeadâŚ. But so is half our familyâŚ. â
Like the generational animosity might transcend Undeath.
Iâve been fascinated by this since vanilla(see Barov brothers). Iâve always thought about the legal aspect of returning to life as a Forsaken. I can imagine what a pro-Forsaken/Living court would decide but someone that is truly neutralâŚthatâs enough thought to send me into a coma.
Ah gotcha, youâre talking about those other loyalists. I say dream on, as long as those Forsaken leaders that are still loyal to Sylvanas and my character can still exist. I say go getâem tiger.
Correct me if Iâm wrong but how many nameless Sylvanas loyalist are we talking about, because I could have sworn, weâve already completed this quest? When does this end?
Iâd imagine cases involving unoccupied property would be easier than, say, ones where new occupants have been using the property since WC3. Can you reasonably expect to kick someone out of a place theyâve been maintaining just because you came back as a zombie?
True but thatâs once scenario out of many, what if they havenât been maintaining ie a recent death and resurrection? Iâd assume time would be a bigger factor than dying. /shrug
The undercity had a Forsaken representative of their Census Bureau standing near the Bank and Guild Quartermaster.
His job was literally to manage the lineages and claims of the Forsaken People.
You didnât think that just those who had died in the immediate aftermath were turned into Forsaken, did you? One of the Scourge Buildings in WC III was a Graveyard.
The Scourge looted bodies that had long since been dead and decrepit to fuel their armies.
The Forsaken literally had to create an office to manage claims between various Forsaken over what must have been the same property and houses. I mean, if you owned a house and died in it thinking it would stay in your family forever, but your son sold it and moved, well youâre going to be quite surprised to find someone squatting in it who claims his father bought it from your son. So who has to be homeless here?
So many stories Blizzard could tell about undeath, and they choose only the ones where you have to hit someone with a sword. Itâs a shame that World of Warcraftâs only interest is in mindless killing and grinding.
Rare are the gems when you donât have to kill or gather to accomplish something. And rarer still are the quests where your choices matter. My heart aches for the Alliance who only ever got to choose how to name a damn boat, while I got to choose between loyalty to my queen, or watching the Horde become a shadow of itself.
Oh wait, I chose both of those things, because all paths lead to the same ends.
Theyâll totally pay that loyalty off. Some day youâll find a letter from Sylvanas that reads:
"Be sure to drink your Ovaltine.
Thanks,
Slyvanas Stallonerunner"
I mean if they had really wanted me to follow saurfang they wouldnât had him hide in a dungeon for 3/4ths of the expac
What do you mean? The example I cited was âwhat if some guy from years ago was resurrected to find his property gone because life moved on without himâ.