That’s the thing - no other race has a playerbase with that amount of time on their hands. I’ll make the sporadic thread on the topic, make quick replies here and there… but for whatever reason, people as dedicated to the RPG genre as we are tend to go Elf.
yes they can be blood elves basically. but i think the situation that we have blood elves who want to look different and more unique from void elves is far more dire then an orc who shares their uniqueness with no other race
I’ll refrain from derailing here, but the recent changes have me thinking that internal resources are going to be spent more wisely, at least for the near future.
Careful asking for things. The more focus you get, the more your races and lore get butchered. Night Elves got a lot of nice customization for Shadowlands but their lore has been chopped into bits.
I do agree though, the elf love from Blizzard is exhausting.
Orcs are out of lore, anyway.
Who is our leader right now? Blizzard forgot to tell us.
Our last leader died in the worst way Blizzard has killed an iconic character ever, and our current leader is sitting in Oribos doing………stuff.
So I definitely feel that pain. Also sorry, I’ve been a regular tauren for most of my WoW life so I still focus more on that than HMT.
I loved Cairne, too. Baine has been… a mixed bag. Ever since he was introduced. At the very least, his character seems to be consistent. I generally don’t mind more diplomatically-inclined leaders, but he doesn’t done much good with that inclination. I suspect that this might be down to game mechanics more than lore, though - it would have been awesome to see him offer shelter to Night Elf refugees, for example, but that can’t happen because red vs. blue trumps all else.
Oh don’t even get me started, I have a lot to say about THAT and I’ve said a lot on these forums, lol.
Yeah, Horde races have been shafted for a while now. If you aren’t undead or a Sylvanas loyalist, the last practically three expansions (Shadowlands included) hasn’t seen virtually anything good for the Horde. Just a beat by beat copy of MoP.
As a Blood Elf, you can be a haughty High Elven remnant, a fel-tainted survivor, a zealot infused by the Holy energies of the Sunwell, and so on… these are dramatically different themes and aesthetics that you have. Unfortunately, Void Elves did poach most of them, but that doesn’t take away your access.
Could we have this turned into an actual customization thread?
You’ll play World of Elfcraft and like it, mister.
/stern
Toss out some suggestions! I saw some interesting Kul Tiran ideas up a bit further. My bias is obvious, but I encourage any proponents of non-Elven races to drop their ideas in.
This would be an excellent reason to reuse the Mage Tower bear form rig.
Seeing a few Gilneans actually embrace the origin of their curse would be interesting. This would have been great as an added bonus for Druids doing their Heritage armour questline.
I did earlier in the thread actually I started seeing the conversation take different directions, so I wasn’t sure which way to go for a bit. Not that the convo was bad or anything, I just got confused!
I dropped some suggestions for Worgen and Kul Tirans, I’m working on my next post for Lightforged. Unfortunately, I haven’t really played the Horde all that much, so I’m kind of lax on what they’d want.
I’m not entirely sold on the elemental pitch for Kul Tirans, but you could definitely lean into the Drust origins.
Thanks for the feedback! For the Worgen, a ton of players, whether they RP or not, really do embrace the curse of the form, so more pronounced forms would be the way to go. I’d like a classic 50’s ‘Wolf Man’ look that I could both RP in and start combat with, with a second transformation into the larger wild form during sustained fights (like Hulking out).
With the Kul Tirans, I was considering more Drust, but I think too much would be kind of a “we’re taking it back” approach, and I don’t know if that’d be a good look. Definitely some Drust features in their options would be good, but not so much if they start to look completely like the Drust in Shadowlands.
Then I remembered that they also worship the storms and have a relationship with the elements that is natural to all of their people (especially the water). And seeing how mainly Dwarves get the elemental treatment in designs, I thought it’d be neat for Kul Tirans to fit in a few as well.
New variant race: Lightforged Undead
- Aesthetically speaking, they’d be mummies, since typical RPG mummies are undead that have been cleansed and sanctified.
- Give them marble features, either smooth, or cracked with light shining outwards.
- Wrappings and jewelry customizations, with arcane writing in golden letters / hieroglyphs.
- Give them exactly 18 body types: three for each of the six races that can be Paladins (Dwarves, Humans, Draenei, Tauren, Zandalari Trolls, and Blood Elves)
- Starting Classes: Paladin, Priest, Mage, Warrior, Hunter, and Monk
I support all customization options that make sense. This game needs more options.
At this point I think Blizzard is trying to pander to the broadest player group possible, and, like it or lump it, that means Elves.
That’s an outright Allied Race. I have acknowledged that the Allied Race system is dead - this thread is all about the “bargaining” stage of grief. Since I will never see a playable Dragonmaw Orc Allied Race, for example, it’s time to start begging for that skin to be added to the playable roster.
Similarly, I think the same could be done for Lightbound Undead, in the same manner of Calia. To expand upon that core concept of “Undead, but not decayed” thematic, I don’t think Blizzard would be game.