Can I be fury prot in TBC?

I tried when tbc was current - I was neither good at Dps nor as Prot. So I went full Prot

LOL NO! Paladins are the WORST MTs. If you want the best tps, use a bear. If you want the best mitigation with satisfactory tps, use a warrior. Prot Paladin doesn’t have the high tps of a bear or the mitigation of a warrior. You need to stack avoidance and block to get what a warrior in GREENS can achieve with pushing crushing blows off the table. By the time you outscale the warrior in tps it won’t matter because a bear will still do WAY BETTER than you on it.

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Wait, is this true? Yes. I’m a newb. So after you have 5 stacks you can stop sundering until you need to refresh?

Edit: Also IEA? Improved something?

Expose Armor, its a rogue ability.

You still gain threat from the damage that sunder does though.

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Here’s an idea, do actual research.

Do anything to research anything.

Literally 90%+ of guilds on the private servers used Prot Warrior MTs and there is a reason for it. The other 10% used a Feral Druid and NOT a Prot Pally. Prot Pally will be the top MT with Feral Druid as a close second when WotLK rolls around.

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Ever actually played TBC?

90% of the guilds on priv servers were made up of horrendous players who didn’t understand how to use spreadsheets or do basic arithmetic.

Doesn’t change the fact that Warrior is mathematically the worst MT.

Hell, on priv servers, it’s well known that Moroes’ Lucky Pocket Watch is “the best tank trinket in the game”.

Once again, do actual research. You might learn… something.

Edit: And yeah, Vanilla had a lot of good players. TBC really didn’t by comparison.

It’s true feral tank can in fact be uncrittable quite easily in all stages of TBC even pre-raid. It does come at the cost of threat though.

Their health pools made the def cap less important, however.

Ya but since it’s 2.4.3 they don’t have to do either really tbh. Bears will be much more solid this time around, their biggest issue is needing to trade threat for mitigation early on. Pretty sure the current pre-raid bis meta for bears is something like 31.5k armor, their specific defense cap, and like 13k health. Which isn’t that bad.

I read that as “furry prot” and was confused because I thought bear tanks were pretty good in TBC.

You won’t survive the bosses as many hit HARD. So I would image…no.

Warrior is the BEST raid tank, period.

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Ok, let me spell it out for you.
Warriors are very strong early on because of high base threat and the ability to push off crushing blows with Shield Block in greens. In other words, Warriors are free to stack the other stats they need as they don’t need to go out of their way to be uncrushable. Bosses that attack fast enough to crush Warriors without parry hasting are rare and Warriors will still do adequate tps in SwP despite poor threat scaling. This is in addition to the best overall damage reduction for tanks in addition to the extra mitigation they can afford to take with gear as they can do decent tps with full mitigation gear. Warriors are the best progression MT overall and are viable to MT every boss in the game.
The other option is a Feral Druid which the sweaty guilds will use as their MT later on. They might not have the ability to push off crushing blows but their insane health and armor makes up for it. Most importantly bears have the best scaling for dodge and threat so they will be the meta for T6 as MTs. With strong passive rage regen talents and insane tps scaling they can stack dodge and still do more tps than a Paladin or Warrior in SwP gear. Why would they have a Paladin MT when a bear can do it taking less damage and pumping much higher tps (unless the boss is 1 tank or has mechanics that screw over bears)?
Paladins can MT just fine especially since they are making the content too easy, but don’t spew misinformation. Can you please stop before you overdose on copium?

A lot of those pservers were overtuned. This makes prot warriors’ defensive cooldowns more desirable.

Not getting into the whole argument about who is the better tank, etc…just saying that pserver tuning is something to take into consideration when talking about this stuff.

I’m talking about the servers that buffed content some but not to the point where you needed to min max to an insane degree just to clear content. I’d say that tuning is better in design because it makes the content last longer and makes GDKP runs a lot less common for current content. Sadly they won’t do it because they are too lazy and/or too many retail players want the raid progression and gear handed to them.

Or maybe they just want to make it authentic? No one cares about some arbitrarily difficult content that is retuned solely to gatekeep anything but pure meta. Go back to retail if you want that hyper tuned garbage.

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On a related note, to anyone who’s thinking they might want to try out the MT spot and who are arguing about which class is the best:

Being MT kind of sucks.
You have to make every raid.
You can’t slack and actually have to know the fights.
You stare at boss crotch.

If you’re a druid or ppally, and you’re getting upset that some warrior insists on being MT…let him lol. Being OT is the dream job. You still get some tank prio, the guild needs you, you’re not really expected to be a DPS god (but you can tryhard if you want), and overall life is good. Just something to consider.

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The fact is the content was designed to be challenging so being authentic to the experience would mean buffing content. People play for the experience, not the numbers.

Being OT is the dream job, but I don’t want to relive the “fun” of many many wipes solely due to a warrior tank getting parry hasted, losing their shield block, and immediately 100 to 0ing, because they are garbage main tanks.

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