I tried when tbc was current - I was neither good at Dps nor as Prot. So I went full Prot
LOL NO! Paladins are the WORST MTs. If you want the best tps, use a bear. If you want the best mitigation with satisfactory tps, use a warrior. Prot Paladin doesnât have the high tps of a bear or the mitigation of a warrior. You need to stack avoidance and block to get what a warrior in GREENS can achieve with pushing crushing blows off the table. By the time you outscale the warrior in tps it wonât matter because a bear will still do WAY BETTER than you on it.
Wait, is this true? Yes. Iâm a newb. So after you have 5 stacks you can stop sundering until you need to refresh?
Edit: Also IEA? Improved something?
Expose Armor, its a rogue ability.
You still gain threat from the damage that sunder does though.
Hereâs an idea, do actual research.
Do anything to research anything.
Literally 90%+ of guilds on the private servers used Prot Warrior MTs and there is a reason for it. The other 10% used a Feral Druid and NOT a Prot Pally. Prot Pally will be the top MT with Feral Druid as a close second when WotLK rolls around.
Ever actually played TBC?
90% of the guilds on priv servers were made up of horrendous players who didnât understand how to use spreadsheets or do basic arithmetic.
Doesnât change the fact that Warrior is mathematically the worst MT.
Hell, on priv servers, itâs well known that Moroesâ Lucky Pocket Watch is âthe best tank trinket in the gameâ.
Once again, do actual research. You might learn⌠something.
Edit: And yeah, Vanilla had a lot of good players. TBC really didnât by comparison.
Itâs true feral tank can in fact be uncrittable quite easily in all stages of TBC even pre-raid. It does come at the cost of threat though.
Their health pools made the def cap less important, however.
Ya but since itâs 2.4.3 they donât have to do either really tbh. Bears will be much more solid this time around, their biggest issue is needing to trade threat for mitigation early on. Pretty sure the current pre-raid bis meta for bears is something like 31.5k armor, their specific defense cap, and like 13k health. Which isnât that bad.
I read that as âfurry protâ and was confused because I thought bear tanks were pretty good in TBC.
You wonât survive the bosses as many hit HARD. So I would imageâŚno.
Warrior is the BEST raid tank, period.
Ok, let me spell it out for you.
Warriors are very strong early on because of high base threat and the ability to push off crushing blows with Shield Block in greens. In other words, Warriors are free to stack the other stats they need as they donât need to go out of their way to be uncrushable. Bosses that attack fast enough to crush Warriors without parry hasting are rare and Warriors will still do adequate tps in SwP despite poor threat scaling. This is in addition to the best overall damage reduction for tanks in addition to the extra mitigation they can afford to take with gear as they can do decent tps with full mitigation gear. Warriors are the best progression MT overall and are viable to MT every boss in the game.
The other option is a Feral Druid which the sweaty guilds will use as their MT later on. They might not have the ability to push off crushing blows but their insane health and armor makes up for it. Most importantly bears have the best scaling for dodge and threat so they will be the meta for T6 as MTs. With strong passive rage regen talents and insane tps scaling they can stack dodge and still do more tps than a Paladin or Warrior in SwP gear. Why would they have a Paladin MT when a bear can do it taking less damage and pumping much higher tps (unless the boss is 1 tank or has mechanics that screw over bears)?
Paladins can MT just fine especially since they are making the content too easy, but donât spew misinformation. Can you please stop before you overdose on copium?
A lot of those pservers were overtuned. This makes prot warriorsâ defensive cooldowns more desirable.
Not getting into the whole argument about who is the better tank, etcâŚjust saying that pserver tuning is something to take into consideration when talking about this stuff.
Iâm talking about the servers that buffed content some but not to the point where you needed to min max to an insane degree just to clear content. Iâd say that tuning is better in design because it makes the content last longer and makes GDKP runs a lot less common for current content. Sadly they wonât do it because they are too lazy and/or too many retail players want the raid progression and gear handed to them.
Or maybe they just want to make it authentic? No one cares about some arbitrarily difficult content that is retuned solely to gatekeep anything but pure meta. Go back to retail if you want that hyper tuned garbage.
On a related note, to anyone whoâs thinking they might want to try out the MT spot and who are arguing about which class is the best:
Being MT kind of sucks.
You have to make every raid.
You canât slack and actually have to know the fights.
You stare at boss crotch.
If youâre a druid or ppally, and youâre getting upset that some warrior insists on being MTâŚlet him lol. Being OT is the dream job. You still get some tank prio, the guild needs you, youâre not really expected to be a DPS god (but you can tryhard if you want), and overall life is good. Just something to consider.
The fact is the content was designed to be challenging so being authentic to the experience would mean buffing content. People play for the experience, not the numbers.
Being OT is the dream job, but I donât want to relive the âfunâ of many many wipes solely due to a warrior tank getting parry hasted, losing their shield block, and immediately 100 to 0ing, because they are garbage main tanks.