But to your point I think the game isn’t too kind about players cultivating their own experience. There ARE intended rotations in the game and right now they’re madness. And the ones players come up with to eke out the most damage are not fun and Blizzard shouldn’t encourage it.
I tend to take mostly passive talents and still end up with a ton of buttons on some classes. If I decide to go back into mythic+ or raiding I will have to take the active talents on those classes and tangle my fingers in knots.
Evoker is an example that complexity doesn’t necessarily have to be implemented through keybinds. I play subtlety and unholy more than anything else but I find Evoker more difficult to play.
Ultimately I just want the game to be more comfortable everybody. A games complexity doesn’t have to be designed through an excessive amount of spells that serve similar functions.
resto shaman is famous for having what is probably the most needlessly bloated kit in the entire game. just because there’s a worse offender doesnt mean hunter isnt carrying around a few too many buttons for what it needs to do
I’m aware that a game designed to be played with a mouse and keyboard still isn’t going to suit everybody but its not impossible to make the game more comfortable by limiting a few extra spells to where you don’t have to press your function keys.
Ironic, since you’re the one wrong here. CR is 0. MMR is well over 1800 this late in the season. Make a fresh alt and join a match. Your first arena will be 1850-1900 range.
Oh, so it’s not bloat at all. Just some buttons you don’t even use and QQing about.
Button bloat is when you have too much mandatory skills, not optional/extremely niche ones.