Burning of Teldrassil is Narrative Poison

Until the Horde characters from the highest of positions to the lowest of the low explain themselves in the game with enough care, persistent story telling from patch to patch with a proper finale this toxic merry-go-round will continue wherever the story is discussed.

The Alliance needs to reestablish its identities, its security and self-interest rather being a doormat always doing what is best for the Horde or the “World” rather what is best for them.

As a bonus… dump the Horde council. Its unbelievably dumb. Dump the Highking. its unbelievably dumb.
Until this happens the Alliance are the eternal victimized door mats and the Horde evil empire of killers who use the slightest excuse and provocation to sate their bloodiest fantasies.

In RL they have compared the russian brutality in Ukraine as Orcish behavior. Art imitates life afterall. The Horde has been made to play the LOTR orc role far too many times to declare they did nothing wrong.

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As Alliance however, I could play a hero with righteous anger.

On Horde you faced a fork in the road authored by an Evil version of Yogi Bera, which gave you not even a good illusion of choice. Either “path” you chose you wound up killing your own people without any real substantive justificaiton.

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boy is this accurate.

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That’s true. Guess there really was no good choice horde side thinking on it. It was more following who you thought was best for the horde

An impotent hero who is told to stay their hand no matter how much evil they are forced to endure and witness. Then forced to help, save and cooperate with the very same people who committed the evil.

There was no hero role to play, we just played the horde’s supporting character to the Horde’s latest identity crisis story.

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There’s no way to go back in time a re-do Battle for Azeroth Smallioz.

I understand that this expansion was probably the worst expansion for Alliance players. But what Drahalia is also pointing out was it was not enjoyable for Horde players either.

We were all equallly dissapointed by BFA, some more than others. But what can we do to change it? nothing. We are just along for the ride

this is a crazy train we can’t get off of.

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I’m talking about the faction being punished in the game, not the players.

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For me, the worst part about BfA was honestly the war campaign. Zandalar itself was actually super fun to quest and level in. Plus we met a lot of cool characters like Wardruid Loti.

But the war campaign tainted /put a damper on the overall narrative

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Adding Zandalar and Kul Tiras to the factions was the only good thing to come out of BfA. But, the expansion switched to the Old Gods about halfway through. Not even counting G’huun.

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At least G’huun was the main focus of Zandalari questing and stopping his influence/pestilence from spreading farther.

N’zoth was out of left field and didn’t even survive the patch he was introduced in

Well, the threat of N’Zoth was also built up in the Nazjatar patch. That’s why I say it switched halfway through.

“Alex, I’ll take Things That Will Never Ever Happen If Only Because If The Writers Were Competent Enough To Do It, They Would Have Been Competent Enough To Not Paint Themselves Into A Narrative Corner In The First Place for $800.”

“Your answer is!-”

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That’s true. I admit I didn’t pay much attention to nazjatar questing. It was rather boring to me

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It doesn’t help that Alex Afrasabi salted the earth on his way out. That’s all BFA was at the end of the day, he was the Lead Narrative guy.

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I just found it more weird than anything.

You go to all this trouble to find a scepter that never comes up again at least on Redside. Maybe it does in the Dazar’Alor raid and I think it creates that fog in Nazmir but that’s about it.

But we’ve Derek as the big plan B. And I still have 0 idea what the plan was there.

As I figured we would let him run back to the Alliance, who’d presume him a trap and try to kill him, so we rescue him. Then bingo bango we’ve a star admiral with inside knowledge on how to dismantle the vaunted Kul Tiran fleet.

But apparently ‘torture the ish out’ve him’ was the plan. Which Baine stops in one of the weirdest missions in game. Idk if I’m trying to sneakily break a prisoner out I’d go with literally anyone else as a co conspirator before I chose the 8ft tall clip clopper who’s weapon of choice is a tree. That’s like trying to launch a surprise attack with a marching band. I think they might just hear us coming.

And then that fleet business falls to the side after all the boats fall into a big sea hole.

Story for the ages.

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Satilite love interest for Calia and replacement for Nathanos, duh.

(I just hope this is not the story they are sticking with because :face_vomiting:)

Hey that’s my line. stop trying so hard to be me. >.< Your imitation would be flattering if you didn’t put me down all the time,

I just remember creeping onto the back of the ship with Baine going;

Alright idk how this is going to work but maybe if we move at a deliberate and quiet pace

Where upon Baine busts the door open and stomps in.

It recreated the feeling of parsing out how we might infiltrate this bandit camp before having the Barbarian player just charge in screaming.

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Normal Saying: “The grass is always greener on the other side.”

BFA Saying: “The pile of hot liquid dog #### the other faction got covered with is less stinky than mine.”

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this is why Tauren rogues are dumb.

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Meh. Just dye their fur purple and they’ll be completely invisible.

Afterall, who’s ever seen a purple Tauren?

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