Healers are a mixed bag because if you do increase the damage and adjust fights to be so it’ll be like end of SL (which I admit was a style I liked). But current fights have already been adjusted in DF so far to instead adjust due increases healer output to keep a difficulty level. This has meant overall output feels lower, but dungeons reflect roles more truely.
I heal on mist and find I do get to fight enough, even if the output itself isn’t there.
I know what you are saying but i am talking about mythic plus, not so much now since DPS isn’t that relevant as you said but it has been the same way for a while holy does more dps than disc spec and it always bugged me.
My dps was always sufficient though even as disc but as disc is doing damage to heal you would think it would at least be the same.
No, please use yours. I said I am the only healer in the dungeon so in other words I wouldn’t be competing with anyone and you reply with who said y’all should be competing. You make no sense.
Again… where did I say you should be competing with anyone? I understand reading comprehension can be tough sometimes, but what I said was rather straight forward…
I main MW super fun but it’s not very enjoyable or motivating watching a Blood DK do more HPS and DPS then you especially as a Healer that heals by dealing damage.
I do want the ability to have the channel casted exorcism on my pally again. Done for fun, not viability. Maybe it was in Cata when that went away? Maybe even after. Hard to remember now. But that was fun. I was a true Shockadin back in the day. So long ago that it actually could have been holy shock idk. But whatever the spell was it was super fun and you could blast players down in seconds in PvP but it caused you to OOM super quickly though as the only downside of it.
Yuh which was an awful idea catering to a loud minority of healers that want to be lazy standing up the back playing wack-a-mole on health bars.
Probably part of it yeah not uncommon for me to see ex healers saying they weren’t enjoying playing healer so rerolled cause unsurprisingly the majority don’t want to be babysitters and they want to feel powerful.
Absolutely, healers want to feel powerful, same as with any other role.
But do you really think the main problem causing healers to feel less powerful is that they now have less ability to do some damage on the side?
Or, is it the fact that the power of all of their primary healing spells was destroyed by a massive blanket double-nerf?
How much DPS healers should contribute during a dungeon is a legit debate, but, it’s pretty clear that it’s not the main issue at play right now.
If there was a talent that restored relative healing power to shadowlands-level at the expense of completely preventing the use of any damage abilities during dungeon content, I’d bet that 95%+ of healers would take it.