Can we get a Healer Damage buff so that we can compete with Tank Numbers like don’t get why tanks are allowed to have respectable numbers whilst us healers basically tickle enemies, like way I see it DPS is just mitigating future damage like enemy can’t damage the tank or DPS if they’re dead
Like the healers job isn’t “to heal and only heal” it’s the same as the tanks KEEP THE GROUP ALIVE just do it differently.
The moment that they design fights around that expectation. You’re going to get screeching… You’ll think it’s some kind of fruit bat… Or maybe some kind of broken car horn… No it will be the healers who just want to heal having a moment
Good let them if they want to sit around playing wack-a-mole on health bars and twiddling their thumbs when no healing is needed they can go play a trash free mobile game where they can click bars to their hearts content.
There was a huge outcry like maybe two months ago. When DPS were outperforming the need for Healers, and even refusing to accept healers in general. In favor of hybrid DPS that speced into healing spells.
Healers everywhere became distraught and upset, that the way the game was going, healers were being pushed out.
If Healers did more damage, then it could easily encroach the other way, to where the argument would be just bring Healers with lots of DPS and barrel through Mythic packs.
Each role needs to keep it’s function and feel like it’s contributing.
A Tank is to be the center of attention, there is nothing wrong with it contributing to the damage numbers, as DPS and Healer specs don’t typically get the option to have taunts and pull agro.
Not to mention they recently nerfed DPS/Tank heals in instances to not step on healer’s toes.
Like I don’t know what you’re expecting to happen.
Across the board? Naaaa. Maybe if you ask nicely they will add new talents that do that. Like: Adds 10% to your spell damage when in a timed mythic if there is a monk on your group.
I call bullcrap. Unless you’re doing more damage I don’t see people respeccing into heels in big numbers. Healers and tanks are semi rare because dps are so set in their ungabunga ways
It’s not even just about player switching to Healers over DPS. It’s about teams opting to take healers INSTEAD of dps.
If say Holy Pally slapped massive DPS to have a place on the charts at all like OP suggests. Then why not take 3 Holy Pallies or even the whole dungeon group as Holy.
Because the amount of DPS and Healing they’d do outweights taking actual DPS roles that don’t provide too much off healing in return.
That’s the issue with blurring Role Lines to this degree.
Again if they’re not doing more. They won’t unless it is for a trivial lower key.
I mean for fun I took five tanks into a mythic 7 in sl.
We barely timed it and it was funny but… People are going to go for the most optimized route. They’re not going to bring multiple healers if healing isn’t needed
Some healer damage is really low. Also, I wish they’d keep in mind how accessible healer damage actually is - asking healers to give up massive potential throughput for damage should be balanced carefully against specs that have less intrusive ways to deal damage.
You do realize that part of the reason why tanks do the damage they do, is to help them keep aggro when their taunt is on CD, right?
Healers having upped damage would further make Tanks jobs more difficult.
You really should stop trying to use FFXIV as a basis. They have dungeons and raids set up in an entirely different format and fashion.
Healers as they stand are already 5th on the DPS meters.
I mean, it is what happened though. Healers were literally being rejected from keys in favor of meta cheesing DPS hybrids instead. Which caused a healer panic of sorts until they nerfed the healing of DPS and Tanks.
And if anyone tries to act like a lot of the community doesn’t immediately try to force what is meta in situations like keys, then they’d be lying. Meta chasers are honestly the most toxic part of the community.
A lot of those players have since came back to WoW. Or did you not remember how a few months into Endwalker FFXIV had a MASSIVE drop in their boosted player base?
I’m not saying FFXIV is a bad game by any means, mind you. But it’s not this godsend of a game that people try to preach it as.