I’ll give you this, since I do not remember the exact drops we had in LFR back then. However, trinkets and tier pieces are only some of the gear players use. Also, receiving tier pieces isn’t a strong argument since you can run heroics and purchase 3/5 pieces, and not step foot into a raid.
Yes, it was designed to be easier than normal raids, in order to give players that were unable to raid the traditional way the opportunity to still see some raiding content. However, you could have a DPS who is pulling an eighth of what the average DPS is doing, but they could still be trying their best. Obviously that’s an extreme, but the point still is the same.
World of Warcraft has been antisocial for MANY years now, especially as Discord became more and more popular, and more widely used among players. At the end of the day, once you understand the raid/dungeon, you don’t really need to communicate.
World of Warcraft, also, has had a problem with toxicity among the community for many years. It’s certainly not exclusive to World of Warcraft, as it has developed (and continues to develop) since the internet and online gaming has become more widespread. This isn’t a product of any one feature in WoW. We debunked that with the RDF debate in Classic.
I mean, I count it as a win when even the most casual of gamers can experience raid content.
At the end of the day, LFR provided opportunity for more players to see progression, which would fall under “character development,” as referenced in a comment above. It allowed players who were two tiers behind current raiders, and in heroic gear, the ability to step foot into a raid, and progress in hopes to match the gear requirements for “normal” raids.
Dragon Soul tier wasn’t purchasable with Valor Points, and so therefore players couldn’t buy it by running heroics. Players had to win tier tokens in raid, whether that was LFR, normal or heroic, in order to get their tier.
LFR in its own is not a bad concept… You play the game, only fair you see the conclusion.
However…
LFR has caused a lot of issues back when it first came out.
For every average raiding guild, that wanted to prog, LFR felt mandatory for the first 3-4 weeks due to Tier and trinket drops, as their bonuses and trinkets are still very powerful in this era of WoW.
It generated a wave of bad raiders and created a new culture of people not researching fights and just auto attacking and letting others carry.
It was very common to queue as tank/healer and then swap to dps.
It created a very toxic environment with a lot of bullying and lots of ways to annoy/troll others and ruin their gaming experiences.
Some encounters are really trivial and Hogger felt harder to kill.
LFR is not really playing your class/spec. Game is a lot around learning your character of choice, how they play, how to play it effectively. LFR throws all of that down the drain.
LFR gives the WRONG impression of what WOW raiding really feels like.
Instead of adding in LFR difficulty, just make it a Normal queue at least.
Go read the iceyviens article about the the interview the devs had its easily googled
Scroll past the Season of Dumpsterfire trash to the Cataclysm section. The first line talks “Whether LFR makes it into Cata is still being discussed. The door isn’t closed, but they’re prefer not to.”
I would personally like to see LFR come to classic. I’d rather they wait a month to drop it and then just release all the wings together rather than staggering the release of each wing.
Yes we do, if we are high-end raiders, that farm specific items like trinkets or other spot items that even at a lower item level would be better than normal, and sometimes even heroic, gear from raids.
By adding raid finder you will put us having to carry a bunch of clueless people that all sit on fire and wonder why the raid has wiped 17 times so far, no, it’s never the DPS fault for eating every mechanic in the face, or the healers for spamming fast heals and going OOM in 30 seconds, or the tanks that did not read the spellbook and are not aware they have defensive cooldowns or whatever else the reason.
And the moment you try to organize a minimum amount of coordination, they vote-kick you because your unbearable toxic behavior when you dared to say “Please focus skull” after the 3rd wipe on a trash pack.
You will put two different kinds of players with different goals together in the same environment, leading to the absolute nightmare that is running these in retail.
No raid finder, for everything that is holy in this world, no raid finder.
Please, use the same ridiculous excuse for not adding the disenchant button to the game, keep ‘mah community’ and never implement raid finder.
Who knows blizz said they would perfer not to add this trash to classic but they also did say " * Zul Aman and Zul Gurub will most likely come in a mid-patch update between launch and Firelands, it won’t be a full phase." and yet they tried to call phase 2!!!
GDKP dies from group loot. MoP will (well should be) be voluntary group like last time. WoD iirc made group loot mandatory. Or legion. WOW Historians can correct me, ofc.
The issue is carries will take its place. Lacking LFR, carries could really take off even over retail.
LFR for some like me had us go…I need the 1 raid run for story/item. LFR counts. I can do that.
Why won’t we do normal? we don’t want to work up 2 weeks of crap to make the raider io people happy for the 1 and only 1 run we will do. later wow I was never in the mythic+ grind. I did pvp.
Pvp gear worked for lfr. Heroic dungeon for quests. More than fine really. It was not working for normal raid, m5+ dungeon. You failed at step 1. Raider io and gear checks, failed.
remove that, carries look like a better option. And with the death of ML to come with group loot, carries became how many progressive guilds covered the bills.
My guild won’t do that!, some would go.
Good for them. 10 other guilds will. 10 other guilds who jsut made 120K charging 6 people 20K. that is 120K guild money for steamrolling normal. Better than guild flower picking night, really.
Since guilds can’t even know if that guy shadysteve…is holding back on the flowers. And shadysteve is going…I am totally not skimming 20% off the top.
and the guild is going, dude, that 20% is oddlly enough very specific lol.
The problem with this statement, though, is that we have no idea what would drop out of LFR. You’re ASSUMING that it would be the exact same thing as it was in original Cataclysm. And if Classic has taught us anything, it’s that it’s never exactly the same.
Also, people who complain that LFR drops tier pieces, we can literally purchase 3/5 tier pieces, right now, from Valor Points. The very same points that do not require you to enter a single raid in order to obtain.
How did it? Because, especially today with all our alts, these players would generally be the same that raid in “normal” groups. How do you think people grow? They’re bad before they’re good.
This is true. However, with everyone and their grandmother having a tank spec today, this is less of a problem if it comes up.
Classic. Classic IS toxic. In fact, it’s the very definition of the word. LFR didn’t create a toxic environment. Players did.
I don’t see the argument here since LFR was designed to be simpler than normal raids.
Gonna need some more context to this one because in this case LFR is no different than RDF.
Normally by 85, you have a pretty solid understanding of your character (class, role, ins-and-outs, etc.) You should certainly know how to play your character/class prior to entering raids - if you’re still learning how to tank when you’re queueing up for a raid, there’s a problem there.
Given the number of variations in terms of what raiding is like (i.e. hardcore, casual, speed runs, etc.) there is no wrong impression of what raiding really feels like. Everyone gets something different out of raiding, and everyone experiences it differently. Not gonna lie, this is the worst take I’ve seen on this particular forum so far.
No, no one is forcing you to use LFR, much like no one is forcing you to use RDF.
You are choosing to use LFR because of the items it provides. The key word is “choosing” - it is a choice you are making.
“I want the best PvE gear - I have to raid.” You don’t have to raid, you are choosing to do so in order to achieve your goal.
Also, again, as I have said a couple times on here, we have no idea what gear would be dropping out of LFR. People are just saying what happened in original Cataclysm, or parroting those that played back then.
Lacking it thus far…some “bad” people don’t even make cuts to get into normal lol. They aren’t seen now. Because they aren’t even getting picked.
Or if like me…yeah I know my pvp gear is not wanted. I don’t even ask for mercy here. Pve hates pvp gear, I get why. I choose not to spam troll dungeons. I spam bg lol.
Noting I am pro lfr but I have no delusions as to how bad it can get. I’ve had nightmare runs more than once lol.
But at least in SL when I went full bore LFR hero, it got okay-ish 4 weeks in.
also in the wow to come for those that worried…well roll horde. Later wow they own the pve. And as an lfr hero both sides, I found horde ran this much better.
One can hope alliance gets better later on. I won’t be the one tell them otherwise. they can find that out on their own in time.