It wouldnāt be, thatās silly. Theyād throw it somewhere between 1800 and 2400, then hopefully in 2s or 3s because shuff is popular enough. Iām sure there would be carries/boosts but itād get a lot of people interested in queuing.
Then limiting it to 1 class token per char or class for the season kind of gates how quickly stuff can be collected.
Uh, I think that 2700 might benefit from like an extra edgy tabard or something, but 3k is probably too high unless they intentionally restructure stuff because thatās often comparable or greater than r1
And adding another goodie for the top few hundred effectively does nothing for the ladder.
Kind of the point. This stuff was put out as limited time accomplishments, so to go back on that, you should have to be one of the best players in the world to keep exclusivity AND it solves there being nothing to aspire to between Glad and R1 each season.
OP was wanting it for 1800. If Iām hitting 1800 every season, then everyone will have this stuff.
Eh, I donāt know, but these types of stats are often kind of useless or misleading, I feel, especially if itās trying to include unranked or non-pvp players.
Because realistically if you play even somewhat regularly mid or mid-late season then goals really arenāt that rough.
People donāt have that paitence or want rewards now. If that means you sit out a pvp season others wonāt because they want to grind their favorite sets for something.
Probably going to be added as twitch drops or prime rewards