Me too, because you and the blood elf haven’t given me anything resembling a coherent argument, or reason to defend your stance that isn’t either blatantly incorrect, or intellectually dishonest and full of logical fallacies.
And there’s two of you, this should be easy, about as easy as the modern mage tower.
You acknowledged the scaling and numbers are different… now explain:
Artifact Passives being gone
Artifact Abilities being gone on most specs or toned down significantly
Legendaries not being a thing
Tier not being a thing
Certain talents that used to be a thing that you needed to take now aren’t available
Some classes have outright lost abilities they used to have available to them
Some classes now have abilities that make them much stronger than they used to be
Netherlight Crucible being gone which also hits artifact passives
Relic Slots not being a thing which ties again to artifact passives
Concordance of the Legionfall not being a thing
Potions and Phials available being much stronger than what we had then
More freedom to optimize stats because you’re not arbitrarily relegating 7 entire slots that you can’t afford to change pieces out of. (4 piece tier, Relic, 2 Legendaries)
Access to a wider array of enchants that are more powerful
Do I need to keep going on the differences between now and then or are you able to explain to me how the absence of all of these things, which all tied into the difficulty of the challenge except Netherlight Crucible as it wasn’t designed with it in mind actually still somehow constitutes this being viewed as the same challenge and thus worthy of the same rewards on the imbecilic notion that because the mechanics are the same that therefore the entire challenge itself is the same?
I’m not trying to bicker or be a jerk. I genuinely want to hear what you think has radically changed and affects this challenge. Talents have had an overhaul and your toon is scaled to 45 with all borrowed powers stripped. I’ve said this already and acknowledge it as a difference. You insist that there are “radical changes” past this. I want to hear your insight from a learning perspective and not a narrow minded one as you and others keep implying towards me.
sure. i got all of them. it was super easy to get so its not like having them was something special because of all the work to get them. i over geared like 90% of them and 1 shot it without looking up a strat drums or anything. i just went in blind murdered it and got my weapon skin.
edit: oh yea when i say fine with bringing it back i mean bring it back how it was back then. where you could over gear it use the legion leggos and tier and all that crap that just made it a joke to get. better to treat it how it was compared to the 1 for the armors which you had to put some effort into
You acknowledged the scaling and numbers are different… now explain:
Artifact Passives being gone
Artifact Abilities being gone on most specs or toned down significantly
Legendaries not being a thing
Tier bonuses it was tuned around now not being a thing
Certain talents that used to be a thing that you needed to take now aren’t available
Some classes have outright lost abilities they used to have available to them
Some classes now have abilities that make them much stronger than they used to be
Netherlight Crucible being gone which also hits artifact passives
Relic Slots not being a thing which ties again to artifact passives
Concordance of the Legionfall not being a thing
Potions and Phials available being much stronger than what we had then
More freedom to optimize stats because you’re not arbitrarily relegating 7 entire slots that you can’t afford to change pieces out of. (4 piece tier, Relic, 2 Legendaries)
Access to a wider array of enchants that are more powerful
Do I need to keep going on the differences between now and then or are you able to explain to me how the absence of all of these things, which all tied into the difficulty of the challenge except Netherlight Crucible as it wasn’t designed with it in mind actually still somehow constitutes this being viewed as the same challenge and thus worthy of the same rewards on the imbecilic notion that because the mechanics are the same that therefore the entire challenge itself is the same?
On top of this too, you have the benefit of borked scaling right now that even works at 50 with some niche items. The totem trinket from De Otha Side which came a whole two expansions later utterly dumpsters things all through leveling dungeons if you turn off Chromie Time and this is a pretty constant thing until late 50s too. The Plaguefall trinket is also supremely broken and just melts bosses on my level 10 monk as in will straight up one shot them for proccing. Odds are that trinket carries a lot of firepower at 50 too.
See, that’s the thing about the Mage Tower you don’t understand. It was equal parts a mental challenge. and all the changes to the game make it that much more abusable to people who actually are in tune with twinking and are intimately aware of how broken things are at certain level brackets as far as items and enchants can go.
The talents have changed, the tier sets from that time don’t work, The artifact weapons and its slots/passives are obsolete, and the difficulty won’t be the same as back there.
And even if you outgeared the Challenge, you at least was there at the time and did the Mage Tower, grinded the Artifact Powers and its slots
I’m gonna nap before work but when I get home I’m going to make a toon to grind to 50, abuse the challenge with how bad Blizzard’s scaling is and just repeatedly post “SAME CHALLENGE BY THE WAY!”
Me not being able to use a flask or have an additional passive that a priest had in Legion isn’t a strong enough argument to support the idea that rewards should continue to be withheld. At the end of the day, it is the same due to the challenge itself not changing. Same hoops, same hurdles, same challenge. The scaling adds an extra layer of difficulty, and I wish I had the Legion experience to form my own opinion on whether or not it makes it more difficult.
This really just boils down to opinion at this point. You think a difference in consumables and borrowed power is enough to claim it’s entirely different, and I don’t. If this were the case, Blizzard would’ve announced it as a new feature and not a returning one.
I thank you for providing what I asked for many responses back (and failing at getting it from others). We can respectfully disagree at this point.
Either they relinquish their arbitrary hold on the appearances and everyone’s happy, or they don’t, and nothing changes.
It really don’t. As I said, I could do the actual Guardian Druid Mage Tower at level 65, with green gear. The ACTUAL mage tower is a joke, and I did all of them, in all classes.
Different talents, different classes, different skills, everything was different.
Even in Legion I used to switch into holy spec just to show off the holy mage tower artifact. You could always do that even if you only played ret. Takes 2 seconds to change specs.