Bravo Classic Devs Thank You

Basically what happened is a bunch of youtubers made some videos on why classic progression should be the same as their favorite private server and the lemmings ate it up. Now when someone offers a dissenting opinion its apparently because they just dont understand. Thanks bro.

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When everyone is ready" Ion Hazzikostas, Blizzcon 2018, in reference to releasing content buckets.

In which case this is a pretty bad decision. Doing content at the intended difficulty is great but being gated (on mechanisms beyond your control like time) on being able to advance is the worst experience in warcraft.

Either content comes out too soon or too late for most. There is such a large variance in how quickly content will be consumed by the playerbase, that server by server release is probably the best way to suit most playstyles.

It also brings us back a sense of server pride, which if anyone remembers was a really really big part of vanilla.

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Can always hop onto retail and do some pet battles while waiting for the next stage.

Or go play on a private server who has a better implementation/content release cycle. I am all set to jump on a TBC server at the end of this month anyway. Should tide me over till classic and I can ping pong between the two.

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How the hell does it make sense to release all content at once when some of the later content has gear that is better and/or trivializes earlier content? There’s no incentive to actually play the earlier content then, is there? You people never cease to amaze me.

They made the decision because of the huge power spike some gear had, specifically DM gear going into MC. It makes the difficulty of MC even easier and makes some pieces completely irrelevant. Classic is supposed to be as close to vanilla as possible, and at launch they didn’t have DM or some of the very strong drops.

It was gated by time the first time around… you didn’t get to clear the content until the patch came out and they didn’t wait for you to finish it to release new content. I think you are the only one with this issue.

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Gating is necessary.
DM and ZG gear is better than most MC gear, to the point it trivializes it. Same goes for alot of item updates when AQ 20/40 hit. Vanilla wow underwent sweeping changes throughout it’s life cycle along with the unique challenges they imposed.
However, keep in mind most people won’t be really restricted by the gating. Forming a guild and reliably downing content in vanilla is a monumental challenge.

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Their release schedule is the same as vanilla, save a couple minor variances (mara and green dragons). What are you complaining about?

Release: MC and Ony
1.2 - Mara
1.3 - DM, Azuregos, Kazzak
1.6 - BWL, DMF
1.7 - ZG
1.8 - Green Dragons
1.9 - AQ
1.11 - Naxx

The first time around there was development time to factor in, the content simply was not there. This time the development work is done, the release can match to the speed at which content is consumed.

I am certainly NOT saying all content should be out at once, I was there and played through the content as it was released. Progression should be preserved, what I am questioning is the rate of content release.

Do the 6 phases happen once every one or two months for a year duration of content? If so thats probably about the right timeline. If its once every 3 months for many guilds this will be ~6 months of MC, ~6 months of BWL… think about that.

What I am saying is, many guilds might take 6 months+ to clear BWL and will need the ~3 month ZG “leg up” to help progress, other guilds will be well into farm territory after a month of BWL. Server by server it will vary.

Where do we balance content release so that we are not invalidating previous tiers content but are also not so slow that leading guilds have nothing to do?

Curious where everyone pictures themselves on the content curve too. Top 25% / middle of pack / casual/non-raider?

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Well at least now they can have some of the pressure relieved from their release date this summer. :thinking:

Read my post? It seems fairly obvious i was complaining about people who say that others with a different view on raid release timelines don’t “realize the importance”.

Thanks Classic dev team, you guys are really pulling through for us =)

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Yeah, I read it. I’m asking in general wtf you are complaining about - you keep referencing their phases as not being true to vanilla, and that they are the “private server” way, and that you’re not happy with it. First, not the case, and the fact that you have a problem with them releasing CLASSIC content as close as possible to the way it was in vanilla - that is the point here, btw - is mind boggling.

We can’t unlearn a decade and a half of experience and information. Unlike vanilla we know exactly what is coming in classic. Classic will not be the same as vanilla… even if in game it was identical, outside the game we, the community, the world has progressed thus the experience is changed.

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Congratulations, you just described what Classic will be like for 99% of its lifespan.

All this angst about content release schedules when it is so incredibly meaningless, even just within the context of the game.

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To release it that way would be stupid.

That wasn’t my quote. And it doesn’t matter that we know what’s coming, to release the game with all content out would be stupid.

It’s great to see something changed from less authentic to more authentic. Hopefully this is will become an ongoing trend.