Everquest: Wood Elves and High Elves.
Warcraft: Wood Elves became Night Elves, High Elves became Blood Elves.
High Elves and their lore, heritage and history were intended for the Horde.
It’s time we reclaimed our Heritage, and had our Blue eyes returned; something I have longed for since BC.
Chris Metzen, SATURDAY, OCTOBER 29, 2005, 1:55 …
'Blood Elves were chosen as the Horde expansion race in the Burning Crusade because designers were thrilled with how well Samwise had redesigned the classic wood elves with the night elves. And they knew that, “one day, high elves are going to have to get a facelift, too.
“I don’t think anyone has abused high elves to this degree,” Metzen said.
Players surprised that the Blood Elves would have any interest in joining the Horde don’t know everything that’s going to lead the groups to joining up.
“Magic is absolutely corrupting. You shouldn’t play with it.” In the wake of the destruction of the Sunwell, the high elves of Quel’Thalas turned to demonic sources of magical energy to feed their magical addiction (which was thanks to thousands of years of constant exposure to magic, even for the high elves who didn’t practice magic themselves). But messing with “fel energy” is scary stuff, and it frightened the other races in the Alliance. “Dwarves and humans don’t want to hang around them. They’re not returning their phone calls.”
But the Blood Elves “could care less, they’re going to do whatever they have to do.” And thrilled by this new, seemingly endless supply of powerful magical energy, the Blood Elves have a unique take on the shattered planet of Draenor, now known as Outland. “They view Outland as an Eden. … Their homeland is great, but Outland is where their destiny is.”
The Blood Elves will leverage their relationship with Sylvanas, leader of the Forsaken and the former Ranger-General of Quel’Thalas. And more importantly, the Blood Elves will not come to the Horde, hat in hand.
“The Blood Elves are going to bring something to the table the Horde can’t do without.”’
BlizzCon: Chris Metzen explores the lore of Warcraft