Please consider keeping Blood as an optional dps spec. I know that it could not be that hard to implement this, some sort of gladiator stance for blood and just add bonuses to blood tier. Please please, I love blood dk dps, it was always my favorite dps spec on death knights.
Blood DK was designed to be a tank spec in Cata. Nothing about is a dps spec (its not even currently a viable DPS spec lol). They would have to rebalance the entire class for that which isn’t happing Wrath, nor in Cata.
You can read it here:
Death Knights will tank as Blood in Cataclysm - Blue Tracker
Blood hasn’t been a viable DPS spec since patch 3.1 in OG Wrath.
Move on.
This is completely false.
It is viable right now.
Depends on what you call “viable”.
Blood “DPS” Rank 1 is 4.5k DPS behind of Rank 1 frost and Unholy on Festergut 25 HC.
BM hunter Ran k1 is also about the same DPS behind comparing to MM/Survival.
But we don’t consider BM a viable spec. Because it isn’t. Same goes for Blood. It’s not a viable DPS spec, when other 2 do 40% more damage.
Its… really not though. People keep trying to make it a thing… and it keeps not being a thing. If you go to statistics on WCL its below SUB ROGUE. So sure, if by viable you mean it can do terrible damage and be ranked third for its class… then yeah, its viable. But it has been, and always will be, a meme spec. Like sure, its barely ahead of Destro, Demo, Ele, and Balance, but it doesn’t have ANY of the utility of those specs. So other non-utility specs you’re beating… Arms(MS), Arcane(3% buff if you don’t have a ret,) BM(same as arcane,) And Frost. Wow. So viable.
?
I outdps you on every fight as Blood BEFORE I got Shadowmourne. Are you not viable? It’s crazy how people keep saying things that are completely wrong with so much confidence.
I have to bres, cyclone, and innervate. Again, utility. What do you bring to a raid other than a meme?
Wow! 1 Fight! You know damn well we’re talking about averages across the entire raid.
Wow! I could link more but you don’t care about facts. Bad player making bad posts.
oh yeah. My bad.
I selected “Blood”, not “Blood (DPS)”
Fair enough. I stand corrected.
Yawn.
LM: 3 in the top 100
LDW: 0
SF: 9
Fester: 8
Rot: 8
PP: 4
Council: 0
BQ: 8
Val: 3
Sindy: 5
LK: 1.
Commonalites? All the same dudes and they ALL have Smourne… which is an absolute WASTE on a Blood DK when it would do far more Damage on a Ret. FAR more. Go sim BiS ret with and without Smourne and BiS Blood. Reliance on a Legendary means you’re not viable. Without Smourne blood is MEME AF. Just stop. And unlike Ret, UH, and Frost, it brings ZERO utility. MEME.
A few more things to consider though.
This is link to 100 parse. Across all. You can see it. I won’t list it out.
https://classic.warcraftlogs.com/zone/statistics/1020#dataset=100
For 80th percentile, which is what most people are at. It’s 80th & above.
https://classic.warcraftlogs.com/zone/statistics/1020#dataset=80
Blood is lower than other 2 specs.
So, while you can still pump some damage, the reason why we call “Blood not viable”, is because there are 2 other superior specs.
Sub rogue can also do some numbers. But other 2 specs are simply superior.
Same applies to Frost Mage, BM hunter & Arms warrior. Even Arcane has fallen off.
TLDR - Sure, it’s “fun” to play Blood, but it’s probably only fun because it’s a “niche” spec. “Hey look at me I play Blood and I pump”. Okay. But all other same-level DK’s pump more What gives.
And by moving Blood to be an “official” tank spec, this puts DK in line with other classes such as Warrior and Paladin. (Cuz paladins can’t DPS in prot spec, nor can Warriors DPS in prot spec)
That too.
Blood DK gets to an okay’ish competitve spot only with Smorne. But still, all others get even more out of it than BDK does.
But TLDR really, it’s only cool because it’s a niche and you sorta go against overall stigma of Blood DK being bad. But that stigma is not without merit. Others do it better.
And I just wanted to add 1 little note.
If you want to play a “bad” spec. By all means do. You must have fun. Of course. But don’t get mad when you are lower.
During Shadowlands 2nd Season, Sub in keys was doing 29-30k on AoE packs, but I loved Outlaw, so I had to accept to cap out at roughly 19k DPS due to AoE cap on Blade Flurry at 5 targets, meanwhile Sub was capped at 8 targets.
My keys parses were 98-99 across the board. But I still dead nearly 40$ less damage than top Subs.
And I didn’t complain. But everyone was telling to go play Sub for nearly 50% more damage.
Sir how did you do that fancy line?
shift -
___________
shift dash - a lot of them/ breaks the line.
hi
Hello
lots of shift and dash (or minus sign w/e)
I’m not going to explain to both of you how to properly interpret the raw data you’re citing on logs. I will link you something:
Me and the Frost DK in my raid in ToGC last phase. We’re roughly equal in skill and gear. My 98.9 average vs his 98.5 average.
The DPS numbers come out to nearly the same. Blood and Frost have been a few percent apart since ToGC. There are a DOZEN reasons why the raw numbers you’re looking at place Blood where it is. Blood is better than it appears on WCL graphs. Sub is better than it appears too, as is Frost Mage.
I’m not going to explain the meaning of words (viable) and I’m not going to make a futile effort explaining how you’re misrepresenting raw WCL data.
Me vs the guy who does comparable dps and provides utility. Got it.
Blood can probably still be fun in pvp but it’ll fall off hard in PVE compared to what it’s currently capable of and in later expansions will lose even more damage.
Blizzard more than likely won’t be putting in the work to make blood as diverse a spec as it is in wotlk.
What utility does he provide? You don’t know what you’re talking about.
There’s a reason Feral was eventually separated into two specs. Trying to balance a single spec to do two roles is a nightmare
Complain about “homogenization” all you like, the fact of the matter is it’s simply not realistic to expect every class and spec to be 100% unique and also have every class and spec be viable. Resto Druid can be the best healer in the game, and you still wouldn’t want to bring one to a raid that has a disease that has to be cleansed or the raid wipes, because they currently cannot cleanse diseases
To that extent, if blood were allowed to be able to tank and dps, then why would you bring any other melee to a raid, when stacking blood DKs would just let you do the same damage while also having the safety net of having 3 or 4 players that can emergency tank if the main tank gets splattered onto the ground?
Blood DK’s can currently tank and DPS. You change your gear and your spec around, and you’re either a DPS, or a tank. You can also tank as UH or Frost, they’re both viable as well. In fact, I’d say that UH has some niche tanking that would probably be better than Blood in some cases.
Actually, an UH tank spec would most definitely be better than Blood at tanking the shadow guy on Blood Council.