M0 exists, go do that.
Better games exist too, everyone does that instead of this forced esports garbage.
Sureā¦
Not really, there was hiccups in the beginning with people adjusting to change in difficulty and + but thatās seemed to level out.
Additionally, guild.
Whatās a better game?
I enjoy mythic plus, but offerings on the market are non-existent? (And I donāt like the direction itās going in TWW.)
Better is subjective in more than one way.
M+ simply existing does not make it āesports garbageā, nor is it forced. Nobody told you that you had to like M+, and unless youāre literally on the cutting edge of Mythic raiding you have no actual need to do it.
Iām sorry that you donāt like M+, but some of us do. There is no other MMO with anywhere near the playerbase of WoW with a system as approachable and enjoyable as M+.
do you mean they listen to us thru the mics like spyon us
or listen to your ideas???
It seems important to you that you avoid the larger point Iām making.
Iām not sure why butā¦ Iām sure glad you can seemingly figure everything out in an m0.
Especially coming from someone that has no real raiding progression, and no M+ progression at all. Your opinion really holds weight.
Oh let us guess ā youāre ACTUALLY a 3100+ player, or even higher Iām sure ā¦ but butā¦ itās on your other account. Right?
gg
So, instead of ācollectingā these orbs by absorbing them (as in the likes of Vexamus in Algethāar Academy), weāll need to ādisruptā the orbs (Iām assuming they will need to be CCād) and burn our CC spells on them instead of either using the CC on the mob(s)? In lower M+ keyās, I donāt foresee this being a āmajorā issue, however going into higher M+ keys, I can see where players who have CC will need to determine when to āsacrificeā their CC cooldown for a orb or two. Sure, some classes like Mage and Druids have AoE CCās (Frost Nova for Mage or Roots from Druid) . How many orbs will be around the mobs when they fall around the players? Number of mobs = number of orbs? So, if this were to be true, if thereās 8 mobs in a given area (lets say Bromach from Uldaman) weāll not only be fighting to CC 8 orbs but CC the mobs as well. Letās not forget that Fortify or Tyrannical weekly affix also plays a part with these orbs which with the right weekly affix non-boss enemies can ādouble dipā into the Haste and Damage increase. Hmmmā¦I dunno. I would hope this could change and apply for the cosmic orbs to be collected instead of disrupted (CC) by players. Iād rather not burn a 20-30s CC cooldown for orbs that could not only empower the mobs, but myself when CC priority would be for the mob itself preventing from dealing further damage to the group. And yes, Haste IS a damage type bc the more haste, the faster the target can cast spells or melee which increase faster damage output.
This is just weird to put in a +7 especially for PUGs. You expect PUGās which is the majority of M+ runs most players encounter during any given time throughout the day to be āemphasizes precise play and strategic execution, placing greater risk on playersā decisionsā, whelp, I hate to tell you, but this is going to brick keys faster than people would think that this is a āgood ideaā. Sure, this may be great for players who are in guilds who specifically conduct M+ and whatnot, but for the average casual player who want to PUG (because some players have no choice or not interested in being in a guild) will roll the dice every time going into a +7 key and face a non-competent group that will rage quit on the first wipe or two just because of the TIME constraint alone. Two deaths = 30s, thatās a 6 death count currently at -5s per death. Who would even want to run +7ās for -15s per death? Youāre literally adding more toxicity within the Mythic Plus system for a +7. Sure, Iāll try the +7 out, but Iām expecting players to brick keys just by the death counter alone.
like hell they are. **** you. this is the dumbest affix bullcrap. if this makes it to live blizzard should be ashamed of themselves. this is garbage.
brother itās a disagreement not a declaration of war
We are talking about learning the dungeon, not pushing high keys. M0 is more than enough to practice for m+ as a new player learning the dungeon, even more now that affixes are basically gone.
Dont talk about my raiding experience, when you cant even look at achievements.
They announced no more afflicted, incorporeal, spiteful, entangling, volcanic, and probably some Iām forgetting, weeks ago.
If you read the article in the comment youāre replying to, they list all the new and remaining affixes.
It obviously is not.
You can readily stand in things in an M0 that will one-shot you in a +10.
Since you donāt show any progression past M0, itās no surprise you donāt understand this.
We donāt have to look at achievements. Your profile shows your (lack) of progression.
Whatās next? Youāre going to submit a bunch of AOTCās where you have a single kill? lol
Why wouldnāt you look at achievements when not everyone posts on their main?
And high keys arenāt the place to simply show up to collect the win because people have practice countless times elsewhere.
Thatās ā¦ what is being discussed. How best to practice.
If you think you can practice for 10s ā¦ in 0s ā¦ youāre not a serious person.
And Iām saying itās a bad idea for people to expect perfection. Allowing people to practice elsewhere is a bad idea.
As for āthe danceā just do follower dungeons.
I am just happy they are making it so keys +4 and above have all affixes active at the same time.
I donāt think Iām asking/ expecting āperfection.ā Iām just a āget my portals/2700ā sort of M+ player, youāre not going to see āperfectionā when I run Keys. lol
I donāt see how allowing people to practice without wasting everyone elseās time could in ANY WAY be taken as a bad thing.
What is the cry any time someone has a problem around here? git gud
How is anyone supposed to āgit gudā without practice?? And again-- without wasting someone elseās time?
I have very limited play time. When I actually join a Key with a group of players, I expect them to have their schtuff together. The current system fails Joe Casual in this aspect. āGo watch a video!ā No. I could watch 1000 videos, nothing ā but NOTHING-- replaces what it means to actually play the mechanic.
Every tier, we post vids in our raid Discord āwatch the videos!ā And I dutifully watch them. And they mean nothing. I learn more in 1 pull than I do watching those vids for an hour.
From what Iāve seen living the pug life in M+, Iām not the only one.
How is anyone supposed to āgit gudā without practice?? And again-- without wasting someone elseās time?
People shouldnāt shy away from failure. Itās okay, go again, go next.
I have very limited play time. When I actually join a Key with a group of players, I expect them to have their schtuff together.
At the level I play at with my skill level, I expect a 33% chance to time it.