Total representation of the factions means squat. There are plenty of players who do not like to PVP and will not PVP no matter what Blizzard does, so blaming them for “not turning on PVP” is asinine. The ONLY thing that really matters is how the PVP crowd tends to behave. They tend to choose Horde. That causes an imbalance that makes PVP a joke. Saying that “well if all those Alliance would just turn on warmode” is missing the point. They are not PVP players to begin with, blaming them is ridiculous.
People who like to PVP have tended to go Horde. That is the problem right there.
I don’t know how you fix it, and Blizzard does not know how to fix it either. I do agree that giving incentives was a stupid idea, that just brought PVE folks to temporarily PVP, it did not convert them to PVP players.
You are not going to convert non-PVP players to PVP players. Most of them having been playing that way for years and it ain’t going to change. So deal with it and quit blaming them because all of you PVP “pros” all went Horde and you have nobody to fight. Too bad, you caused the situation by your own choice.
so there you have your answer. when people play their opposite faction alts, they dont participate in wpvp, yet they are counted as part of the population of the opposing faction when they are on that alt. they aren’t actually alliance - theyre horde. they aren’t actually horde - they’re alliance.
so seems to me we need a better way to determine tha actual numbers of dedicated alliance. we cant base it on the auction house, cause a horde on an alliance alt is likely going to use the ah once in awhile. we cant base it on wpvp, because as you said, ain’t their main or best geared pvper, so not likely to participate in wpvp on alliance.
I had to hop to another shard with the real Battle up because for another day in a row the commanders have not reset their loot drops. No commendations for killing them = no point. If I could farm the commanders every 3hrs or at least every day for up to 5 tokens (good luck tagging them all?) at least that would be something.
We had multiple raids going and we flooded the opposing faction out and won pretty quick but at least I got commendations that way. I just want the freaking mount.
Except that when I turned on War Mode to check out Mechagon last night, there were easily over 20 war mode Alliance players to every 1 Horde.
The Alliance has a massive population. The only difference is that the Alliance has cried and complained so much, that they’ve convinced Blizzard to always pay them time-and-a-half for everything, by playing the perpetual victim. It’s really quite clever.
Or we could just not base it on anything and not care about the faction populations. Horde was outnumbered by Alliance in this game for 13 years, and nobody ever gave it a second thought. Alliance players certainly didn’t care. But now, for the first time ever, that there are more Horde than Alliance players, suddenly it’s an existential crisis.
It’s exactly like mercenary mode from Warlords. Horde had traditionally had longer BG queue times. Blizzard never did anything. Suddenly, in WoD, for the first time, Alliance had longer queue times. And they screamed and yelled bloody murder on the forums, and Blizzard rushed out mercenary mode to satisfy them.
It’s the constant story of WoW: Alliance players always complain, even though Blizzard bends over backwards to please them, because they know that their complaining always works. Meanwhile, Horde players just grit their teeth and get the job done.
And that, by the way, is why so many raiders are switching to Horde: They want to be in the faction that rolls up its sleeves and gets the job done, not the faction that runs crying to Blizzard to give them more bonuses.
this is actually not true. its been in horde’s favor since tbc. not by much. like maybe 1%. then 2%, gradually increasing with each new expac.
then in wod it did a flipparoo because emfh was beefed up and humans became the better pvp race, and so it was alliance favor a couple percentage points, then emfh was nerfed again a couple months later and it was back to a slow creeping upwards for horde.
till legion, where it leapt forward to 47 alliance 53 horde. this was when it was discovered that mythic+ content was easier with arcane torrent and goblin rocket leap or whatever its called. torrent was nerfed but it was too late, half the mythic+ peeps had transferred to horde, along with younger guilds who followed the trend.
out of the top 200 players in the world, 196 are horde. 4 are alliance. hows that even possible if horde have alliance alts? cause they don’t actually support the alliance side when playing their alliance alts. they’re just after some mount or achievement.
not so much a “dur” if the same population imbalance resulted in horde being gifted the blood elf race in tbc to balance the pop. they overestimated void elf popularity, thinking it would solve the same problem forthe alliance that bloodelves did for the horde, but it didn’t.
The problem is… War mode doesn’t get revenge for Teldrassil. I certainly want revenge for it… but nothing I do in War Mode has any true or real impact against the characters who caused that.
In the mean time, quite hilariously, I can have a more effective impact on the enjoyment of the War by not turning on War Mode and leaving the Horde with nobody to fight and no way to earn those rewards.
So since I will never be able to directly kill Sylvanas, and my actions in-game don’t actually have an impact on the story itself. Why do I care about revenge?
War Mode is about PvP, and PvP in WoW has always sucked and has been inferior to every form of PvP in a computer game I’ve ever played. So if I want to “win” WoW PvP in a way that has any form of lasting impact, I can do so by not doing it at all and making the Horde cry about no rewards.
They need to add a board in town that you can queue for the battle or something, make it similar to ashran but pull in players from different realms to balance it out.
Not ideal but better than being unbelievably unbalanced.