They can’t fix it because the infrastructure is already in place and ALL their games are running on it. They’d have to spend a boatload of time and money installing a Battlenet 3.0 and shifting all their games and the launcher to that new platform just to appease a small group of people.
Server technology has changed dramatically since 2004.
You can find blizzard servers on ebay.
Now we use virtual servers. Hardware has gotten to the point where one physical device can run multiple virtual instances of WoW at the same time.
They could just add more ‘servers’ to bridge the gap, then merge them when the player population drops. Player population will drop. There will be a rush of people to try classic, then most of the people will quit.
Personally I think merging servers is a poor solution, as it means players will lose their names. They will lose their ‘identity’ of being on a particular server.
A more elegant solution would be to just have one classic server and have all the players log onto the same server. Use sharding to ensure that players always have the cities / zones full but not overbursting. This will be critical to help find players to run instances, as there will not be a LFG tool.
When a player logs into a zone, they will automatically be merged with the same shard as people in their friends or guild list. This will ensure you can always find your friends.
Assign each account a ‘shard ID’, which relates to the shard that each player will, by default, be logged into. This ‘shard ID’ will ensure that, by default, when a player goes into a city they will see the same people. You will get to know that one guy who is doing enchanting because you always see them in the same server.
What is the advantage of this over regular ‘servers’? You don’t have to worry about merging or expanding new servers. You have one server. WoW Classic.
They can, but they won’t because it’s going to take a LOT of time and money with little reward from it, as I said before. Just because it’s a billion-dollar company does NOT mean it’s allowed to just spend money willy-nilly.
The problem with this is there’s more than one type of player. I’m a roleplayer, I need to roll on an RP server. If there’s no RP server, and only a “Classic” server, then what the hell is the benefit to me or to other players like me?
I’m more interested in server caps and how they plan to keep servers alive after the great tourist Exodus…and what happens when they come back during content drought.
I don’t know what to tell you then. Blizzard clearly disagrees with how Classic should be viewed. It’s not the main game, it’s an alternative for players who miss the old world and old quests and old gameplay systems.
It was never going to be a perfect 1:1 recreation of Vanilla. Only delusional people ever thought that.