Blizzard has made mythic+ dungeons far more toxic

Its Blizzards fault in a way. The mechanics are not intuitive and the difficulty is tuned high.

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Completely disagree mythic dungeons are awesome, and I’m having a great time putting 10s+ easily

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The whole system is toxic from inception. It rewards such attitudes and behavior. There is no fixing it. The entire concept needs to be scrapped entirely, frankly.

I’ve enjoyed wow less over the past three expansions than ever, and I can point largely to the excessive focus on the toxic concept of m+ for that.

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I just hate how all these systems force meta. They balance too much around the top end making picking off spec/flavor basically unplayable. I get that you that for 15+ and mythic raiding but when a tank can’t last 2 seconds in a 5+ in appropriate gear there are serious problems.

Just because you don’t like it doesn’t mean you have to take it away from others that do.

Activision dont care. As long as the toxic environment doesnt get labelled harassment or offensive they wont take action. Frustrating loot limiting only adds fuel to the problem that was always there. Is there a fix? No, i dont think so.

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In fact we knew that BlizZard would throttle PVE loot in systemlands as the were explicit about it.

:surfing_woman: :surfing_man:

Yeppers. Something is needed to help keep M+ be at a fair place.

The raid loot nerf came very late. More proof you didn’t even follow Beta that closely.

No they explicitly said they were throttling gear in systemlands compared to BFA.

:surfing_woman: :surfing_man:

Players are toxic, Lmao .

That’s why everyone was caught by surprise by the raid loot nerf announcement I guess. :man_shrugging:

Just you had this super knowledge. Face it, you have no clue what is going on in game, because you constantly boast about not playing. You can’t do both : claim knowledge and then boast you don’t play.

There was no surprise that they would throttle gear acquisition in systemlands relative to BFA.

:surfing_woman: :surfing_man:

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Keep claiming things you can’t back up. It’s easy to say “I told you so” when you told no one nothing.

So you would prefer if 5-mans were only relevant at launch and never touched again?

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This game is designed to be toxic. When folks are under pressure to succeed any failure with breed toxicity.

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BlizZard was explicit that players did not enjoy the BFA gearing system given it rained gear and it was full of RNG.

You can pretend you were in a bubble the last few years if you wish but the rest of us know why the gear system changed drastically with systemlands.

Hopefully you join the party at some point.

:surfing_woman: :surfing_man:

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Is your shift key broken ?

What’s the capital Z for ?

(If you’re wondering, I didn’t read the rest of your post at this point, you’re just trolling me now).

Wait do you think discussing strategy and insights about a particular Raid Encounter is a sign of a lack of engagement? Like it isn’t unusual for this to be the case for only a handful of members on a raid team, and a lot of the time it can be just memeing or raging, but otherwise I can’t fathom this being taken as a lack of engagement.

The limit should be reward per hour which would allow players to play at their pacing.

But I agree in spirit that a shift had to happen because M+ was trampling all over raiding and PVP gearing systems.

BlizZard brought the nerf hammer too hard on M+ now and they need to fix this!

:surfing_woman: :surfing_man:

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Nah, it’s a great piece of content for wow. The rewards just need to go back to where they were.