Blizzard has made mythic+ dungeons far more toxic

15s cap at heroic raid loot. M+ is definitely not the best source of gear. Pvp is actually the best way of gearing right now.

I’m going to need a source for this. They gave raid level rewards for doing WQs you could do daily that had you escort a turtle to the water. The changes to the system were made because mythic plus stole participation from the raiding scene. So clearly Blizzard saw a mistake.

Blizzard doesn’t care if people are happy. All they care about is metrics. If people log in and do the activities the suits want, they are ok with it regardless if people enjoy themselves or not.

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Yeah it rained gear BECAUSE of the rng. And players didn’t like the rng part.

So they removed the rain, but kept the rng.

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I dont remember Blizzard saying anything like that, although perhaps I missed it?

Yes M+ was out stripping popularity of raiding which I hope everyone agrees at this point. And a big part of that was that the gear options M+ offered was simply better.

BlizZard will always swat down M+ and PVP if it grows stronger than raiding. That is how the cookie crumbles!

:surfing_woman: :surfing_man:

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BS. Complete exaggeration.

No, I very much was getting normal raid level gear once my ilvl was high enough for the WQ loot to boost to that level. It wasn’t mythic unless I got titanforged which I very well could get.

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Yeah… again. I need a source.

20 people can enter a raid for the week. So raid completion 20.

Those 20 people can then proceed to spam mythic plus all day everyday for the rest of the week. If they each do 5 a day. That’s 100 completions in a day. Your information is very skewed. And you haven’t even given me a source.

Right thats how it worked for everyone. You always got WQ gear that was lower than your Ilvl unless you had a really low ilevel. WQ’s were just for the very initial leveling process.

No… they were not. You could run LFR and fill in some slots, once your ilvl was high enough you’d start getting gear of that ilvl bracket. You could then titanforge that gear and proceed to follow this including catchup gear mechanics to get the ilvl to scale once again. I had TF gear several times that was of the current raid level.

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Raid participation was never good in the first place. Raiding is simply not popular, no matter how much Blizzard or raiders want it to be. Raiding is, and should be allowed to be, a niche.

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Thank you and that’s correct. m+ is it je of worst edition to game. I play it don’t get me wrong , but that stupid hurry up mechanics are not part of MMORPG. Gearing should be normal , heroic mythic or LFR then switch to raid normal , heroic and mythic. Say whatever you want but I loved gearing before Legion

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That is true.

Rated PVP is a niche too and it can exist along with raiding.

There is no skewing of information. M+ was more popular in legion and BFA than raiding.

:surfing_woman: :surfing_man:

I’ve mentioned the math here on how the data can indeed be skewed. But you have to first produce your data for me to compare it to. You can say “Oh it was” all you’d like. But without an official source it’s merely conjecture. For every 20 people that complete 1 raid, those 20 can branch off and do more mythic plus and pvp in a week. So my math still stands:

1 = 1 raid
1= 1 heroic
1 = 1 pvp match

If one can only do one raid, again sample size of 20. That would be 20 completions for one raid team, for one week.

If all 20 proceed to do 1 mythic plus in a day, that’s 20 entries for the week. Times 7 and you have 140 entries for that week.

Same rules apply for PvP. So where is your source with accurate information that provides those exact differences you are comparing the math to?

Why would use such an argument? Not even PVP participation is gauged the way you are presenting and it doesn’t translate in looking at PVE participation of raiding and M+ either.

:surfing_woman: :surfing_man:

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I don’t think it’s blizzard that makes it more toxic. Seeing how some people here act over the past year I’d say it’s 100% the player base.

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Why can’t you produce a source? Mine was a small sample pool. Realistically speaking I was being extremely forgiving for mythic plus. I know people who run well over 10 or more in a day. So the figures would be much much higher for mythic plus participation. Now PvP is different yes, are we including all forms? Skirmishes, rated, unrated, arena? If so the information would fluctuate but I could find a common algorithm to work with.

You do have proof of your claims right? You’re not just saying “It was” based on conjecture? Surely you have something I can look at.

Mythic plus has a lot of potential. Sadly the player base go out of their way to make it a complete cesspool. If Blizzard intends to do this in seasons I think it’s own internal rating score similar to arena would be interesting. Have players make a team so that way they help develop and grow with each other.

Popularity of M+ isn’t based on M+ runs relative to number of raids. That is like saying arena is more popular than BGs because you can run 10 arena matches in the same time frame it takes to complete an AV. Your argument is one that has been attempted before and falls flat on its face every single time.

:surfing_woman: :surfing_man:

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