That’s the entire forum.
They’ve been living in Kaldorei society for years. But don’t ask me about it, ask Kat. It was her thing.
Are you new here?
Truer words, never spoken.
Right but they’re Alliance. The night elves had the gilneans, their two demi gods, all of those trees and they were still stalemating (Source: Danuser in that interview I made a thread about) the Horde until the nelves got their version of Demon Blood and powered through.
If the Gilneans weren’t there, the Nelves would’ve lost.
You are correct It IS gameplay driven storytelling. Storytelling for this venue serves one major purpose… to provide background and introductions for new battlegrounds and RAIDS. In this case it was to open up the Darkshore Warfront.
they didnt fight the whole horde tho, it was one front in a multiple front war
lol game mechanics =/= lore
I mean, my perspective is The Alliance is actually Stormwind. I see the Alliance as Stormwind’s imperialistic ploy to vassalize other nations and bring them into their sphere of influence. So when I say without the support of the Alliance, I mean without the sanctity of their human overlord Anduin Wrynn. Gilneas has a golden star from me for telling Emperor Wrynn to go fuq himself with his “peace treaty”
I think that is a bad model to follow.
Okay, and?
You are mixing to separate points into one.
headcanon basically guys
dont play a mmo then, its been this way for 15+ years and more if we count every mmo game.
The Stalemate was the scenario, actually. The victory was the warfront.
like I said all along.
https://www.polygon.com/2020/1/24/21063847/world-of-warcraft-battle-for-azeroth-lore-interview-steve-danuser
Night Elf fans were also unhappy in the Alliance, as it seemed like their revenge for the Burning of Teldrassil was condensed into a single quest chain that ended in a stalemate and a Warfront.
the stalemate wasnt army vs army, it was tyrande vs nathanos
Honestly, its not so much head canon so much as it is Blizzard incidentally making “The Alliance” into a pseudo-empire.
Every other successful MMO game has abandoned this model and Blizzard is losing subscriptions because they refuse to take note of the changing market.
The armies were definitely fighting eachother up until that point.
Why? All in all when it comes down to brass tacks… this is a GAME. It’s not Tolstoy, nor is it “All Quiet on the Western Front”. It’s a game originally based on a command and conquer style of minatures warfare.
The stories introduce the new game settings, the players play them and keep subbing to play more.
I think by arguing over this story constantly, we’re showing Blizzard we’re engaged, rather than miserable. I don’t think we’re having the effect we hope we’re having.
nope, if you do the alliance questing its, just the hero and tyrande
I am not miserable, cause I can handle a bit of drama in my stories without breaking down that pixals have been destroyed
You’ve brought to mind an interview I read once. I think it was with Afrasiabi, but I think every interview is with Afrasiabi. Whoever it was stated that they don’t mind the hate they get cause it means we’re passionate. It’s when we don’t say anything that they worry.
It wasn’t a stalemate. The War of Thorns ended with the Night Elves wiped away from Darkshore. Tides of Vengeance put them back into contention for Darkshore but it was not a complete victory for the Night Elves, nor a complete loss for the Forsaken, hence the stalemate. Now apparantly Blizzard is going resurrect a cinematic it had canned and put in a declared Lore victory, just as the Darkshore Warfront is opening a new Heroic tier.
Why?
I have explained this so many times, I am just going to quote myself from somewhere else.
Honestly… Warcraft’s story is not a story at all. The string point A to Point B storyarchs together with little regard for how or why in-between, and even less regard for the consequences of it.
They said it themselves, they look for these “BIG STORY MOMENTS” and delivering those is their primary concern, so they circumvent logic and good story telling to get from one place to another.
It is the same problem DC has with their superhero movies, and why they tend to be less enjoyable when compared to Marvel. Building a story around key moments is a misunderstanding of what makes good story moments in the first place. Good story moments are best when they happen organically… This is why player agency is so important in RPG games like D&D.
These big story moments without the backing up proper development and build up… they are just deceptive. Good story has intent behind the curtains.
What Blizzard has now is… said best by Geralt of Rivia “Like ordering a pie and finding it has no filling.”
Now here we all are… not talking about how good the pie is… instead talking about how fake and deceptive it is… Talking about how much the pie was not really a pie.
nope, if you do the alliance questing its, just the hero and tyrande
https://i.imgur.com/a7THHHJ.jpg
If you do the Horde questing, it’s the night elf army and Tyrande.