Blizzard has decided to kill Random BGs

Your feelings are irrelevant of reality. If you feel you have no choice but to buy PvE carries then go ahead lol, but the reality is that you are not forced or encouraged to do. PvP gearing looks good in Shadowlands.

It is not smarter or encouraged. That’s just you trying to rationalize your decisions.
Considering that you say it should be discouraged, it means you know that buying carries is scummy but you do it anyway. You are the problem, people like you are the reason carries grow in popularity. You’d rather pay for a carry than actually play the game.

There is much less stress involved in doing PvE than doing rated PvP. A lot of people don’t want to deal with that stress. That isn’t the case for you and many others but it is that way for them.

I avoid rated pvp because it is not fun for me. I don’t like chasing people around pillars. I enjoy open field fighting.

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My feelings are my own and yours are not anymore relevant than mine.

No, it doesn’t there are hundreds of threads telling you otherwise.

You said that is is faster, that makes it a smarter and encouraged option.

Believe it or not, I have never bought a carry. I am speaking about how the system makes me feel. It should be discouraged but will never happen as long as they sell wcoins.

I agree with you 100%.

What kind of carries are you all talking about? M+ and raids? I haven’t seen any RBG/arena carries advertised in years, honestly, I haven’t seen that since tBC?

I think that gear-is-gear + tokens created the marketplace for PvPers to buy carries. If Blizzard reverted to WoD PvP BIS gear PvPers would no longer purchase PvE carries–but PvErs still would.

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I never thought carries was a issue until I made a character on another realm. They sell carries for everything. Even pvp.

Is it though? There is rated honor now.

Is it like, you join a RBG team and they take you to 2,400 by win trading or something?

Yes I know, I agree. Stress or engagements levels in rated PvP is certainly felt more than say a Heroic raid. It is fair and understandable that not everyone wants to deal with that. But that’s the game. And in Shadowlands, that’s the gearing path. It’s not the best path we’ve ever had, but it is what it is. If people aren’t willing to spend a few hours per entire PvP season to break 1400 then oh well.

It’s not a matter of my feelings. The game does not force or encourage you to buy carries. End of story.

There’s more like a handful of threads, but ok. And they’re complaining because they have no idea wtf they’re talking about and/or they’re random BG heroes that are upset that they have to break 1400 for a conquest gear upgrade.

I said that it’s potentially faster and only under the condition of buying a full gear-stack raid carry which will be very expensive. That aside, faster does not equal smarter or encouraged. It is not smarter because you won’t be receiving proper versa gear. It is also not encouraged, that part is still you trying to rationalize paid carries.

I do believe you. I don’t think anyone pays for a +10 carry in season 4 of an xpac.

Any and all. Paying for carries is scummy and plebby.
I see arena carries advertised in the LFG on occasion for gold.

No there isn’t.
The weekly vault is a check system - “did player earn X honor through rated content”.
There are not two different Honor currencies.

I think the upgrades will be regular honor, but it might be safer to go with whatever screws over casual players the most at this point.

In any case, he is wrong. You also need rating to upgrade the conquest gear.

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How is that not different? Earned from rated and earned from unrated.

???
Because the Honor currency is not separated. You spend Honor on conquest gear upgrades regardless of which mode it was earned in.

I’ve posted numerous times on this topic, but still my two cents here for the sake of feedback to Blizzard…

The fear that I have as a player right now is that I’m not gonna have a quality game time in PvP this expansion as a casual. Casual PvP content has a very dynamic difficulty level, that is dependent on overall gear economy of the playersbase and I fear that unrated PvP gear (or even low rated one) will be quite low on the scale of power in that economy.

In PvE I can queue random heroics or LFR all expansion long and succeed with my LFR gear. I might get an ego hit when I dip in DPS meters as the season goes, but the boss will die faster so it makes it even easier. In “PvP LFR” however the “boss” will become stronger as the time passes, and even if I do my due diligence and upgrade honor gear available to me, I’ll actually become weaker with time.

My only consolation is that perhaps we overestimate the gear disparity that will happen. PvE might not give that many items with versatility, there won’t many high rated players running around, the versa trinket bonus might help close the gap a little. So casual PvP will be pretty much like right now when you’re somewhat fine, even though occasionally there are super geared premades that destroy you.

What I’ll do is I’ll probably wait and see how it goes for people before I cave in and buy the expansion myself. It might not be that bad, but I feel that Blizzard didn’t make effort to address our segment of the PvP playerbase.

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Do we know how this system works? Can we just get 2,400 once and then upgrade all our gear to BIS? Or do we have to get 2,400 week-after-week for the disappointment box?

It’s kind of like difference between earning IRL money over the table where you have to report it the IRS and earning it under the table where you don’t report it to the IRS.

It’s the same currency, just earned in different ways.

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So I earn rating once and never do rated again? Or do I have to keep doing rated as it is the only source of conquest now?

It wouldn’t be so bad if scaling (in any form) was still a thing. (As an aside, I dislike hidden scaling, but I don’t think scaling itself is inherently bad. It just needs to be done right.) In BfA, a casual bg player could eventually get heroic ilvl by the end of the patch, and in combination with scaling be able to compete decently well. In shadowlands they will both have a crappy item level and not have scaling to reduce the power gap, so it’s a double blow. In essence, it makes playing solely random bgs not a viable option, which it was in BfA.

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It’s done by earning the rated pvp achievements. Combatant, Challenger, etc. So, it should be a one time only unlock.

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I wonder if we’ll see RBG carries come back strong, and then watch as PvErs pay for them and then use arenas to upgrade their gear lol.

edit: IF ITS ACCOUNT BOUND ACHIEVEMENT THAT WOULD HELP ALTS SO MUCH OMG!

If it stays as is, then in order to get conquest to purchase conquest gear then you will have to live in rated pvp. No more fun for you.

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When you earn rating it will permanently (for the rest of that season) allow you to upgrade any of your gear at the vendor guy. If conquest is indeed intended to be removed from random BG then you will have to continue doing rated content to gain conquest points so you can buy that gear from the vendor.
In order to continue unlocking the PvP weekly vault box you will have to acquire Honor through rated gameplay. Thankfully the the first tier of that box is only 1250 Honor points, so it’s not too much to grind to guarantee a box every week.