Blizzard created its own server problems without Dungeon Finder

The argument is that it was in the game. It’s not content. It’s just streamlining a problem that was encountered during the game.

Putting RDF into the game at launch is not the same as putting ICC in the game at launch. What an odd argument.

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You don’t know what you’re talking about.

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thats a yikes from me dog

It’s not an argument; he’s just trolling.

By the way, dual spec wasn’t in the game at launch. Tome of Cold Weather Flying wasn’t in at launch. But they are in Wrath Classic.

And so were a dozen other systems in Classic and TBCC.

How the heck does RANDOM dungeon finder, that throws folks into groups at RANDOM, create an Xrealm achievement selling/boosting opportunity? Is the booster going to hack the game to ensure we’re grouped together?

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I know youre responding to him, but i thought i illustrated here a reasonable response, why we wouldnt want rdf heroics in phase 1.

You see, if you used that smooth supple sponge of a brain of yours and read the post, you’d see I wasn’t even talking about RDF in that post.

Ahh sorry, yes, you’re correct. You were speaking about three separate topics in your post. My apologies.

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They all dont represent a fundamental change in the end game of phase 1 either. dual specc doooooooes maybeeeeeee (its a stretch) with the disinclusion of hybrid speccs, but the difference is people arent on the forums blasting it so it was a good call.

Can you explain to me how it’d provide a fundamental change?

Phase 1 is the only time heroics are a significant portion of the end game. Having your 2 set going into the first week is a huge advantage etc. Having rdf exist in its original implementation makes all other grouping obsolete by a large margin and even if you were willing to gimp yourself to that degree, noone would with you. It also bypasses the badge lockouts in its implementation.

It would fundamentally change how we all interact with phase 1, and be a departure from the game weve played for 3 years the last 2 phase 1’s and also how phase 1 in og wrath was initially.

Like i said, nerf it to be equivalent to manual groups gear/badge intake, making it into an actual choice or implement it later, im good with either

Yes, and the folks who have a regular group of friends/guild groups would still group with them, no?

While that is a problem, why not just lock badge acquisition like they do valor/conquest on retail?

If you have a rogue A and rogue B , but one uses RDF and the other doesn’t. Here’s how I’d assume the results would be.

Rogue A is in a guild group, they can blast through all the heroics in no time since they have a solid group. Rogue B will go through RDF. I know with the current RDF on retail, DPS have queue times of 15 or 20+ minutes. Sometimes longer.

Tanks have instant queues and healers have around 2-3 minute queues. Sometimes this changes based on demand.

So, the rogue with the guild is going to be doing more dungeons period.

the guild group is still partying and then queuing into rdf. I dont enjoy that. I play classic wow to avoid that in other games. and its not just me.

Yes, but they’re still getting more dungeons than the solo person.

What exactly are you trying to avoid? If you’re queuing with 4 other friends, you’re still playing with them. Nothing is different aside from the game throwing you into a random dungeon.

Is it the random part?

If i didnt mind this i would be playing ffxiv, which is an incredible game, and also a queu lobby.

I have been playing classic wow specifically for a reason. its a style of mmo you dont get to engage with anymore. If they Had announced rdf was coming in right off the bat, i wouldnt complain, i honestly just wouldnt be playing the game. But id think it was pretty fair to put it in. i can see the reasoning. I definitely dont want to feel forced to use the tool, so im here advocating for compromises, because id like to continue the game ive played for 3 years. and id like it even more if those compromises carried on through cata and mop.

People acting like we have no right to ask for it to stay out, or to not want to engage with the tool, or even worse people who accuse you of purposefully harming others by not wanting it are who i set a hard line down with.

I’ll absolutely speak to you on my wants and needs and where we can compromise if you can take a moment to understand why it isnt in the game right now.

It’s too bad the hard line you set down isn’t on thrusting your opinion where it does not belong and treating others with wanton maliciousness. You do have no right to ask for it to stay out, though you are entirely free to not engage with the tool without it being removed from the game.

Your compromise should be the same compromise there was with regards to RDF being in Vanilla, which is to say that you should get over narcissistic inability to accept that Wrath should not be a game that is designed to specifically suit your needs. The fact that it currently does is something that an intellectually honest person would view as a problem, even if it happened to benefit them. They certainly wouldn’t try to pretend like a compromise is a reasonable solution to the situation.

If RDF were to be implemented at this stage I guarantee it would have little to no impact on the excessive population. The reason is the exact same as it stands currently in that it provides no incentive to transfer for the vast majority already on a mega realm. RDF would have only been effective if they had introduced it early on before the majority of Classics population decided to transfer and thus contribute to creating a mega realm.

Basically, it’s too late for RDF to have any effect on populations since it provides no reason for anyone to transfer off of the mega realms.

The best course of action imo is for Blizzard to divide up the mega realms into 2 servers and connect them via cross realm. This would allow them to distribute the server load between two individual servers without severing Classics community.

It still baffles me why there’s such an incredible correlation between nochangers, anti-RDF crusaders, and conservatives. The easy answer is that toxic thought patterns lead to equally toxic conclusions regardless of what topic that thinking is applied to, but it feels like there has to be more. Easily the greatest question posed by the Classic series.

I think it would.

I’m currently enduring a 2+ hour queue on Skyfury because that server’s horde population is greater than the total population of Maladeth.

Without RDF you’re left the mercy of fate if your server dies off. If you have RDF, you can still find a group during the odd hours of the night when folks aren’t playing.

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Probably the same world where the vast majority of non-content systems were included in both Vanilla Classic and TBC Classic at launch, and where in Wrath we’re slated to get the vast majority of systems in at launch despite many of them not having been in the launch of the original run.

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