I’m not making excuses. They are never going to say something like “We are extremely behind and have to focus our resources on core content” as a publicly traded company. It’s just not going to happen. Unfortunately for all of us who love things like customization and transmog, it is going to be one of the first casualties if the dev team is overwhelmed.
I was only offering a potential reason for why they walked back from the ongoing customization plan they discussed prior to releasing the expansion.
I think they are listening. Catering to the playerbase’s often asinine demands? No. Listening? Yes.
Just watched Bellular’s interview and I for one am highly pleased that Danuser’s writing direction will result in us gaining more info on Ner’zhul’s motives. That was a big part of the Lich King’s story that I always felt was rather disregarded for emo-white haired Paladin-boy.
The fact that Ner’zhul evidently was not onboard with the Jailer’s plan, but Arthas WAS potentially; fits in a lot of concerns I had to the lore. Like why the Nathrezim were watching Ner’zhul and why Arthas drove him out of the Helm. This is what I’d hoped for with 9.1, and now that I am seeing some solid story hooks in the pipeline; I’ll definitely stay on. I’m sure Nightborne will come soon enough. Everything in due time. I mean Blood Elves were last on remodels in WoD, remember?
Yes you are. That’s not even what they have to say, even though other companies admit too such things.
You have to admit giving no reason at all is bad marketing and terrible communication. People would be more understanding if they gave any reason.
Cutting a main feature for the next 2 years is simply bad and yes it’s a downer for my enjoment.
I know you mean well. I wish the devs would have at least the same responce you did.
i gotta say, as far lore stuff go im pretty pleased, i liked the video that bellular did with steve and you clearly can see steve’s passion about the game, and i like that
but like something feels lacking, it either they lack staff on art team (and they can hire more people for sure) which results in cutting content such as customization
which they made sound it like it will be ongoing thing in SL patches
my idea is if times really rough maybe they should at least make playable nightbornes to rock those squinty eyes that npc have, its nothing new that needs to be added since its already in game infront of our eyes, just implement them as option for players
yes, its such a small feature but at this point us nightborne players will be overly happy to receive just anything, but at least something that will make the situation abit more sweeter since bfa
btw, them bringing back nerzul and garrosh holy cow i can’t wait to see how the story on them will unfold
I feel you. It’s a big downer for my enjoyment as well. I’m just trying to be realistic based on Blizz’s track record, even if it personally makes me very upset. In many ways they are more beholden to their shareholders than to their customers, and they typically only admit to problems or mistakes after they are already past them, unless there is an easy win to be had.
I want to repeat that I am not excusing them, or even defending them. Just from where I sit SL is way behind. Everything about Blizzconline screamed that, without them ever saying it. Stuff is gonna get cut, and cosmetics/customization is an easy target.
yep sadly it seems like the pandemic screwed up alot of things, thankfully it kinda gets better over time so there is hope that SL will be back on track
though, working on models and customization is still work that can be done at home, really wonder why they decided to scrap such feature (for entire expansion) that everyone liked so much
is it really was missing with schedule? or is this was more of a management problem or lack of manpower
It’s all speculation on my part but it has to be lack of resources. If you have to choose between new bosses, mobs, all of their art etc and character art 9 times out of 10 I’d say it’s gonna be the former.
Now if 9.1 was coming out in a month and they weren’t putting a focus on customization and cosmetics I’d be screaming foul. But it’s pretty clear from the patch release schedule something is really wrong, resource wise.
Less resource and more ability to work from home, IMO. Unless they’re really spending that little on development, they have the resources to do all of those things.
I think it’s that they’re having issues keeping up with the workload and are cutting what they can to try and not go completely under.
I tried to switch to my nightborne character, but all my retail characters have disappeared from my forum selections and if I switch I might be stuck in classic indefinitely.
Why do so many of you use that as a defense for the company? Saying “it’s a(n) MMO” in retort just lets us know that you have a very limited understanding of the genre.
If customization wasn’t a primary feature, we would all have the same-looking premade characters.
Look at games that are also old but with so much better customization than WoW still like Aion, Tera, and FF14. It’s not a case of not having enough resources I think, it’s a case of poor management decisions. Way too much time invested in making several new mounts while character customization is abandoned again. WoW is by far the game with the most need for even more customization updates.
I’d argue the reverse tbh, guilds are neglected into little echo chambers and balance patches are all numbers tuning for their failed rpg system of the week.
Well, ya know, maybe if they stopped laying off employees left and right to pad their quarterly earnings, they’d actually have enough manpower to get stuff done…
i think so too, we need less focus on another horse mount (like jesus, we already have 300 different versions of horses in this game, do we REALLY need one instead of a new feature that everyone likes?) no offense to those who love those mounts and keep them in their collection but i think its time to other parts of the game to get focus and love aswell
Or
just hire people to work on customization, blizzard have the budget, one of the biggest game companies out there im sure they can figure it out